mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-12-13 16:45:46 +00:00
0a13c78788
This reverts commit b173e0f4a4
.
Turns out it's not actually known to fix anything, should have closed
that old PR.
1069 lines
28 KiB
C++
1069 lines
28 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Common/Serialize/SerializeFuncs.h"
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#include "Core/Config.h"
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#include "Core/Debugger/MemBlockInfo.h"
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#include "Core/HW/MediaEngine.h"
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#include "Core/MemMap.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/Reporting.h"
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#include "GPU/GPUState.h" // Used by TextureDecoder.h when templates get instanced
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#include "GPU/Common/TextureDecoder.h"
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#include "GPU/GPUInterface.h"
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#include "Core/HW/SimpleAudioDec.h"
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#include <algorithm>
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#ifdef USE_FFMPEG
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extern "C" {
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#include "libavcodec/avcodec.h"
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#include "libavformat/avformat.h"
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#include "libavutil/imgutils.h"
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#include "libswscale/swscale.h"
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}
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#endif // USE_FFMPEG
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#ifdef USE_FFMPEG
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static AVPixelFormat getSwsFormat(int pspFormat)
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{
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switch (pspFormat)
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{
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case GE_CMODE_16BIT_BGR5650:
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return AV_PIX_FMT_BGR565LE;
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case GE_CMODE_16BIT_ABGR5551:
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return AV_PIX_FMT_BGR555LE;
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case GE_CMODE_16BIT_ABGR4444:
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return AV_PIX_FMT_BGR444LE;
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case GE_CMODE_32BIT_ABGR8888:
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return AV_PIX_FMT_RGBA;
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default:
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ERROR_LOG(ME, "Unknown pixel format");
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return (AVPixelFormat)0;
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}
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}
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void ffmpeg_logger(void *, int level, const char *format, va_list va_args) {
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// We're still called even if the level doesn't match.
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if (level > av_log_get_level())
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return;
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char tmp[1024];
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vsnprintf(tmp, sizeof(tmp), format, va_args);
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tmp[sizeof(tmp) - 1] = '\0';
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// Strip off any trailing newline.
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size_t len = strlen(tmp);
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if (tmp[len - 1] == '\n')
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tmp[len - 1] = '\0';
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if (!strcmp(tmp, "GHA Phase shifting")) {
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Reporting::ReportMessage("Atrac3+: GHA phase shifting");
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}
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// Let's color the log line appropriately.
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if (level <= AV_LOG_PANIC) {
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ERROR_LOG(ME, "FF: %s", tmp);
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} else if (level >= AV_LOG_VERBOSE) {
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DEBUG_LOG(ME, "FF: %s", tmp);
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} else {
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INFO_LOG(ME, "FF: %s", tmp);
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}
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}
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bool InitFFmpeg() {
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#ifdef _DEBUG
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av_log_set_level(AV_LOG_VERBOSE);
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#else
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av_log_set_level(AV_LOG_WARNING);
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#endif
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av_log_set_callback(&ffmpeg_logger);
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return true;
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}
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#endif
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static int getPixelFormatBytes(int pspFormat)
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{
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switch (pspFormat)
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{
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case GE_CMODE_16BIT_BGR5650:
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case GE_CMODE_16BIT_ABGR5551:
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case GE_CMODE_16BIT_ABGR4444:
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return 2;
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case GE_CMODE_32BIT_ABGR8888:
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return 4;
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default:
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ERROR_LOG(ME, "Unknown pixel format");
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return 4;
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}
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}
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MediaEngine::MediaEngine() {
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m_bufSize = 0x2000;
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m_mpegheaderSize = sizeof(m_mpegheader);
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m_audioType = PSP_CODEC_AT3PLUS; // in movie, we use only AT3+ audio
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}
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MediaEngine::~MediaEngine() {
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closeMedia();
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}
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void MediaEngine::closeMedia() {
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closeContext();
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if (m_pdata)
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delete m_pdata;
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if (m_demux)
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delete m_demux;
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m_pdata = nullptr;
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m_demux = nullptr;
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AudioClose(&m_audioContext);
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m_isVideoEnd = false;
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}
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void MediaEngine::DoState(PointerWrap &p) {
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auto s = p.Section("MediaEngine", 1, 7);
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if (!s)
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return;
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Do(p, m_videoStream);
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Do(p, m_audioStream);
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DoArray(p, m_mpegheader, sizeof(m_mpegheader));
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if (s >= 4) {
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Do(p, m_mpegheaderSize);
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} else {
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m_mpegheaderSize = sizeof(m_mpegheader);
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}
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if (s >= 5) {
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Do(p, m_mpegheaderReadPos);
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} else {
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m_mpegheaderReadPos = m_mpegheaderSize;
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}
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if (s >= 6) {
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Do(p, m_expectedVideoStreams);
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} else {
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m_expectedVideoStreams = 0;
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}
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Do(p, m_ringbuffersize);
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u32 hasloadStream = m_pdata != nullptr;
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Do(p, hasloadStream);
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if (hasloadStream && p.mode == p.MODE_READ)
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reloadStream();
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#ifdef USE_FFMPEG
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u32 hasopencontext = m_pFormatCtx != nullptr;
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#else
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u32 hasopencontext = false;
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#endif
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Do(p, hasopencontext);
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if (m_pdata)
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m_pdata->DoState(p);
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if (m_demux)
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m_demux->DoState(p);
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Do(p, m_videopts);
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if (s >= 7) {
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Do(p, m_lastPts);
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} else {
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m_lastPts = m_videopts;
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}
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Do(p, m_audiopts);
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if (s >= 2) {
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Do(p, m_firstTimeStamp);
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Do(p, m_lastTimeStamp);
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}
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if (hasopencontext && p.mode == p.MODE_READ) {
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openContext(true);
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}
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Do(p, m_isVideoEnd);
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bool noAudioDataRemoved;
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Do(p, noAudioDataRemoved);
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if (s >= 3) {
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Do(p, m_audioType);
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} else {
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m_audioType = PSP_CODEC_AT3PLUS;
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}
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}
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int MediaEngine::MpegReadbuffer(void *opaque, uint8_t *buf, int buf_size) {
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MediaEngine *mpeg = (MediaEngine *)opaque;
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int size = buf_size;
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if (mpeg->m_mpegheaderReadPos < mpeg->m_mpegheaderSize) {
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size = std::min(buf_size, mpeg->m_mpegheaderSize - mpeg->m_mpegheaderReadPos);
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memcpy(buf, mpeg->m_mpegheader + mpeg->m_mpegheaderReadPos, size);
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mpeg->m_mpegheaderReadPos += size;
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} else {
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size = mpeg->m_pdata->pop_front(buf, buf_size);
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if (size > 0)
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mpeg->m_decodingsize = size;
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}
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return size;
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}
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bool MediaEngine::SetupStreams() {
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#ifdef USE_FFMPEG
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const u32 magic = *(u32_le *)&m_mpegheader[0];
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if (magic != PSMF_MAGIC) {
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WARN_LOG_REPORT(ME, "Could not setup streams, bad magic: %08x", magic);
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return false;
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}
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int numStreams = *(u16_be *)&m_mpegheader[0x80];
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if (numStreams <= 0 || numStreams > 8) {
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// Looks crazy. Let's bail out and let FFmpeg handle it.
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WARN_LOG_REPORT(ME, "Could not setup streams, unexpected stream count: %d", numStreams);
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return false;
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}
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// Looking good. Let's add those streams.
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int videoStreamNum = -1;
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for (int i = 0; i < numStreams; i++) {
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const u8 *const currentStreamAddr = m_mpegheader + 0x82 + i * 16;
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int streamId = currentStreamAddr[0];
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// We only set video streams. We demux the audio stream separately.
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if ((streamId & PSMF_VIDEO_STREAM_ID) == PSMF_VIDEO_STREAM_ID) {
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++videoStreamNum;
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addVideoStream(videoStreamNum, streamId);
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}
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}
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// Add the streams to meet the expectation.
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for (int i = videoStreamNum + 1; i < m_expectedVideoStreams; i++) {
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addVideoStream(i);
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}
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#endif
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return true;
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}
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bool MediaEngine::openContext(bool keepReadPos) {
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#ifdef USE_FFMPEG
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InitFFmpeg();
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if (m_pFormatCtx || !m_pdata)
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return false;
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if (!keepReadPos) {
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m_mpegheaderReadPos = 0;
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}
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m_decodingsize = 0;
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m_bufSize = std::max(m_bufSize, m_mpegheaderSize);
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u8 *tempbuf = (u8*)av_malloc(m_bufSize);
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m_pFormatCtx = avformat_alloc_context();
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m_pIOContext = avio_alloc_context(tempbuf, m_bufSize, 0, (void*)this, &MpegReadbuffer, nullptr, nullptr);
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m_pFormatCtx->pb = m_pIOContext;
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// Open video file
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AVDictionary *open_opt = nullptr;
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av_dict_set_int(&open_opt, "probesize", m_mpegheaderSize, 0);
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if (avformat_open_input((AVFormatContext**)&m_pFormatCtx, nullptr, nullptr, &open_opt) != 0) {
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av_dict_free(&open_opt);
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return false;
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}
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av_dict_free(&open_opt);
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if (!SetupStreams()) {
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// Fallback to old behavior. Reads too much and corrupts when game doesn't read fast enough.
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// SetupStreams sometimes work for newer FFmpeg 3.1+ now, but sometimes framerate is missing.
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WARN_LOG_REPORT_ONCE(setupStreams, ME, "Failed to read valid video stream data from header");
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if (avformat_find_stream_info(m_pFormatCtx, nullptr) < 0) {
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closeContext();
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return false;
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}
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}
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if (m_videoStream >= (int)m_pFormatCtx->nb_streams) {
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WARN_LOG_REPORT(ME, "Bad video stream %d", m_videoStream);
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m_videoStream = -1;
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}
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if (m_videoStream == -1) {
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// Find the first video stream
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for (int i = 0; i < (int)m_pFormatCtx->nb_streams; i++) {
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const AVStream *s = m_pFormatCtx->streams[i];
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#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 33, 100)
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AVMediaType type = s->codecpar->codec_type;
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#else
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AVMediaType type = s->codec->codec_type;
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#endif
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if (type == AVMEDIA_TYPE_VIDEO) {
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m_videoStream = i;
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break;
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}
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}
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if (m_videoStream == -1)
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return false;
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}
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if (!setVideoStream(m_videoStream, true))
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return false;
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setVideoDim();
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m_audioContext = new SimpleAudio(m_audioType, 44100, 2);
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m_isVideoEnd = false;
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#endif // USE_FFMPEG
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return true;
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}
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void MediaEngine::closeContext()
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{
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#ifdef USE_FFMPEG
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if (m_buffer)
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av_free(m_buffer);
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if (m_pFrameRGB)
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av_frame_free(&m_pFrameRGB);
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if (m_pFrame)
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av_frame_free(&m_pFrame);
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if (m_pIOContext && m_pIOContext->buffer)
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av_free(m_pIOContext->buffer);
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if (m_pIOContext)
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av_free(m_pIOContext);
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for (auto it : m_pCodecCtxs) {
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#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 33, 100)
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avcodec_free_context(&it.second);
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#else
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avcodec_close(it.second);
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#endif
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}
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m_pCodecCtxs.clear();
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// These are streams allocated from avformat_new_stream.
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for (auto it : m_codecsToClose) {
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avcodec_close(it);
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}
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m_codecsToClose.clear();
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if (m_pFormatCtx)
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avformat_close_input(&m_pFormatCtx);
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sws_freeContext(m_sws_ctx);
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m_sws_ctx = nullptr;
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m_pIOContext = nullptr;
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#endif
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m_buffer = nullptr;
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}
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bool MediaEngine::loadStream(const u8 *buffer, int readSize, int RingbufferSize)
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{
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closeMedia();
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m_videopts = 0;
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m_lastPts = -1;
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m_audiopts = 0;
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m_ringbuffersize = RingbufferSize;
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m_pdata = new BufferQueue(RingbufferSize + 2048);
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m_pdata->push(buffer, readSize);
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m_firstTimeStamp = getMpegTimeStamp(buffer + PSMF_FIRST_TIMESTAMP_OFFSET);
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m_lastTimeStamp = getMpegTimeStamp(buffer + PSMF_LAST_TIMESTAMP_OFFSET);
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int mpegoffset = (int)(*(s32_be*)(buffer + 8));
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m_demux = new MpegDemux(RingbufferSize + 2048, mpegoffset);
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m_demux->addStreamData(buffer, readSize);
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return true;
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}
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bool MediaEngine::reloadStream()
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{
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return loadStream(m_mpegheader, 2048, m_ringbuffersize);
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}
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bool MediaEngine::addVideoStream(int streamNum, int streamId) {
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#ifdef USE_FFMPEG
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if (m_pFormatCtx) {
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// no need to add an existing stream.
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if ((u32)streamNum < m_pFormatCtx->nb_streams)
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return true;
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const AVCodec *h264_codec = avcodec_find_decoder(AV_CODEC_ID_H264);
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if (!h264_codec)
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return false;
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AVStream *stream = avformat_new_stream(m_pFormatCtx, h264_codec);
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if (stream) {
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// Reference ISO/IEC 13818-1.
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if (streamId == -1)
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streamId = PSMF_VIDEO_STREAM_ID | streamNum;
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stream->id = 0x00000100 | streamId;
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#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 33, 100)
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stream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
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stream->codecpar->codec_id = AV_CODEC_ID_H264;
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#else
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stream->request_probe = 0;
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#endif
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stream->need_parsing = AVSTREAM_PARSE_FULL;
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// We could set the width here, but we don't need to.
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if (streamNum >= m_expectedVideoStreams) {
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++m_expectedVideoStreams;
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}
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m_codecsToClose.push_back(stream->codec);
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return true;
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}
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}
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#endif
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if (streamNum >= m_expectedVideoStreams) {
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++m_expectedVideoStreams;
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}
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return false;
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}
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int MediaEngine::addStreamData(const u8 *buffer, int addSize) {
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int size = addSize;
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if (size > 0 && m_pdata) {
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if (!m_pdata->push(buffer, size))
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size = 0;
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if (m_demux) {
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m_demux->addStreamData(buffer, addSize);
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}
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#ifdef USE_FFMPEG
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if (!m_pFormatCtx && m_pdata->getQueueSize() >= 2048) {
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m_mpegheaderSize = m_pdata->get_front(m_mpegheader, sizeof(m_mpegheader));
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int streamOffset = (int)(*(s32_be *)(m_mpegheader + 8));
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if (streamOffset <= m_mpegheaderSize) {
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m_mpegheaderSize = streamOffset;
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m_pdata->pop_front(0, m_mpegheaderSize);
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openContext();
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}
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}
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#endif // USE_FFMPEG
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// We added data, so... not the end anymore?
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m_isVideoEnd = false;
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}
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return size;
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}
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bool MediaEngine::seekTo(s64 timestamp, int videoPixelMode) {
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if (timestamp <= 0) {
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return true;
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}
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// Just doing it the not so great way to be sure audio is in sync.
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int timeout = 1000;
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while (getVideoTimeStamp() < timestamp - 3003) {
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if (getAudioTimeStamp() < getVideoTimeStamp() - 4180 * 2) {
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getNextAudioFrame(NULL, NULL, NULL);
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}
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if (!stepVideo(videoPixelMode, true)) {
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return false;
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}
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if (--timeout <= 0) {
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return true;
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}
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}
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while (getAudioTimeStamp() < getVideoTimeStamp() - 4180 * 2) {
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if (getNextAudioFrame(NULL, NULL, NULL) == 0) {
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return false;
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}
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if (--timeout <= 0) {
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return true;
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}
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}
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return true;
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}
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bool MediaEngine::setVideoStream(int streamNum, bool force) {
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if (m_videoStream == streamNum && !force) {
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// Yay, nothing to do.
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return true;
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}
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#ifdef USE_FFMPEG
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if (m_pFormatCtx && m_pCodecCtxs.find(streamNum) == m_pCodecCtxs.end()) {
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// Get a pointer to the codec context for the video stream
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if ((u32)streamNum >= m_pFormatCtx->nb_streams) {
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return false;
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}
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AVStream *stream = m_pFormatCtx->streams[streamNum];
|
|
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 33, 100)
|
|
AVCodec *pCodec = avcodec_find_decoder(stream->codecpar->codec_id);
|
|
if (!pCodec) {
|
|
WARN_LOG_REPORT(ME, "Could not find decoder for %d", (int)stream->codecpar->codec_id);
|
|
return false;
|
|
}
|
|
AVCodecContext *m_pCodecCtx = avcodec_alloc_context3(pCodec);
|
|
int paramResult = avcodec_parameters_to_context(m_pCodecCtx, stream->codecpar);
|
|
if (paramResult < 0) {
|
|
WARN_LOG_REPORT(ME, "Failed to prepare context parameters: %08x", paramResult);
|
|
return false;
|
|
}
|
|
#else
|
|
AVCodecContext *m_pCodecCtx = stream->codec;
|
|
// Find the decoder for the video stream
|
|
AVCodec *pCodec = avcodec_find_decoder(m_pCodecCtx->codec_id);
|
|
if (pCodec == nullptr) {
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
m_pCodecCtx->flags |= AV_CODEC_FLAG_OUTPUT_CORRUPT | AV_CODEC_FLAG_LOW_DELAY;
|
|
|
|
AVDictionary *opt = nullptr;
|
|
// Allow ffmpeg to use any number of threads it wants. Without this, it doesn't use threads.
|
|
av_dict_set(&opt, "threads", "0", 0);
|
|
int openResult = avcodec_open2(m_pCodecCtx, pCodec, &opt);
|
|
av_dict_free(&opt);
|
|
if (openResult < 0) {
|
|
return false;
|
|
}
|
|
|
|
m_pCodecCtxs[streamNum] = m_pCodecCtx;
|
|
}
|
|
#endif
|
|
m_videoStream = streamNum;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool MediaEngine::setVideoDim(int width, int height)
|
|
{
|
|
#ifdef USE_FFMPEG
|
|
auto codecIter = m_pCodecCtxs.find(m_videoStream);
|
|
if (codecIter == m_pCodecCtxs.end())
|
|
return false;
|
|
AVCodecContext *m_pCodecCtx = codecIter->second;
|
|
|
|
if (width == 0 && height == 0)
|
|
{
|
|
// use the orignal video size
|
|
m_desWidth = m_pCodecCtx->width;
|
|
m_desHeight = m_pCodecCtx->height;
|
|
}
|
|
else
|
|
{
|
|
m_desWidth = width;
|
|
m_desHeight = height;
|
|
}
|
|
|
|
// Allocate video frame
|
|
if (!m_pFrame) {
|
|
m_pFrame = av_frame_alloc();
|
|
}
|
|
|
|
sws_freeContext(m_sws_ctx);
|
|
m_sws_ctx = nullptr;
|
|
m_sws_fmt = -1;
|
|
|
|
if (m_desWidth == 0 || m_desHeight == 0) {
|
|
// Can't setup SWS yet, so stop for now.
|
|
return false;
|
|
}
|
|
|
|
updateSwsFormat(GE_CMODE_32BIT_ABGR8888);
|
|
|
|
// Allocate video frame for RGB24
|
|
m_pFrameRGB = av_frame_alloc();
|
|
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
|
|
int numBytes = av_image_get_buffer_size((AVPixelFormat)m_sws_fmt, m_desWidth, m_desHeight, 1);
|
|
#else
|
|
int numBytes = avpicture_get_size((AVPixelFormat)m_sws_fmt, m_desWidth, m_desHeight);
|
|
#endif
|
|
m_buffer = (u8*)av_malloc(numBytes * sizeof(uint8_t));
|
|
|
|
// Assign appropriate parts of buffer to image planes in m_pFrameRGB
|
|
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
|
|
av_image_fill_arrays(m_pFrameRGB->data, m_pFrameRGB->linesize, m_buffer, (AVPixelFormat)m_sws_fmt, m_desWidth, m_desHeight, 1);
|
|
#else
|
|
avpicture_fill((AVPicture *)m_pFrameRGB, m_buffer, (AVPixelFormat)m_sws_fmt, m_desWidth, m_desHeight);
|
|
#endif
|
|
#endif // USE_FFMPEG
|
|
return true;
|
|
}
|
|
|
|
void MediaEngine::updateSwsFormat(int videoPixelMode) {
|
|
#ifdef USE_FFMPEG
|
|
auto codecIter = m_pCodecCtxs.find(m_videoStream);
|
|
AVCodecContext *m_pCodecCtx = codecIter == m_pCodecCtxs.end() ? 0 : codecIter->second;
|
|
|
|
AVPixelFormat swsDesired = getSwsFormat(videoPixelMode);
|
|
if (swsDesired != m_sws_fmt && m_pCodecCtx != 0) {
|
|
m_sws_fmt = swsDesired;
|
|
m_sws_ctx = sws_getCachedContext
|
|
(
|
|
m_sws_ctx,
|
|
m_pCodecCtx->width,
|
|
m_pCodecCtx->height,
|
|
m_pCodecCtx->pix_fmt,
|
|
m_desWidth,
|
|
m_desHeight,
|
|
(AVPixelFormat)m_sws_fmt,
|
|
SWS_BILINEAR,
|
|
NULL,
|
|
NULL,
|
|
NULL
|
|
);
|
|
|
|
int *inv_coefficients;
|
|
int *coefficients;
|
|
int srcRange, dstRange;
|
|
int brightness, contrast, saturation;
|
|
|
|
if (sws_getColorspaceDetails(m_sws_ctx, &inv_coefficients, &srcRange, &coefficients, &dstRange, &brightness, &contrast, &saturation) != -1) {
|
|
srcRange = 0;
|
|
dstRange = 0;
|
|
sws_setColorspaceDetails(m_sws_ctx, inv_coefficients, srcRange, coefficients, dstRange, brightness, contrast, saturation);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
bool MediaEngine::stepVideo(int videoPixelMode, bool skipFrame) {
|
|
#ifdef USE_FFMPEG
|
|
auto codecIter = m_pCodecCtxs.find(m_videoStream);
|
|
AVCodecContext *m_pCodecCtx = codecIter == m_pCodecCtxs.end() ? 0 : codecIter->second;
|
|
|
|
if (!m_pFormatCtx)
|
|
return false;
|
|
if (!m_pCodecCtx)
|
|
return false;
|
|
if (!m_pFrame)
|
|
return false;
|
|
|
|
AVPacket packet;
|
|
av_init_packet(&packet);
|
|
int frameFinished;
|
|
bool bGetFrame = false;
|
|
while (!bGetFrame) {
|
|
bool dataEnd = av_read_frame(m_pFormatCtx, &packet) < 0;
|
|
// Even if we've read all frames, some may have been re-ordered frames at the end.
|
|
// Still need to decode those, so keep calling avcodec_decode_video2() / avcodec_receive_frame().
|
|
if (dataEnd || packet.stream_index == m_videoStream) {
|
|
// avcodec_decode_video2() / avcodec_send_packet() gives us the re-ordered frames with a NULL packet.
|
|
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
|
|
if (dataEnd)
|
|
av_packet_unref(&packet);
|
|
#else
|
|
if (dataEnd)
|
|
av_free_packet(&packet);
|
|
#endif
|
|
|
|
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 48, 101)
|
|
if (packet.size != 0)
|
|
avcodec_send_packet(m_pCodecCtx, &packet);
|
|
int result = avcodec_receive_frame(m_pCodecCtx, m_pFrame);
|
|
if (result == 0) {
|
|
result = m_pFrame->pkt_size;
|
|
frameFinished = 1;
|
|
} else if (result == AVERROR(EAGAIN)) {
|
|
result = 0;
|
|
frameFinished = 0;
|
|
} else {
|
|
frameFinished = 0;
|
|
}
|
|
#else
|
|
int result = avcodec_decode_video2(m_pCodecCtx, m_pFrame, &frameFinished, &packet);
|
|
#endif
|
|
if (frameFinished) {
|
|
if (!m_pFrameRGB) {
|
|
setVideoDim();
|
|
}
|
|
if (m_pFrameRGB && !skipFrame) {
|
|
updateSwsFormat(videoPixelMode);
|
|
// TODO: Technically we could set this to frameWidth instead of m_desWidth for better perf.
|
|
// Update the linesize for the new format too. We started with the largest size, so it should fit.
|
|
m_pFrameRGB->linesize[0] = getPixelFormatBytes(videoPixelMode) * m_desWidth;
|
|
|
|
sws_scale(m_sws_ctx, m_pFrame->data, m_pFrame->linesize, 0,
|
|
m_pCodecCtx->height, m_pFrameRGB->data, m_pFrameRGB->linesize);
|
|
}
|
|
|
|
#if LIBAVUTIL_VERSION_INT >= AV_VERSION_INT(55, 58, 100)
|
|
int64_t bestPts = m_pFrame->best_effort_timestamp;
|
|
int64_t ptsDuration = m_pFrame->pkt_duration;
|
|
#else
|
|
int64_t bestPts = av_frame_get_best_effort_timestamp(m_pFrame);
|
|
int64_t ptsDuration = av_frame_get_pkt_duration(m_pFrame);
|
|
#endif
|
|
if (ptsDuration == 0) {
|
|
if (m_lastPts == bestPts - m_firstTimeStamp || bestPts == AV_NOPTS_VALUE) {
|
|
// TODO: Assuming 29.97 if missing.
|
|
m_videopts += 3003;
|
|
} else {
|
|
m_videopts = bestPts - m_firstTimeStamp;
|
|
m_lastPts = m_videopts;
|
|
}
|
|
} else if (bestPts != AV_NOPTS_VALUE) {
|
|
m_videopts = bestPts + ptsDuration - m_firstTimeStamp;
|
|
m_lastPts = m_videopts;
|
|
} else {
|
|
m_videopts += ptsDuration;
|
|
m_lastPts = m_videopts;
|
|
}
|
|
bGetFrame = true;
|
|
}
|
|
if (result <= 0 && dataEnd) {
|
|
// Sometimes, m_readSize is less than m_streamSize at the end, but not by much.
|
|
// This is kinda a hack, but the ringbuffer would have to be prematurely empty too.
|
|
m_isVideoEnd = !bGetFrame && (m_pdata->getQueueSize() == 0);
|
|
if (m_isVideoEnd)
|
|
m_decodingsize = 0;
|
|
break;
|
|
}
|
|
}
|
|
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 12, 100)
|
|
av_packet_unref(&packet);
|
|
#else
|
|
av_free_packet(&packet);
|
|
#endif
|
|
}
|
|
return bGetFrame;
|
|
#else
|
|
// If video engine is not available, just add to the timestamp at least.
|
|
m_videopts += 3003;
|
|
return true;
|
|
#endif // USE_FFMPEG
|
|
}
|
|
|
|
// Helpers that null out alpha (which seems to be the case on the PSP.)
|
|
// Some games depend on this, for example Sword Art Online (doesn't clear A's from buffer.)
|
|
inline void writeVideoLineRGBA(void *destp, const void *srcp, int width) {
|
|
// TODO: Use SSE/NEON, investigate why AV_PIX_FMT_RGB0 does not work.
|
|
u32_le *dest = (u32_le *)destp;
|
|
const u32_le *src = (u32_le *)srcp;
|
|
|
|
const u32 mask = 0x00FFFFFF;
|
|
for (int i = 0; i < width; ++i) {
|
|
dest[i] = src[i] & mask;
|
|
}
|
|
}
|
|
|
|
inline void writeVideoLineABGR5650(void *destp, const void *srcp, int width) {
|
|
memcpy(destp, srcp, width * sizeof(u16));
|
|
}
|
|
|
|
inline void writeVideoLineABGR5551(void *destp, const void *srcp, int width) {
|
|
// TODO: Use SSE/NEON.
|
|
u16_le *dest = (u16_le *)destp;
|
|
const u16_le *src = (u16_le *)srcp;
|
|
|
|
const u16 mask = 0x7FFF;
|
|
for (int i = 0; i < width; ++i) {
|
|
dest[i] = src[i] & mask;
|
|
}
|
|
}
|
|
|
|
inline void writeVideoLineABGR4444(void *destp, const void *srcp, int width) {
|
|
// TODO: Use SSE/NEON.
|
|
u16_le *dest = (u16_le *)destp;
|
|
const u16_le *src = (u16_le *)srcp;
|
|
|
|
const u16 mask = 0x0FFF;
|
|
for (int i = 0; i < width; ++i) {
|
|
dest[i] = src[i] & mask;
|
|
}
|
|
}
|
|
|
|
int MediaEngine::writeVideoImage(u32 bufferPtr, int frameWidth, int videoPixelMode) {
|
|
int videoLineSize = 0;
|
|
switch (videoPixelMode) {
|
|
case GE_CMODE_32BIT_ABGR8888:
|
|
videoLineSize = frameWidth * sizeof(u32);
|
|
break;
|
|
case GE_CMODE_16BIT_BGR5650:
|
|
case GE_CMODE_16BIT_ABGR5551:
|
|
case GE_CMODE_16BIT_ABGR4444:
|
|
videoLineSize = frameWidth * sizeof(u16);
|
|
break;
|
|
}
|
|
|
|
int videoImageSize = videoLineSize * m_desHeight;
|
|
|
|
if (!Memory::IsValidRange(bufferPtr, videoImageSize) || frameWidth > 2048) {
|
|
// Clearly invalid values. Let's just not.
|
|
ERROR_LOG_REPORT(ME, "Ignoring invalid video decode address %08x/%x", bufferPtr, frameWidth);
|
|
return 0;
|
|
}
|
|
|
|
u8 *buffer = Memory::GetPointerWriteUnchecked(bufferPtr);
|
|
|
|
#ifdef USE_FFMPEG
|
|
if (!m_pFrame || !m_pFrameRGB)
|
|
return 0;
|
|
|
|
// lock the image size
|
|
int height = m_desHeight;
|
|
int width = m_desWidth;
|
|
u8 *imgbuf = buffer;
|
|
const u8 *data = m_pFrameRGB->data[0];
|
|
|
|
bool swizzle = Memory::IsVRAMAddress(bufferPtr) && (bufferPtr & 0x00200000) == 0x00200000;
|
|
if (swizzle) {
|
|
imgbuf = new u8[videoImageSize];
|
|
}
|
|
|
|
switch (videoPixelMode) {
|
|
case GE_CMODE_32BIT_ABGR8888:
|
|
for (int y = 0; y < height; y++) {
|
|
writeVideoLineRGBA(imgbuf + videoLineSize * y, data, width);
|
|
data += width * sizeof(u32);
|
|
}
|
|
break;
|
|
|
|
case GE_CMODE_16BIT_BGR5650:
|
|
for (int y = 0; y < height; y++) {
|
|
writeVideoLineABGR5650(imgbuf + videoLineSize * y, data, width);
|
|
data += width * sizeof(u16);
|
|
}
|
|
break;
|
|
|
|
case GE_CMODE_16BIT_ABGR5551:
|
|
for (int y = 0; y < height; y++) {
|
|
writeVideoLineABGR5551(imgbuf + videoLineSize * y, data, width);
|
|
data += width * sizeof(u16);
|
|
}
|
|
break;
|
|
|
|
case GE_CMODE_16BIT_ABGR4444:
|
|
for (int y = 0; y < height; y++) {
|
|
writeVideoLineABGR4444(imgbuf + videoLineSize * y, data, width);
|
|
data += width * sizeof(u16);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
ERROR_LOG_REPORT(ME, "Unsupported video pixel format %d", videoPixelMode);
|
|
break;
|
|
}
|
|
|
|
if (swizzle) {
|
|
const int bxc = videoLineSize / 16;
|
|
int byc = (height + 7) / 8;
|
|
if (byc == 0)
|
|
byc = 1;
|
|
|
|
DoSwizzleTex16((const u32 *)imgbuf, buffer, bxc, byc, videoLineSize);
|
|
delete [] imgbuf;
|
|
}
|
|
|
|
NotifyMemInfo(MemBlockFlags::WRITE, bufferPtr, videoImageSize, "VideoDecode");
|
|
|
|
return videoImageSize;
|
|
#endif // USE_FFMPEG
|
|
return 0;
|
|
}
|
|
|
|
int MediaEngine::writeVideoImageWithRange(u32 bufferPtr, int frameWidth, int videoPixelMode,
|
|
int xpos, int ypos, int width, int height) {
|
|
int videoLineSize = 0;
|
|
switch (videoPixelMode) {
|
|
case GE_CMODE_32BIT_ABGR8888:
|
|
videoLineSize = frameWidth * sizeof(u32);
|
|
break;
|
|
case GE_CMODE_16BIT_BGR5650:
|
|
case GE_CMODE_16BIT_ABGR5551:
|
|
case GE_CMODE_16BIT_ABGR4444:
|
|
videoLineSize = frameWidth * sizeof(u16);
|
|
break;
|
|
}
|
|
int videoImageSize = videoLineSize * height;
|
|
|
|
if (!Memory::IsValidRange(bufferPtr, videoImageSize) || frameWidth > 2048) {
|
|
// Clearly invalid values. Let's just not.
|
|
ERROR_LOG_REPORT(ME, "Ignoring invalid video decode address %08x/%x", bufferPtr, frameWidth);
|
|
return 0;
|
|
}
|
|
|
|
u8 *buffer = Memory::GetPointerWriteUnchecked(bufferPtr);
|
|
|
|
#ifdef USE_FFMPEG
|
|
if (!m_pFrame || !m_pFrameRGB)
|
|
return 0;
|
|
|
|
// lock the image size
|
|
u8 *imgbuf = buffer;
|
|
const u8 *data = m_pFrameRGB->data[0];
|
|
|
|
bool swizzle = Memory::IsVRAMAddress(bufferPtr) && (bufferPtr & 0x00200000) == 0x00200000;
|
|
if (swizzle) {
|
|
imgbuf = new u8[videoImageSize];
|
|
}
|
|
|
|
if (width > m_desWidth - xpos)
|
|
width = m_desWidth - xpos;
|
|
if (height > m_desHeight - ypos)
|
|
height = m_desHeight - ypos;
|
|
|
|
switch (videoPixelMode) {
|
|
case GE_CMODE_32BIT_ABGR8888:
|
|
data += (ypos * m_desWidth + xpos) * sizeof(u32);
|
|
for (int y = 0; y < height; y++) {
|
|
writeVideoLineRGBA(imgbuf, data, width);
|
|
data += m_desWidth * sizeof(u32);
|
|
imgbuf += videoLineSize;
|
|
}
|
|
break;
|
|
|
|
case GE_CMODE_16BIT_BGR5650:
|
|
data += (ypos * m_desWidth + xpos) * sizeof(u16);
|
|
for (int y = 0; y < height; y++) {
|
|
writeVideoLineABGR5650(imgbuf, data, width);
|
|
data += m_desWidth * sizeof(u16);
|
|
imgbuf += videoLineSize;
|
|
}
|
|
break;
|
|
|
|
case GE_CMODE_16BIT_ABGR5551:
|
|
data += (ypos * m_desWidth + xpos) * sizeof(u16);
|
|
for (int y = 0; y < height; y++) {
|
|
writeVideoLineABGR5551(imgbuf, data, width);
|
|
data += m_desWidth * sizeof(u16);
|
|
imgbuf += videoLineSize;
|
|
}
|
|
break;
|
|
|
|
case GE_CMODE_16BIT_ABGR4444:
|
|
data += (ypos * m_desWidth + xpos) * sizeof(u16);
|
|
for (int y = 0; y < height; y++) {
|
|
writeVideoLineABGR4444(imgbuf, data, width);
|
|
data += m_desWidth * sizeof(u16);
|
|
imgbuf += videoLineSize;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
ERROR_LOG_REPORT(ME, "Unsupported video pixel format %d", videoPixelMode);
|
|
break;
|
|
}
|
|
|
|
if (swizzle) {
|
|
WARN_LOG_REPORT_ONCE(vidswizzle, ME, "Swizzling Video with range");
|
|
|
|
const int bxc = videoLineSize / 16;
|
|
int byc = (height + 7) / 8;
|
|
if (byc == 0)
|
|
byc = 1;
|
|
|
|
DoSwizzleTex16((const u32 *)imgbuf, buffer, bxc, byc, videoLineSize);
|
|
delete [] imgbuf;
|
|
}
|
|
NotifyMemInfo(MemBlockFlags::WRITE, bufferPtr, videoImageSize, "VideoDecodeRange");
|
|
|
|
return videoImageSize;
|
|
#endif // USE_FFMPEG
|
|
return 0;
|
|
}
|
|
|
|
u8 *MediaEngine::getFrameImage() {
|
|
#ifdef USE_FFMPEG
|
|
return m_pFrameRGB->data[0];
|
|
#else
|
|
return nullptr;
|
|
#endif
|
|
}
|
|
|
|
int MediaEngine::getRemainSize() {
|
|
if (!m_pdata)
|
|
return 0;
|
|
return std::max(m_pdata->getRemainSize() - m_decodingsize - 2048, 0);
|
|
}
|
|
|
|
int MediaEngine::getAudioRemainSize() {
|
|
if (!m_demux) {
|
|
// No audio, so it can't be full, return video instead.
|
|
return getRemainSize();
|
|
}
|
|
|
|
return m_demux->getRemainSize();
|
|
}
|
|
|
|
int MediaEngine::getNextAudioFrame(u8 **buf, int *headerCode1, int *headerCode2) {
|
|
// When getting a frame, increment pts
|
|
m_audiopts += 4180;
|
|
|
|
// Demux now (rather than on add data) so that we select the right stream.
|
|
m_demux->demux(m_audioStream);
|
|
|
|
s64 pts = 0;
|
|
int result = m_demux->getNextAudioFrame(buf, headerCode1, headerCode2, &pts);
|
|
if (pts != 0) {
|
|
// m_audiopts is supposed to be after the returned frame.
|
|
m_audiopts = pts - m_firstTimeStamp + 4180;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
int MediaEngine::getAudioSamples(u32 bufferPtr) {
|
|
u8 *buffer = Memory::GetPointerWriteRange(bufferPtr, 8192);
|
|
if (buffer == nullptr) {
|
|
ERROR_LOG_REPORT(ME, "Ignoring bad audio decode address %08x during video playback", bufferPtr);
|
|
}
|
|
if (!m_demux) {
|
|
return 0;
|
|
}
|
|
|
|
u8 *audioFrame = nullptr;
|
|
int headerCode1, headerCode2;
|
|
int frameSize = getNextAudioFrame(&audioFrame, &headerCode1, &headerCode2);
|
|
if (frameSize == 0) {
|
|
return 0;
|
|
}
|
|
int outbytes = 0;
|
|
|
|
if (m_audioContext != nullptr) {
|
|
if (headerCode1 == 0x24) {
|
|
// This means mono audio - tell the decoder to expect it before the first frame.
|
|
// Note that it will always send us back stereo audio.
|
|
m_audioContext->SetChannels(1);
|
|
}
|
|
|
|
if (!m_audioContext->Decode(audioFrame, frameSize, buffer, &outbytes)) {
|
|
ERROR_LOG(ME, "Audio (%s) decode failed during video playback", GetCodecName(m_audioType));
|
|
}
|
|
|
|
NotifyMemInfo(MemBlockFlags::WRITE, bufferPtr, outbytes, "VideoDecodeAudio");
|
|
}
|
|
|
|
return 0x2000;
|
|
}
|
|
|
|
bool MediaEngine::IsNoAudioData() {
|
|
if (!m_demux) {
|
|
return true;
|
|
}
|
|
|
|
// Let's double check. Here should be a safe enough place to demux.
|
|
m_demux->demux(m_audioStream);
|
|
return !m_demux->hasNextAudioFrame(NULL, NULL, NULL, NULL);
|
|
}
|
|
|
|
bool MediaEngine::IsActuallyPlayingAudio() {
|
|
return getAudioTimeStamp() >= 0;
|
|
}
|
|
|
|
s64 MediaEngine::getVideoTimeStamp() {
|
|
return m_videopts;
|
|
}
|
|
|
|
s64 MediaEngine::getAudioTimeStamp() {
|
|
return m_demux ? m_audiopts - 4180 : -1;
|
|
}
|
|
|
|
s64 MediaEngine::getLastTimeStamp() {
|
|
if (!m_pdata)
|
|
return 0;
|
|
return m_lastTimeStamp - m_firstTimeStamp;
|
|
}
|