mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-28 07:50:49 +00:00
564 lines
22 KiB
C++
564 lines
22 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "net/resolve.h"
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#include "util/text/parsers.h"
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#include "Common/ChunkFile.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HLE/FunctionWrappers.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/Config.h"
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#include "Core/MemMapHelpers.h"
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#include "sceKernel.h"
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#include "sceKernelThread.h"
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#include "sceKernelMutex.h"
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#include "sceUtility.h"
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#include "Core/HLE/proAdhoc.h"
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#include "Core/HLE/sceNetAdhoc.h"
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#include "Core/HLE/sceNet.h"
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#include "Core/Reporting.h"
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static bool netInited;
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static bool netInetInited;
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static bool netApctlInited;
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static struct SceNetMallocStat netMallocStat;
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static std::map<int, ApctlHandler> apctlHandlers;
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static void __ResetInitNetLib() {
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netInited = false;
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netApctlInited = false;
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netInetInited = false;
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memset(&netMallocStat, 0, sizeof(netMallocStat));
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}
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void __NetInit() {
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//net::Init();
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#ifdef _MSC_VER
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WSADATA data;
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int iResult = WSAStartup(MAKEWORD(2, 2), &data);
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if (iResult != NOERROR){
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ERROR_LOG(SCENET, "WSA Failed");
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}
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#endif
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__ResetInitNetLib();
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}
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void __NetShutdown() {
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__ResetInitNetLib();
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//net::Shutdown();
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#ifdef _MSC_VER
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WSACleanup();
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#endif
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}
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static void __UpdateApctlHandlers(int oldState, int newState, int flag, int error) {
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u32 args[5] = { 0, 0, 0, 0, 0 };
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args[0] = oldState;
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args[1] = newState;
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args[2] = flag;
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args[3] = error;
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for(std::map<int, ApctlHandler>::iterator it = apctlHandlers.begin(); it != apctlHandlers.end(); ++it) {
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args[4] = it->second.argument;
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__KernelDirectMipsCall(it->second.entryPoint, NULL, args, 5, true);
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}
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}
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// This feels like a dubious proposition, mostly...
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void __NetDoState(PointerWrap &p) {
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auto s = p.Section("sceNet", 1);
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if (!s)
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return;
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p.Do(netInited);
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p.Do(netInetInited);
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p.Do(netApctlInited);
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p.Do(apctlHandlers);
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p.Do(netMallocStat);
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}
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static u32 sceNetTerm() {
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//May also need to Terminate netAdhocctl and netAdhoc since the game (ie. GTA:VCS, Wipeout Pulse, etc) might not called them before calling sceNetTerm and causing them to behave strangely on the next sceNetInit+sceNetAdhocInit
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if (netAdhocctlInited) sceNetAdhocctlTerm();
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if (netAdhocInited) sceNetAdhocTerm();
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WARN_LOG(SCENET, "sceNetTerm()");
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netInited = false;
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return 0;
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}
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// TODO: should that struct actually be initialized here?
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static u32 sceNetInit(u32 poolSize, u32 calloutPri, u32 calloutStack, u32 netinitPri, u32 netinitStack) {
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// May need to Terminate old one first since the game (ie. GTA:VCS) might not called sceNetTerm before the next sceNetInit and behave strangely
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if (netInited)
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sceNetTerm();
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WARN_LOG(SCENET, "sceNetInit(poolsize=%d, calloutpri=%i, calloutstack=%d, netintrpri=%i, netintrstack=%d) at %08x", poolSize, calloutPri, calloutStack, netinitPri, netinitStack, currentMIPS->pc);
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netInited = true;
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netMallocStat.maximum = poolSize;
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netMallocStat.free = poolSize;
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netMallocStat.pool = 0;
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return 0;
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}
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static u32 sceWlanGetEtherAddr(u32 addrAddr) {
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// Read MAC Address from config
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uint8_t mac[6] = {0};
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if (!ParseMacAddress(g_Config.sMACAddress.c_str(), mac)) {
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ERROR_LOG(SCENET, "Error parsing mac address %s", g_Config.sMACAddress.c_str());
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}
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DEBUG_LOG(SCENET, "sceWlanGetEtherAddr(%08x)", addrAddr);
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for (int i = 0; i < 6; i++)
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Memory::Write_U8(mac[i], addrAddr + i);
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return 0;
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}
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static u32 sceNetGetLocalEtherAddr(u32 addrAddr) {
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return sceWlanGetEtherAddr(addrAddr);
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}
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static u32 sceWlanDevIsPowerOn() {
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DEBUG_LOG(SCENET, "UNTESTED sceWlanDevIsPowerOn()");
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return g_Config.bEnableWlan ? 1 : 0;
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}
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static u32 sceWlanGetSwitchState() {
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VERBOSE_LOG(SCENET, "sceWlanGetSwitchState()");
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return g_Config.bEnableWlan ? 1 : 0;
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}
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// Probably a void function, but often returns a useful value.
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static int sceNetEtherNtostr(u32 macPtr, u32 bufferPtr) {
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DEBUG_LOG(SCENET, "sceNetEtherNtostr(%08x, %08x)", macPtr, bufferPtr);
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if (Memory::IsValidAddress(bufferPtr) && Memory::IsValidAddress(macPtr)) {
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char *buffer = (char *)Memory::GetPointer(bufferPtr);
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const u8 *mac = Memory::GetPointer(macPtr);
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// MAC address is always 6 bytes / 48 bits.
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return sprintf(buffer, "%02x:%02x:%02x:%02x:%02x:%02x",
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mac[0], mac[1], mac[2], mac[3], mac[4], mac[5]);
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} else {
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// Possibly a void function, seems to return this on bad args.
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return 0x09d40000;
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}
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}
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static int hex_to_digit(int c) {
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if (c >= '0' && c <= '9')
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return c - '0';
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if (c >= 'a' && c <= 'f')
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return c - 'a' + 10;
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if (c >= 'A' && c <= 'F')
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return c - 'A' + 10;
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return -1;
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}
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// Probably a void function, but sometimes returns a useful-ish value.
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static int sceNetEtherStrton(u32 bufferPtr, u32 macPtr) {
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DEBUG_LOG(SCENET, "sceNetEtherStrton(%08x, %08x)", bufferPtr, macPtr);
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if (Memory::IsValidAddress(bufferPtr) && Memory::IsValidAddress(macPtr)) {
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const char *buffer = (char *)Memory::GetPointer(bufferPtr);
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u8 *mac = Memory::GetPointer(macPtr);
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// MAC address is always 6 pairs of hex digits.
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// TODO: Funny stuff happens if it's too short.
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u8 value = 0;
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for (int i = 0; i < 6 && *buffer != 0; ++i) {
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value = 0;
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int c = hex_to_digit(*buffer++);
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if (c != -1) {
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value |= c << 4;
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}
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c = hex_to_digit(*buffer++);
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if (c != -1) {
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value |= c;
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}
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*mac++ = value;
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// Skip a single character in between.
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// TODO: Strange behavior on the PSP, let's just null check.
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if (*buffer++ == 0) {
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break;
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}
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}
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// Seems to maybe kinda return the last value. Probably returns void.
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return value;
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} else {
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// Possibly a void function, seems to return this on bad args (or crash.)
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return 0;
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}
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}
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// Write static data since we don't actually manage any memory for sceNet* yet.
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static int sceNetGetMallocStat(u32 statPtr) {
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WARN_LOG(SCENET, "UNTESTED sceNetGetMallocStat(%x)", statPtr);
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if(Memory::IsValidAddress(statPtr))
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Memory::WriteStruct(statPtr, &netMallocStat);
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else
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ERROR_LOG(SCENET, "UNTESTED sceNetGetMallocStat(%x): tried to request invalid address!", statPtr);
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return 0;
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}
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static int sceNetInetInit() {
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ERROR_LOG(SCENET, "UNIMPL sceNetInetInit()");
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if (netInetInited) return ERROR_NET_INET_ALREADY_INITIALIZED;
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netInetInited = true;
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return 0;
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}
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static int sceNetInetTerm() {
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ERROR_LOG(SCENET, "UNIMPL sceNetInetTerm()");
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netInetInited = false;
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return 0;
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}
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static int sceNetApctlInit() {
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ERROR_LOG(SCENET, "UNIMPL sceNetApctlInit()");
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if (netApctlInited)
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return ERROR_NET_APCTL_ALREADY_INITIALIZED;
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netApctlInited = true;
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return 0;
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}
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static int sceNetApctlTerm() {
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ERROR_LOG(SCENET, "UNIMPL sceNeApctlTerm()");
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netApctlInited = false;
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return 0;
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}
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// TODO: How many handlers can the PSP actually have for Apctl?
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// TODO: Should we allow the same handler to be added more than once?
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static u32 sceNetApctlAddHandler(u32 handlerPtr, u32 handlerArg) {
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bool foundHandler = false;
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u32 retval = 0;
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struct ApctlHandler handler;
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memset(&handler, 0, sizeof(handler));
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while (apctlHandlers.find(retval) != apctlHandlers.end())
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++retval;
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handler.entryPoint = handlerPtr;
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handler.argument = handlerArg;
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for(std::map<int, ApctlHandler>::iterator it = apctlHandlers.begin(); it != apctlHandlers.end(); it++) {
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if(it->second.entryPoint == handlerPtr) {
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foundHandler = true;
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break;
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}
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}
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if(!foundHandler && Memory::IsValidAddress(handlerPtr)) {
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if(apctlHandlers.size() >= MAX_APCTL_HANDLERS) {
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ERROR_LOG(SCENET, "UNTESTED sceNetApctlAddHandler(%x, %x): Too many handlers", handlerPtr, handlerArg);
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retval = ERROR_NET_ADHOCCTL_TOO_MANY_HANDLERS; // TODO: What's the proper error code for Apctl's TOO_MANY_HANDLERS?
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return retval;
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}
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apctlHandlers[retval] = handler;
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WARN_LOG(SCENET, "UNTESTED sceNetApctlAddHandler(%x, %x): added handler %d", handlerPtr, handlerArg, retval);
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}
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else {
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ERROR_LOG(SCENET, "UNTESTED sceNetApctlAddHandler(%x, %x): Same handler already exists", handlerPtr, handlerArg);
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}
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// The id to return is the number of handlers currently registered
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return retval;
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}
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static int sceNetApctlDelHandler(u32 handlerID) {
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if(apctlHandlers.find(handlerID) != apctlHandlers.end()) {
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apctlHandlers.erase(handlerID);
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WARN_LOG(SCENET, "UNTESTED sceNetapctlDelHandler(%d): deleted handler %d", handlerID, handlerID);
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}
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else {
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ERROR_LOG(SCENET, "UNTESTED sceNetapctlDelHandler(%d): asked to delete invalid handler %d", handlerID, handlerID);
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}
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return 0;
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}
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static int sceNetInetInetAton(const char *hostname, u32 addrPtr) {
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ERROR_LOG(SCENET, "UNIMPL sceNetInetInetAton(%s, %08x)", hostname, addrPtr);
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return -1;
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}
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int sceNetInetPoll(void *fds, u32 nfds, int timeout) { // timeout in miliseconds
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DEBUG_LOG(SCENET, "UNTESTED sceNetInetPoll(%p, %d, %i) at %08x", fds, nfds, timeout, currentMIPS->pc);
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int retval = -1;
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SceNetInetPollfd *fdarray = (SceNetInetPollfd *)fds; // SceNetInetPollfd/pollfd, sceNetInetPoll() have similarity to BSD poll() but pollfd have different size on 64bit
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//#ifdef _MSC_VER
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//WSAPoll only available for Vista or newer, so we'll use an alternative way for XP since Windows doesn't have poll function like *NIX
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if (nfds > FD_SETSIZE) return -1;
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fd_set readfds, writefds, exceptfds;
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FD_ZERO(&readfds); FD_ZERO(&writefds); FD_ZERO(&exceptfds);
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for (int i = 0; i < (s32)nfds; i++) {
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if (fdarray[i].events & (INET_POLLRDNORM)) FD_SET(fdarray[i].fd, &readfds); // (POLLRDNORM | POLLIN)
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if (fdarray[i].events & (INET_POLLWRNORM)) FD_SET(fdarray[i].fd, &writefds); // (POLLWRNORM | POLLOUT)
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//if (fdarray[i].events & (ADHOC_EV_ALERT)) // (POLLRDBAND | POLLPRI) // POLLERR
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FD_SET(fdarray[i].fd, &exceptfds);
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fdarray[i].revents = 0;
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}
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timeval tmout;
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tmout.tv_sec = timeout / 1000; // seconds
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tmout.tv_usec = (timeout % 1000) * 1000; // microseconds
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retval = select(nfds, &readfds, &writefds, &exceptfds, &tmout);
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if (retval < 0) return -1;
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retval = 0;
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for (int i = 0; i < (s32)nfds; i++) {
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if (FD_ISSET(fdarray[i].fd, &readfds)) fdarray[i].revents |= INET_POLLRDNORM; //POLLIN
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if (FD_ISSET(fdarray[i].fd, &writefds)) fdarray[i].revents |= INET_POLLWRNORM; //POLLOUT
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fdarray[i].revents &= fdarray[i].events;
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if (FD_ISSET(fdarray[i].fd, &exceptfds)) fdarray[i].revents |= ADHOC_EV_ALERT; // POLLPRI; // POLLERR; // can be raised on revents regardless of events bitmask?
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if (fdarray[i].revents) retval++;
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}
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//#else
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/*
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// Doesn't work properly yet
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pollfd *fdtmp = (pollfd *)malloc(sizeof(pollfd) * nfds);
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// Note: sizeof(pollfd) = 16bytes in 64bit and 8bytes in 32bit, while sizeof(SceNetInetPollfd) is always 8bytes
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for (int i = 0; i < (s32)nfds; i++) {
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fdtmp[i].fd = fdarray[i].fd;
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fdtmp[i].events = 0;
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if (fdarray[i].events & INET_POLLRDNORM) fdtmp[i].events |= (POLLIN | POLLRDNORM | POLLRDBAND | POLLPRI);
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if (fdarray[i].events & INET_POLLWRNORM) fdtmp[i].events |= (POLLOUT | POLLWRNORM | POLLWRBAND);
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fdtmp[i].revents = 0;
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fdarray[i].revents = 0;
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}
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retval = poll(fdtmp, (nfds_t)nfds, timeout); //retval = WSAPoll(fdarray, nfds, timeout);
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for (int i = 0; i < (s32)nfds; i++) {
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if (fdtmp[i].revents & (POLLIN | POLLRDNORM | POLLRDBAND | POLLPRI)) fdarray[i].revents |= INET_POLLRDNORM;
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if (fdtmp[i].revents & (POLLOUT | POLLWRNORM | POLLWRBAND)) fdarray[i].revents |= INET_POLLWRNORM;
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fdarray[i].revents &= fdarray[i].events;
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if (fdtmp[i].revents & POLLERR) fdarray[i].revents |= POLLERR; //INET_POLLERR // can be raised on revents regardless of events bitmask?
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}
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free(fdtmp);
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*/
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//#endif
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return retval;
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}
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static int sceNetInetRecv(int socket, u32 bufPtr, u32 bufLen, u32 flags) {
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ERROR_LOG(SCENET, "UNIMPL sceNetInetRecv(%i, %08x, %i, %08x)", socket, bufPtr, bufLen, flags);
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return -1;
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}
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static int sceNetInetSend(int socket, u32 bufPtr, u32 bufLen, u32 flags) {
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ERROR_LOG(SCENET, "UNIMPL sceNetInetSend(%i, %08x, %i, %08x)", socket, bufPtr, bufLen, flags);
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return -1;
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}
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static int sceNetInetGetErrno() {
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ERROR_LOG(SCENET, "UNTESTED sceNetInetGetErrno()");
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int error = errno;
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switch (error) {
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case ETIMEDOUT:
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return INET_ETIMEDOUT;
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case EISCONN:
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return INET_EISCONN;
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case EINPROGRESS:
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return INET_EINPROGRESS;
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//case EAGAIN:
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// return INET_EAGAIN;
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}
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return error; //-1;
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}
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static int sceNetInetSocket(int domain, int type, int protocol) {
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ERROR_LOG(SCENET, "UNIMPL sceNetInetSocket(%i, %i, %i)", domain, type, protocol);
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return -1;
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}
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static int sceNetInetSetsockopt(int socket, int level, int optname, u32 optvalPtr, int optlen) {
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ERROR_LOG(SCENET, "UNIMPL sceNetInetSetsockopt(%i, %i, %i, %08x, %i)", socket, level, optname, optvalPtr, optlen);
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return -1;
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}
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static int sceNetInetConnect(int socket, u32 sockAddrInternetPtr, int addressLength) {
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ERROR_LOG(SCENET, "UNIMPL sceNetInetConnect(%i, %08x, %i)", socket, sockAddrInternetPtr, addressLength);
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return -1;
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}
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static int sceNetApctlDisconnect() {
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ERROR_LOG(SCENET, "UNIMPL %s()", __FUNCTION__);
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// Like its 'sister' function sceNetAdhocctlDisconnect, we need to alert Apctl handlers that a disconnect took place
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// or else games like Phantasy Star Portable 2 will hang at certain points (e.g. returning to the main menu after trying to connect to PSN).
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__UpdateApctlHandlers(0, 0, PSP_NET_APCTL_EVENT_DISCONNECT_REQUEST, 0);
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return 0;
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}
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static int sceNetResolverInit()
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{
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ERROR_LOG(SCENET, "UNIMPL %s()", __FUNCTION__);
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return 0;
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}
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static int sceNetUpnpInit(int unknown1,int unknown2)
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{
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ERROR_LOG_REPORT_ONCE(sceNetUpnpInit, SCENET, "UNIMPLsceNetUpnpInit %d,%d",unknown1,unknown2);
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return 0;
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}
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static int sceNetUpnpStart()
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{
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ERROR_LOG(SCENET, "UNIMPLsceNetUpnpStart");
|
|
return 0;
|
|
}
|
|
|
|
static int sceNetUpnpStop()
|
|
{
|
|
ERROR_LOG(SCENET, "UNIMPLsceNetUpnpStop");
|
|
return 0;
|
|
}
|
|
|
|
static int sceNetUpnpTerm()
|
|
{
|
|
ERROR_LOG(SCENET, "UNIMPLsceNetUpnpTerm");
|
|
return 0;
|
|
}
|
|
|
|
static int sceNetUpnpGetNatInfo()
|
|
{
|
|
ERROR_LOG(SCENET, "UNIMPLsceNetUpnpGetNatInfo");
|
|
return 0;
|
|
}
|
|
|
|
const HLEFunction sceNet[] = {
|
|
{0X39AF39A6, &WrapU_UUUUU<sceNetInit>, "sceNetInit", 'x', "xxxxx"},
|
|
{0X281928A9, &WrapU_V<sceNetTerm>, "sceNetTerm", 'x', "" },
|
|
{0X89360950, &WrapI_UU<sceNetEtherNtostr>, "sceNetEtherNtostr", 'i', "xx" },
|
|
{0XD27961C9, &WrapI_UU<sceNetEtherStrton>, "sceNetEtherStrton", 'i', "xx" },
|
|
{0X0BF0A3AE, &WrapU_U<sceNetGetLocalEtherAddr>, "sceNetGetLocalEtherAddr", 'x', "x" },
|
|
{0X50647530, nullptr, "sceNetFreeThreadinfo", '?', "" },
|
|
{0XCC393E48, &WrapI_U<sceNetGetMallocStat>, "sceNetGetMallocStat", 'i', "x" },
|
|
{0XAD6844C6, nullptr, "sceNetThreadAbort", '?', "" },
|
|
};
|
|
|
|
const HLEFunction sceNetResolver[] = {
|
|
{0X224C5F44, nullptr, "sceNetResolverStartNtoA", '?', "" },
|
|
{0X244172AF, nullptr, "sceNetResolverCreate", '?', "" },
|
|
{0X94523E09, nullptr, "sceNetResolverDelete", '?', "" },
|
|
{0XF3370E61, &WrapI_V<sceNetResolverInit>, "sceNetResolverInit", 'i', "" },
|
|
{0X808F6063, nullptr, "sceNetResolverStop", '?', "" },
|
|
{0X6138194A, nullptr, "sceNetResolverTerm", '?', "" },
|
|
{0X629E2FB7, nullptr, "sceNetResolverStartAtoN", '?', "" },
|
|
{0X14C17EF9, nullptr, "sceNetResolverStartNtoAAsync", '?', "" },
|
|
{0XAAC09184, nullptr, "sceNetResolverStartAtoNAsync", '?', "" },
|
|
{0X12748EB9, nullptr, "sceNetResolverWaitAsync", '?', "" },
|
|
{0X4EE99358, nullptr, "sceNetResolverPollAsync", '?', "" },
|
|
};
|
|
|
|
const HLEFunction sceNetInet[] = {
|
|
{0X17943399, &WrapI_V<sceNetInetInit>, "sceNetInetInit", 'i', "" },
|
|
{0X4CFE4E56, nullptr, "sceNetInetShutdown", '?', "" },
|
|
{0XA9ED66B9, &WrapI_V<sceNetInetTerm>, "sceNetInetTerm", 'i', "" },
|
|
{0X8B7B220F, &WrapI_III<sceNetInetSocket>, "sceNetInetSocket", 'i', "iii" },
|
|
{0X2FE71FE7, &WrapI_IIIUI<sceNetInetSetsockopt>, "sceNetInetSetsockopt", 'i', "iiixi"},
|
|
{0X4A114C7C, nullptr, "sceNetInetGetsockopt", '?', "" },
|
|
{0X410B34AA, &WrapI_IUI<sceNetInetConnect>, "sceNetInetConnect", 'i', "ixi" },
|
|
{0X805502DD, nullptr, "sceNetInetCloseWithRST", '?', "" },
|
|
{0XD10A1A7A, nullptr, "sceNetInetListen", '?', "" },
|
|
{0XDB094E1B, nullptr, "sceNetInetAccept", '?', "" },
|
|
{0XFAABB1DD, &WrapI_VUI<sceNetInetPoll>, "sceNetInetPoll", 'i', "pxi" },
|
|
{0X5BE8D595, nullptr, "sceNetInetSelect", '?', "" },
|
|
{0X8D7284EA, nullptr, "sceNetInetClose", '?', "" },
|
|
{0XCDA85C99, &WrapI_IUUU<sceNetInetRecv>, "sceNetInetRecv", 'i', "ixxx" },
|
|
{0XC91142E4, nullptr, "sceNetInetRecvfrom", '?', "" },
|
|
{0XEECE61D2, nullptr, "sceNetInetRecvmsg", '?', "" },
|
|
{0X7AA671BC, &WrapI_IUUU<sceNetInetSend>, "sceNetInetSend", 'i', "ixxx" },
|
|
{0X05038FC7, nullptr, "sceNetInetSendto", '?', "" },
|
|
{0X774E36F4, nullptr, "sceNetInetSendmsg", '?', "" },
|
|
{0XFBABE411, &WrapI_V<sceNetInetGetErrno>, "sceNetInetGetErrno", 'i', "" },
|
|
{0X1A33F9AE, nullptr, "sceNetInetBind", '?', "" },
|
|
{0XB75D5B0A, nullptr, "sceNetInetInetAddr", '?', "" },
|
|
{0X1BDF5D13, &WrapI_CU<sceNetInetInetAton>, "sceNetInetInetAton", 'i', "sx" },
|
|
{0XD0792666, nullptr, "sceNetInetInetNtop", '?', "" },
|
|
{0XE30B8C19, nullptr, "sceNetInetInetPton", '?', "" },
|
|
{0X8CA3A97E, nullptr, "sceNetInetGetPspError", '?', "" },
|
|
{0XE247B6D6, nullptr, "sceNetInetGetpeername", '?', "" },
|
|
{0X162E6FD5, nullptr, "sceNetInetGetsockname", '?', "" },
|
|
{0X80A21ABD, nullptr, "sceNetInetSocketAbort", '?', "" },
|
|
{0X39B0C7D3, nullptr, "sceNetInetGetUdpcbstat", '?', "" },
|
|
{0XB3888AD4, nullptr, "sceNetInetGetTcpcbstat", '?', "" },
|
|
};
|
|
|
|
const HLEFunction sceNetApctl[] = {
|
|
{0XCFB957C6, nullptr, "sceNetApctlConnect", '?', "" },
|
|
{0X24FE91A1, &WrapI_V<sceNetApctlDisconnect>, "sceNetApctlDisconnect", 'i', "" },
|
|
{0X5DEAC81B, nullptr, "sceNetApctlGetState", '?', "" },
|
|
{0X8ABADD51, &WrapU_UU<sceNetApctlAddHandler>, "sceNetApctlAddHandler", 'x', "xx" },
|
|
{0XE2F91F9B, &WrapI_V<sceNetApctlInit>, "sceNetApctlInit", 'i', "" },
|
|
{0X5963991B, &WrapI_U<sceNetApctlDelHandler>, "sceNetApctlDelHandler", 'i', "x" },
|
|
{0XB3EDD0EC, &WrapI_V<sceNetApctlTerm>, "sceNetApctlTerm", 'i', "" },
|
|
{0X2BEFDF23, nullptr, "sceNetApctlGetInfo", '?', "" },
|
|
{0XA3E77E13, nullptr, "sceNetApctlScanSSID2", '?', "" },
|
|
{0XE9B2E5E6, nullptr, "sceNetApctlScanUser", '?', "" },
|
|
{0XF25A5006, nullptr, "sceNetApctlGetBSSDescIDList2", '?', "" },
|
|
{0X2935C45B, nullptr, "sceNetApctlGetBSSDescEntry2", '?', "" },
|
|
{0X04776994, nullptr, "sceNetApctlGetBSSDescEntryUser", '?', "" },
|
|
{0X6BDDCB8C, nullptr, "sceNetApctlGetBSSDescIDListUser", '?', "" },
|
|
};
|
|
|
|
const HLEFunction sceWlanDrv[] = {
|
|
{0XD7763699, &WrapU_V<sceWlanGetSwitchState>, "sceWlanGetSwitchState", 'x', "" },
|
|
{0X0C622081, &WrapU_U<sceWlanGetEtherAddr>, "sceWlanGetEtherAddr", 'x', "x" },
|
|
{0X93440B11, &WrapU_V<sceWlanDevIsPowerOn>, "sceWlanDevIsPowerOn", 'x', "" },
|
|
};
|
|
|
|
// see http://www.kingx.de/forum/showthread.php?tid=35164
|
|
const HLEFunction sceNetUpnp[] = {
|
|
{0X27045362, &WrapI_V<sceNetUpnpGetNatInfo>, "sceNetUpnpGetNatInfo", 'i', "" },
|
|
{0X3432B2E5, &WrapI_V<sceNetUpnpStart>, "sceNetUpnpStart", 'i', "" },
|
|
{0X3E32ED9E, &WrapI_V<sceNetUpnpStop>, "sceNetUpnpStop", 'i', "" },
|
|
{0X540491EF, &WrapI_V<sceNetUpnpTerm>, "sceNetUpnpTerm", 'i', "" },
|
|
{0XE24220B5, &WrapI_II<sceNetUpnpInit>, "sceNetUpnpInit", 'i', "ii" },
|
|
};
|
|
|
|
void Register_sceNet() {
|
|
RegisterModule("sceNet", ARRAY_SIZE(sceNet), sceNet);
|
|
RegisterModule("sceNetResolver", ARRAY_SIZE(sceNetResolver), sceNetResolver);
|
|
RegisterModule("sceNetInet", ARRAY_SIZE(sceNetInet), sceNetInet);
|
|
RegisterModule("sceNetApctl", ARRAY_SIZE(sceNetApctl), sceNetApctl);
|
|
}
|
|
|
|
void Register_sceWlanDrv() {
|
|
RegisterModule("sceWlanDrv", ARRAY_SIZE(sceWlanDrv), sceWlanDrv);
|
|
}
|
|
|
|
void Register_sceNetUpnp() {
|
|
RegisterModule("sceNetUpnp", ARRAY_SIZE(sceNetUpnp), sceNetUpnp);
|
|
}
|