ppsspp/GPU/GLES
2020-10-04 11:42:16 +02:00
..
DepalettizeShaderGLES.cpp Remove most instances of base/logging.h from Common, Core, GPU, more 2020-08-15 19:08:44 +02:00
DepalettizeShaderGLES.h GLES: Re-enable non-float depal shader path. 2020-04-07 22:49:07 -07:00
DepthBufferGLES.cpp Remove redundant bind on GL texture build. Improve dirtying of texture state. 2020-09-21 08:56:58 +02:00
DrawEngineGLES.cpp Move the profiler to Common 2020-10-04 11:42:16 +02:00
DrawEngineGLES.h GPU: Switch vertex/lookup hashes to XXH3. 2020-08-27 20:37:49 -07:00
FragmentShaderGeneratorGLES.cpp Remove most instances of base/logging.h from Common, Core, GPU, more 2020-08-15 19:08:44 +02:00
FragmentShaderGeneratorGLES.h GPU: Use more typesafe shader IDs. 2017-12-02 09:07:27 -08:00
FragmentTestCacheGLES.cpp OpenGL dataformat cleanup - pass Draw::DataFormat to the GLRenderManager. 2019-10-24 22:41:41 +02:00
FragmentTestCacheGLES.h GLES: Properly restore the pointer to the render manager in more places 2018-05-29 23:07:22 +02:00
FramebufferManagerGLES.cpp Move the profiler to Common 2020-10-04 11:42:16 +02:00
FramebufferManagerGLES.h Unify BlitFramebufferDepth. 2020-09-17 20:53:02 +02:00
GPU_GLES.cpp Move the profiler to Common 2020-10-04 11:42:16 +02:00
GPU_GLES.h Unify/centralize SetFramebufferSamplingParams. Some include cleanup. 2020-09-14 00:04:39 +02:00
ShaderManagerGLES.cpp Move the profiler to Common 2020-10-04 11:42:16 +02:00
ShaderManagerGLES.h Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
StateMappingGLES.cpp Move the profiler to Common 2020-10-04 11:42:16 +02:00
StateMappingGLES.h Rename GLES files to match the convention the other backends use. 2017-01-23 17:08:58 +01:00
StencilBufferGLES.cpp Remove redundant bind on GL texture build. Improve dirtying of texture state. 2020-09-21 08:56:58 +02:00
TextureCacheGLES.cpp Move the profiler to Common 2020-10-04 11:42:16 +02:00
TextureCacheGLES.h Remove redundant bind on GL texture build. Improve dirtying of texture state. 2020-09-21 08:56:58 +02:00
TextureScalerGLES.cpp Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
TextureScalerGLES.h Rename GLES files to match the convention the other backends use. 2017-01-23 17:08:58 +01:00
VertexShaderGeneratorGLES.cpp Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h. 2020-09-29 15:51:51 +02:00
VertexShaderGeneratorGLES.h Revert "Remove further remains of hardware skinning." 2018-04-10 12:22:41 +02:00