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Debugger
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Merge pull request #4662 from Kingcom/Debugger
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2013-11-28 02:04:13 -08:00 |
Dialog
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Merge branch 'adhoc-support' of https://github.com/Kyhel/ppsspp into Kyhel-adhoc-support
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2013-11-27 21:21:32 +01:00 |
ELF
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Rewrite SymbolTable
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2013-11-27 13:33:30 +01:00 |
FileSystems
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Remount all references in Remount func.
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2013-11-26 18:20:33 +01:00 |
Font
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Buildfix (pgf 64-bit)
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2013-11-17 12:55:35 +01:00 |
HLE
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Reorder vfpu data in saved kernel contexts when loading in a new version.
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2013-11-28 13:27:51 +01:00 |
HW
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Fix audio regression: Don't "WalkCurve" on state OFF
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2013-11-17 23:13:30 +01:00 |
MIPS
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Reorder vfpu data in saved kernel contexts when loading in a new version.
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2013-11-28 13:27:51 +01:00 |
Util
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Remove MathUtil.{cpp,h}
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2013-11-13 11:26:12 +10:00 |
CMakeLists.txt
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Add new files to cmake and Android.mk
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2013-10-13 10:32:56 +08:00 |
Config.cpp
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Parse mac addresses in one place.
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2013-11-28 12:38:45 +01:00 |
Config.h
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Parse mac addresses in one place.
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2013-11-28 12:38:45 +01:00 |
Core.cpp
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enable SDL Joystick support to Qt
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2013-11-22 02:37:52 +01:00 |
Core.h
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Shutdown cleanly even when GE debugger is paused.
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2013-09-28 00:32:45 -07:00 |
Core.vcxproj
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Merge branch 'adhoc-support' of https://github.com/Kyhel/ppsspp into Kyhel-adhoc-support
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2013-11-27 21:21:32 +01:00 |
Core.vcxproj.filters
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Merge branch 'adhoc-support' of https://github.com/Kyhel/ppsspp into Kyhel-adhoc-support
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2013-11-27 21:21:32 +01:00 |
CoreParameter.h
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Add freeze-frame to developer menu. Only useful for developing, like when using nVidia PerfHud.
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2013-11-15 13:11:44 +01:00 |
CoreTiming.cpp
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Improvements to timer hack.
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2013-11-20 12:55:56 +10:00 |
CoreTiming.h
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Improvements to timer hack.
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2013-11-20 12:55:56 +10:00 |
CPU.cpp
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Get rid of CPU class so that MIPSState can be POD, enabling offsetof
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2013-01-08 14:20:06 +01:00 |
CPU.h
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Get rid of CPU class so that MIPSState can be POD, enabling offsetof
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2013-01-08 14:20:06 +01:00 |
CwCheat.cpp
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Fixed missing ")"
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2013-11-11 17:23:37 +02:00 |
CwCheat.h
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Always register the cheat event, for savestates.
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2013-10-07 07:46:18 -07:00 |
HDRemaster.cpp
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Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314.
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2013-06-26 16:02:52 -04:00 |
HDRemaster.h
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Avoid some dangerous hex constant widths.
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2013-08-22 23:23:48 -07:00 |
Host.cpp
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Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
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2012-11-04 23:24:00 +01:00 |
Host.h
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Use the newer interface for Qt's gpu debugging.
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2013-10-20 00:14:39 -07:00 |
Loaders.cpp
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Fix typo
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2013-09-04 13:48:22 +02:00 |
Loaders.h
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Try to detect if someone tries to open a PSX ISO
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2013-09-02 01:49:15 +02:00 |
MemMap.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
MemMap.h
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Speed up UpdateUniforms a little
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2013-11-12 17:06:03 +01:00 |
MemMapFunctions.cpp
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Small optimizations
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2013-11-12 14:05:50 +01:00 |
PSPLoaders.cpp
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CleanUp.
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2013-11-26 18:20:33 +01:00 |
PSPLoaders.h
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Fix more style issues, and abstract most of the init code from MemMap.cpp.
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2013-06-26 16:02:52 -04:00 |
PSPMixer.cpp
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move direct sound specific behavior into the actual direct sound function instead of into an ifdef
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2013-11-04 18:29:49 +01:00 |
PSPMixer.h
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Revert "Merge pull request #4068 from bollu/AudioArtefactFix"
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2013-10-07 20:25:35 +02:00 |
Reporting.cpp
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Remove duplicate thread library (StdThread)
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2013-10-29 11:50:29 +10:00 |
Reporting.h
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Curious about what games use morph, so let's report.
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2013-09-21 21:22:13 +02:00 |
SaveState.cpp
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Add freeze-frame to developer menu. Only useful for developing, like when using nVidia PerfHud.
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2013-11-15 13:11:44 +01:00 |
SaveState.h
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Add freeze-frame to developer menu. Only useful for developing, like when using nVidia PerfHud.
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2013-11-15 13:11:44 +01:00 |
System.cpp
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Try to find the flash0 directory in headless.
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2013-11-17 10:15:49 -08:00 |
System.h
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Use a CORE_POWERUP state when starting.
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2013-11-09 23:07:52 -08:00 |
ThreadEventQueue.h
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Blackberry: fix freezing due to overflow of nanoseconds in timer.
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2013-11-11 04:53:08 +10:00 |