mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-24 05:49:58 +00:00
170441313c
This should work on BSD/macOS/Linux/iOS/similar.
781 lines
21 KiB
C++
781 lines
21 KiB
C++
/*
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* Copyright (c) 2012 Sacha Refshauge
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*
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*/
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// Qt 4.7+ / 5.0+ implementation of the framework.
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// Currently supports: Android, Linux, Windows, Mac OSX
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#include "ppsspp_config.h"
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#include <QApplication>
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#include <QClipboard>
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#include <QDesktopWidget>
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#include <QDesktopServices>
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#include <QDir>
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#include <QFile>
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#include <QFileDialog>
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#include <QLocale>
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#include <QScreen>
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#include <QThread>
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#include <QUrl>
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#include "ext/glslang/glslang/Public/ShaderLang.h"
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#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0)
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#include <QStandardPaths>
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#ifdef QT_HAS_SYSTEMINFO
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#include <QScreenSaver>
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#endif
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#endif
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#ifdef SDL
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#include "SDL/SDLJoystick.h"
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#include "SDL_audio.h"
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#include "SDL_keyboard.h"
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#endif
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#include "Common/System/NativeApp.h"
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#include "Common/System/System.h"
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#include "Common/GPU/OpenGL/GLFeatures.h"
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#include "Common/Math/math_util.h"
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#include "Common/Profiler/Profiler.h"
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#include "QtMain.h"
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#include "Common/Data/Text/I18n.h"
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#include "Common/Thread/ThreadUtil.h"
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#include "Common/Data/Encoding/Utf8.h"
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#include "Common/StringUtils.h"
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#include "Core/Config.h"
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#include "Core/ConfigValues.h"
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#include "Core/HW/Camera.h"
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#include <signal.h>
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#include <string.h>
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MainUI *emugl = nullptr;
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static float refreshRate = 60.f;
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static int browseFileEvent = -1;
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static int browseFolderEvent = -1;
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QTCamera *qtcamera = nullptr;
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#ifdef SDL
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SDL_AudioSpec g_retFmt;
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static SDL_AudioDeviceID audioDev = 0;
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extern void mixaudio(void *userdata, Uint8 *stream, int len) {
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NativeMix((short *)stream, len / 4);
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}
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static void InitSDLAudioDevice() {
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SDL_AudioSpec fmt;
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memset(&fmt, 0, sizeof(fmt));
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fmt.freq = 44100;
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fmt.format = AUDIO_S16;
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fmt.channels = 2;
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fmt.samples = 1024;
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fmt.callback = &mixaudio;
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fmt.userdata = nullptr;
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audioDev = 0;
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if (!g_Config.sAudioDevice.empty()) {
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audioDev = SDL_OpenAudioDevice(g_Config.sAudioDevice.c_str(), 0, &fmt, &g_retFmt, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE);
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if (audioDev <= 0) {
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WARN_LOG(AUDIO, "Failed to open preferred audio device %s", g_Config.sAudioDevice.c_str());
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}
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}
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if (audioDev <= 0) {
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audioDev = SDL_OpenAudioDevice(nullptr, 0, &fmt, &g_retFmt, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE);
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}
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if (audioDev <= 0) {
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ERROR_LOG(AUDIO, "Failed to open audio: %s", SDL_GetError());
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} else {
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if (g_retFmt.samples != fmt.samples) // Notify, but still use it
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ERROR_LOG(AUDIO, "Output audio samples: %d (requested: %d)", g_retFmt.samples, fmt.samples);
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if (g_retFmt.format != fmt.format || g_retFmt.channels != fmt.channels) {
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ERROR_LOG(AUDIO, "Sound buffer format does not match requested format.");
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ERROR_LOG(AUDIO, "Output audio freq: %d (requested: %d)", g_retFmt.freq, fmt.freq);
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ERROR_LOG(AUDIO, "Output audio format: %d (requested: %d)", g_retFmt.format, fmt.format);
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ERROR_LOG(AUDIO, "Output audio channels: %d (requested: %d)", g_retFmt.channels, fmt.channels);
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ERROR_LOG(AUDIO, "Provided output format does not match requirement, turning audio off");
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SDL_CloseAudioDevice(audioDev);
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}
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SDL_PauseAudioDevice(audioDev, 0);
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}
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}
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static void StopSDLAudioDevice() {
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if (audioDev > 0) {
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SDL_PauseAudioDevice(audioDev, 1);
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SDL_CloseAudioDevice(audioDev);
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}
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}
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#endif
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std::string System_GetProperty(SystemProperty prop) {
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switch (prop) {
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case SYSPROP_NAME:
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#if defined(__ANDROID__)
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return "Qt:Android";
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#elif defined(Q_OS_LINUX)
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return "Qt:Linux";
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#elif defined(_WIN32)
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return "Qt:Windows";
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#elif defined(Q_OS_MAC)
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return "Qt:macOS";
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#else
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return "Qt";
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#endif
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case SYSPROP_LANGREGION:
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return QLocale::system().name().toStdString();
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case SYSPROP_CLIPBOARD_TEXT:
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return QApplication::clipboard()->text().toStdString();
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#if defined(SDL)
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case SYSPROP_AUDIO_DEVICE_LIST:
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{
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std::string result;
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for (int i = 0; i < SDL_GetNumAudioDevices(0); ++i) {
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const char *name = SDL_GetAudioDeviceName(i, 0);
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if (!name) {
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continue;
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}
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if (i == 0) {
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result = name;
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} else {
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result.append(1, '\0');
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result.append(name);
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}
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}
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return result;
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}
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#endif
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default:
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return "";
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}
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}
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std::vector<std::string> System_GetPropertyStringVec(SystemProperty prop) {
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std::vector<std::string> result;
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switch (prop) {
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case SYSPROP_TEMP_DIRS:
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if (getenv("TMPDIR") && strlen(getenv("TMPDIR")) != 0)
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result.push_back(getenv("TMPDIR"));
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if (getenv("TMP") && strlen(getenv("TMP")) != 0)
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result.push_back(getenv("TMP"));
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if (getenv("TEMP") && strlen(getenv("TEMP")) != 0)
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result.push_back(getenv("TEMP"));
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return result;
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default:
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return result;
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}
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}
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int System_GetPropertyInt(SystemProperty prop) {
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switch (prop) {
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#if defined(SDL)
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case SYSPROP_AUDIO_SAMPLE_RATE:
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return g_retFmt.freq;
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case SYSPROP_AUDIO_FRAMES_PER_BUFFER:
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return g_retFmt.samples;
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case SYSPROP_KEYBOARD_LAYOUT:
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{
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// TODO: Use Qt APIs for detecting this
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char q, w, y;
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q = SDL_GetKeyFromScancode(SDL_SCANCODE_Q);
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w = SDL_GetKeyFromScancode(SDL_SCANCODE_W);
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y = SDL_GetKeyFromScancode(SDL_SCANCODE_Y);
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if (q == 'a' && w == 'z' && y == 'y')
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return KEYBOARD_LAYOUT_AZERTY;
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else if (q == 'q' && w == 'w' && y == 'z')
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return KEYBOARD_LAYOUT_QWERTZ;
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return KEYBOARD_LAYOUT_QWERTY;
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}
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#endif
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case SYSPROP_DEVICE_TYPE:
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#if defined(__ANDROID__)
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return DEVICE_TYPE_MOBILE;
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#elif defined(Q_OS_LINUX)
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return DEVICE_TYPE_DESKTOP;
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#elif defined(_WIN32)
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return DEVICE_TYPE_DESKTOP;
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#elif defined(Q_OS_MAC)
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return DEVICE_TYPE_DESKTOP;
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#else
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return DEVICE_TYPE_DESKTOP;
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#endif
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case SYSPROP_DISPLAY_COUNT:
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return QApplication::screens().size();
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default:
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return -1;
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}
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}
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float System_GetPropertyFloat(SystemProperty prop) {
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switch (prop) {
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case SYSPROP_DISPLAY_REFRESH_RATE:
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return refreshRate;
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case SYSPROP_DISPLAY_LOGICAL_DPI:
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return QApplication::primaryScreen()->logicalDotsPerInch();
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case SYSPROP_DISPLAY_DPI:
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return QApplication::primaryScreen()->physicalDotsPerInch();
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case SYSPROP_DISPLAY_SAFE_INSET_LEFT:
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case SYSPROP_DISPLAY_SAFE_INSET_RIGHT:
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case SYSPROP_DISPLAY_SAFE_INSET_TOP:
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case SYSPROP_DISPLAY_SAFE_INSET_BOTTOM:
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return 0.0f;
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default:
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return -1;
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}
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}
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bool System_GetPropertyBool(SystemProperty prop) {
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switch (prop) {
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case SYSPROP_HAS_BACK_BUTTON:
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return true;
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case SYSPROP_HAS_FILE_BROWSER:
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case SYSPROP_HAS_FOLDER_BROWSER:
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return true;
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case SYSPROP_APP_GOLD:
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#ifdef GOLD
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return true;
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#else
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return false;
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#endif
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case SYSPROP_CAN_JIT:
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return true;
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case SYSPROP_HAS_KEYBOARD:
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return true;
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default:
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return false;
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}
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}
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void System_SendMessage(const char *command, const char *parameter) {
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if (!strcmp(command, "finish")) {
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qApp->exit(0);
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} else if (!strcmp(command, "browse_file")) {
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QCoreApplication::postEvent(emugl, new QEvent((QEvent::Type)browseFileEvent));
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} else if (!strcmp(command, "browse_folder")) {
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QCoreApplication::postEvent(emugl, new QEvent((QEvent::Type)browseFolderEvent));
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} else if (!strcmp(command, "graphics_restart")) {
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// Should find a way to properly restart the app.
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qApp->exit(0);
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} else if (!strcmp(command, "camera_command")) {
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if (!strncmp(parameter, "startVideo", 10)) {
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int width = 0, height = 0;
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sscanf(parameter, "startVideo_%dx%d", &width, &height);
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emit(qtcamera->onStartCamera(width, height));
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} else if (!strcmp(parameter, "stopVideo")) {
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emit(qtcamera->onStopCamera());
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}
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} else if (!strcmp(command, "setclipboardtext")) {
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QApplication::clipboard()->setText(parameter);
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#if defined(SDL)
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} else if (!strcmp(command, "audio_resetDevice")) {
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StopSDLAudioDevice();
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InitSDLAudioDevice();
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#endif
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}
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}
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void System_AskForPermission(SystemPermission permission) {}
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PermissionStatus System_GetPermissionStatus(SystemPermission permission) { return PERMISSION_STATUS_GRANTED; }
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void System_InputBoxGetString(const std::string &title, const std::string &defaultValue, std::function<void(bool, const std::string &)> cb) {
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QString text = emugl->InputBoxGetQString(QString::fromStdString(title), QString::fromStdString(defaultValue));
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if (text.isEmpty()) {
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NativeInputBoxReceived(cb, false, "");
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} else {
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NativeInputBoxReceived(cb, true, text.toStdString());
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}
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}
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void Vibrate(int length_ms) {
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if (length_ms == -1 || length_ms == -3)
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length_ms = 50;
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else if (length_ms == -2)
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length_ms = 25;
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}
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void OpenDirectory(const char *path) {
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QDesktopServices::openUrl(QUrl::fromLocalFile(QString::fromUtf8(path)));
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}
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void LaunchBrowser(const char *url)
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{
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QDesktopServices::openUrl(QUrl(url));
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}
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static int mainInternal(QApplication &a) {
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#ifdef MOBILE_DEVICE
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emugl = new MainUI();
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emugl->resize(pixel_xres, pixel_yres);
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emugl->showFullScreen();
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#endif
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EnableFZ();
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// Disable screensaver
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#if defined(QT_HAS_SYSTEMINFO)
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QScreenSaver ssObject(emugl);
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ssObject.setScreenSaverEnabled(false);
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#endif
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#ifdef SDL
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SDLJoystick joy(true);
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joy.registerEventHandler();
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SDL_Init(SDL_INIT_AUDIO);
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InitSDLAudioDevice();
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#else
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QScopedPointer<MainAudio> audio(new MainAudio());
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audio->run();
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#endif
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browseFileEvent = QEvent::registerEventType();
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browseFolderEvent = QEvent::registerEventType();
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int retval = a.exec();
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delete emugl;
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return retval;
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}
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void MainUI::EmuThreadFunc() {
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SetCurrentThreadName("Emu");
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// There's no real requirement that NativeInit happen on this thread, though it can't hurt...
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// We just call the update/render loop here. NativeInitGraphics should be here though.
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NativeInitGraphics(graphicsContext);
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emuThreadState = (int)EmuThreadState::RUNNING;
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while (emuThreadState != (int)EmuThreadState::QUIT_REQUESTED) {
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updateAccelerometer();
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UpdateRunLoop();
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}
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emuThreadState = (int)EmuThreadState::STOPPED;
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NativeShutdownGraphics();
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graphicsContext->StopThread();
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}
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void MainUI::EmuThreadStart() {
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emuThreadState = (int)EmuThreadState::START_REQUESTED;
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emuThread = std::thread([&]() { this->EmuThreadFunc(); } );
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}
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void MainUI::EmuThreadStop() {
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emuThreadState = (int)EmuThreadState::QUIT_REQUESTED;
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}
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void MainUI::EmuThreadJoin() {
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emuThread.join();
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emuThread = std::thread();
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}
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MainUI::MainUI(QWidget *parent)
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: QGLWidget(parent) {
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emuThreadState = (int)EmuThreadState::DISABLED;
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setAttribute(Qt::WA_AcceptTouchEvents);
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#if QT_VERSION < QT_VERSION_CHECK(5, 0, 0)
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setAttribute(Qt::WA_LockLandscapeOrientation);
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#endif
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#if defined(MOBILE_DEVICE)
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acc = new QAccelerometer(this);
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acc->start();
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#endif
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setFocus();
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setFocusPolicy(Qt::StrongFocus);
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startTimer(16);
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}
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MainUI::~MainUI() {
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INFO_LOG(SYSTEM, "MainUI::Destructor");
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if (emuThreadState != (int)EmuThreadState::DISABLED) {
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INFO_LOG(SYSTEM, "EmuThreadStop");
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EmuThreadStop();
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while (graphicsContext->ThreadFrame()) {
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// Need to keep eating frames to allow the EmuThread to exit correctly.
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continue;
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}
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EmuThreadJoin();
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}
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#if defined(MOBILE_DEVICE)
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delete acc;
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#endif
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graphicsContext->Shutdown();
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delete graphicsContext;
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graphicsContext = nullptr;
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}
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QString MainUI::InputBoxGetQString(QString title, QString defaultValue) {
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bool ok;
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QString text = QInputDialog::getText(this, title, title, QLineEdit::Normal, defaultValue, &ok);
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if (!ok)
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text = QString();
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return text;
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}
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void MainUI::resizeGL(int w, int h) {
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if (UpdateScreenScale(w, h)) {
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NativeMessageReceived("gpu_resized", "");
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}
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xscale = w / this->width();
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yscale = h / this->height();
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PSP_CoreParameter().pixelWidth = pixel_xres;
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PSP_CoreParameter().pixelHeight = pixel_yres;
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}
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void MainUI::timerEvent(QTimerEvent *) {
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updateGL();
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emit newFrame();
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}
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void MainUI::changeEvent(QEvent *e) {
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QGLWidget::changeEvent(e);
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if (e->type() == QEvent::WindowStateChange)
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Core_NotifyWindowHidden(isMinimized());
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}
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bool MainUI::event(QEvent *e) {
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TouchInput input;
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QList<QTouchEvent::TouchPoint> touchPoints;
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switch (e->type()) {
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case QEvent::TouchBegin:
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case QEvent::TouchUpdate:
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case QEvent::TouchEnd:
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touchPoints = static_cast<QTouchEvent *>(e)->touchPoints();
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foreach (const QTouchEvent::TouchPoint &touchPoint, touchPoints) {
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switch (touchPoint.state()) {
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case Qt::TouchPointStationary:
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break;
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case Qt::TouchPointPressed:
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case Qt::TouchPointReleased:
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input.x = touchPoint.pos().x() * g_dpi_scale_x * xscale;
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input.y = touchPoint.pos().y() * g_dpi_scale_y * yscale;
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input.flags = (touchPoint.state() == Qt::TouchPointPressed) ? TOUCH_DOWN : TOUCH_UP;
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input.id = touchPoint.id();
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NativeTouch(input);
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break;
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case Qt::TouchPointMoved:
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input.x = touchPoint.pos().x() * g_dpi_scale_x * xscale;
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input.y = touchPoint.pos().y() * g_dpi_scale_y * yscale;
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input.flags = TOUCH_MOVE;
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input.id = touchPoint.id();
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NativeTouch(input);
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break;
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default:
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break;
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}
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}
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break;
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case QEvent::MouseButtonDblClick:
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if (!g_Config.bShowTouchControls || GetUIState() != UISTATE_INGAME)
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emit doubleClick();
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break;
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case QEvent::MouseButtonPress:
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case QEvent::MouseButtonRelease:
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switch(((QMouseEvent*)e)->button()) {
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case Qt::LeftButton:
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input.x = ((QMouseEvent*)e)->pos().x() * g_dpi_scale_x * xscale;
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input.y = ((QMouseEvent*)e)->pos().y() * g_dpi_scale_y * yscale;
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input.flags = (e->type() == QEvent::MouseButtonPress) ? TOUCH_DOWN : TOUCH_UP;
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input.id = 0;
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NativeTouch(input);
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break;
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case Qt::RightButton:
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NativeKey(KeyInput(DEVICE_ID_MOUSE, NKCODE_EXT_MOUSEBUTTON_2, (e->type() == QEvent::MouseButtonPress) ? KEY_DOWN : KEY_UP));
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break;
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case Qt::MiddleButton:
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NativeKey(KeyInput(DEVICE_ID_MOUSE, NKCODE_EXT_MOUSEBUTTON_3, (e->type() == QEvent::MouseButtonPress) ? KEY_DOWN : KEY_UP));
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break;
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case Qt::ExtraButton1:
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NativeKey(KeyInput(DEVICE_ID_MOUSE, NKCODE_EXT_MOUSEBUTTON_4, (e->type() == QEvent::MouseButtonPress) ? KEY_DOWN : KEY_UP));
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break;
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case Qt::ExtraButton2:
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NativeKey(KeyInput(DEVICE_ID_MOUSE, NKCODE_EXT_MOUSEBUTTON_5, (e->type() == QEvent::MouseButtonPress) ? KEY_DOWN : KEY_UP));
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
case QEvent::MouseMove:
|
|
input.x = ((QMouseEvent*)e)->pos().x() * g_dpi_scale_x * xscale;
|
|
input.y = ((QMouseEvent*)e)->pos().y() * g_dpi_scale_y * yscale;
|
|
input.flags = TOUCH_MOVE;
|
|
input.id = 0;
|
|
NativeTouch(input);
|
|
break;
|
|
case QEvent::Wheel:
|
|
NativeKey(KeyInput(DEVICE_ID_MOUSE, ((QWheelEvent*)e)->delta()<0 ? NKCODE_EXT_MOUSEWHEEL_DOWN : NKCODE_EXT_MOUSEWHEEL_UP, KEY_DOWN));
|
|
break;
|
|
case QEvent::KeyPress:
|
|
{
|
|
auto qtKeycode = ((QKeyEvent*)e)->key();
|
|
auto iter = KeyMapRawQttoNative.find(qtKeycode);
|
|
int nativeKeycode = 0;
|
|
if (iter != KeyMapRawQttoNative.end()) {
|
|
nativeKeycode = iter->second;
|
|
NativeKey(KeyInput(DEVICE_ID_KEYBOARD, nativeKeycode, KEY_DOWN));
|
|
}
|
|
|
|
// Also get the unicode value.
|
|
QString text = ((QKeyEvent*)e)->text();
|
|
std::string str = text.toStdString();
|
|
// Now, we don't want CHAR events for non-printable characters. Not quite sure how we'll best
|
|
// do that, but here's one attempt....
|
|
switch (nativeKeycode) {
|
|
case NKCODE_DEL:
|
|
case NKCODE_FORWARD_DEL:
|
|
case NKCODE_TAB:
|
|
break;
|
|
default:
|
|
if (str.size()) {
|
|
int pos = 0;
|
|
int code = u8_nextchar(str.c_str(), &pos);
|
|
NativeKey(KeyInput(DEVICE_ID_KEYBOARD, code, KEY_CHAR));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
case QEvent::KeyRelease:
|
|
NativeKey(KeyInput(DEVICE_ID_KEYBOARD, KeyMapRawQttoNative.find(((QKeyEvent*)e)->key())->second, KEY_UP));
|
|
break;
|
|
|
|
default:
|
|
if (e->type() == browseFileEvent) {
|
|
QString fileName = QFileDialog::getOpenFileName(nullptr, "Load ROM", g_Config.currentDirectory.c_str(), "PSP ROMs (*.iso *.cso *.pbp *.elf *.zip *.ppdmp)");
|
|
if (QFile::exists(fileName)) {
|
|
QDir newPath;
|
|
g_Config.currentDirectory = Path(newPath.filePath(fileName).toStdString());
|
|
g_Config.Save("browseFileEvent");
|
|
|
|
NativeMessageReceived("boot", fileName.toStdString().c_str());
|
|
}
|
|
break;
|
|
} else if (e->type() == browseFolderEvent) {
|
|
auto mm = GetI18NCategory("MainMenu");
|
|
QString fileName = QFileDialog::getExistingDirectory(nullptr, mm->T("Choose folder"), g_Config.currentDirectory.c_str());
|
|
if (QDir(fileName).exists()) {
|
|
NativeMessageReceived("browse_folderSelect", fileName.toStdString().c_str());
|
|
}
|
|
} else {
|
|
return QWidget::event(e);
|
|
}
|
|
}
|
|
e->accept();
|
|
return true;
|
|
}
|
|
|
|
void MainUI::initializeGL() {
|
|
if (g_Config.iGPUBackend != (int)GPUBackend::OPENGL) {
|
|
INFO_LOG(SYSTEM, "Only GL supported under Qt - switching.");
|
|
g_Config.iGPUBackend = (int)GPUBackend::OPENGL;
|
|
}
|
|
|
|
bool useCoreContext = format().profile() == QGLFormat::CoreProfile;
|
|
|
|
SetGLCoreContext(useCoreContext);
|
|
|
|
#ifndef USING_GLES2
|
|
// Some core profile drivers elide certain extensions from GL_EXTENSIONS/etc.
|
|
// glewExperimental allows us to force GLEW to search for the pointers anyway.
|
|
if (useCoreContext) {
|
|
glewExperimental = true;
|
|
}
|
|
glewInit();
|
|
// Unfortunately, glew will generate an invalid enum error, ignore.
|
|
if (useCoreContext) {
|
|
glGetError();
|
|
}
|
|
#endif
|
|
if (g_Config.iGPUBackend == (int)GPUBackend::OPENGL) {
|
|
// OpenGL uses a background thread to do the main processing and only renders on the gl thread.
|
|
INFO_LOG(SYSTEM, "Initializing GL graphics context");
|
|
graphicsContext = new QtGLGraphicsContext();
|
|
INFO_LOG(SYSTEM, "Using thread, starting emu thread");
|
|
EmuThreadStart();
|
|
} else {
|
|
INFO_LOG(SYSTEM, "Not using thread, backend=%d", (int)g_Config.iGPUBackend);
|
|
}
|
|
graphicsContext->ThreadStart();
|
|
}
|
|
|
|
void MainUI::paintGL() {
|
|
#ifdef SDL
|
|
SDL_PumpEvents();
|
|
#endif
|
|
updateAccelerometer();
|
|
if (emuThreadState == (int)EmuThreadState::DISABLED) {
|
|
UpdateRunLoop();
|
|
} else {
|
|
graphicsContext->ThreadFrame();
|
|
// Do the rest in EmuThreadFunc
|
|
}
|
|
}
|
|
|
|
void MainUI::updateAccelerometer() {
|
|
#if defined(MOBILE_DEVICE)
|
|
// TODO: Toggle it depending on whether it is enabled
|
|
QAccelerometerReading *reading = acc->reading();
|
|
if (reading) {
|
|
AxisInput axis;
|
|
axis.deviceId = DEVICE_ID_ACCELEROMETER;
|
|
axis.flags = 0;
|
|
|
|
axis.axisId = JOYSTICK_AXIS_ACCELEROMETER_X;
|
|
axis.value = reading->x();
|
|
NativeAxis(axis);
|
|
|
|
axis.axisId = JOYSTICK_AXIS_ACCELEROMETER_Y;
|
|
axis.value = reading->y();
|
|
NativeAxis(axis);
|
|
|
|
axis.axisId = JOYSTICK_AXIS_ACCELEROMETER_Z;
|
|
axis.value = reading->z();
|
|
NativeAxis(axis);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifndef SDL
|
|
// Audio
|
|
#define AUDIO_FREQ 44100
|
|
#define AUDIO_CHANNELS 2
|
|
#define AUDIO_SAMPLES 2048
|
|
#define AUDIO_SAMPLESIZE 16
|
|
#define AUDIO_BUFFERS 5
|
|
|
|
MainAudio::~MainAudio() {
|
|
if (feed != nullptr) {
|
|
killTimer(timer);
|
|
feed->close();
|
|
}
|
|
if (output) {
|
|
output->stop();
|
|
delete output;
|
|
}
|
|
if (mixbuf)
|
|
free(mixbuf);
|
|
}
|
|
|
|
void MainAudio::run() {
|
|
QAudioFormat fmt;
|
|
fmt.setSampleRate(AUDIO_FREQ);
|
|
fmt.setCodec("audio/pcm");
|
|
fmt.setChannelCount(AUDIO_CHANNELS);
|
|
fmt.setSampleSize(AUDIO_SAMPLESIZE);
|
|
fmt.setByteOrder(QAudioFormat::LittleEndian);
|
|
fmt.setSampleType(QAudioFormat::SignedInt);
|
|
mixlen = sizeof(short)*AUDIO_BUFFERS*AUDIO_CHANNELS*AUDIO_SAMPLES;
|
|
mixbuf = (char*)malloc(mixlen);
|
|
output = new QAudioOutput(fmt);
|
|
output->setBufferSize(mixlen);
|
|
feed = output->start();
|
|
if (feed != nullptr) {
|
|
// buffering has already done in the internal mixed buffer
|
|
// use a small interval to copy mixed audio stream from
|
|
// internal buffer to audio output buffer as soon as possible
|
|
// use 1 instead of 0 to prevent CPU exhausting
|
|
timer = startTimer(1);
|
|
}
|
|
}
|
|
|
|
void MainAudio::timerEvent(QTimerEvent *) {
|
|
memset(mixbuf, 0, mixlen);
|
|
size_t frames = NativeMix((short *)mixbuf, AUDIO_BUFFERS*AUDIO_SAMPLES);
|
|
if (frames > 0)
|
|
feed->write(mixbuf, sizeof(short) * AUDIO_CHANNELS * frames);
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
void QTCamera::startCamera(int width, int height) {
|
|
__qt_startCapture(width, height);
|
|
}
|
|
|
|
void QTCamera::stopCamera() {
|
|
__qt_stopCapture();
|
|
}
|
|
|
|
#ifndef SDL
|
|
Q_DECL_EXPORT
|
|
#endif
|
|
int main(int argc, char *argv[])
|
|
{
|
|
for (int i = 1; i < argc; i++) {
|
|
if (!strcmp(argv[i], "--version")) {
|
|
printf("%s\n", PPSSPP_GIT_VERSION);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// Ignore sigpipe.
|
|
if (signal(SIGPIPE, SIG_IGN) == SIG_ERR) {
|
|
perror("Unable to ignore SIGPIPE");
|
|
}
|
|
|
|
PROFILE_INIT();
|
|
glslang::InitializeProcess();
|
|
#if defined(Q_OS_LINUX)
|
|
QApplication::setAttribute(Qt::AA_X11InitThreads, true);
|
|
#endif
|
|
|
|
// Qt would otherwise default to a 3.0 compatibility profile
|
|
// except on Nvidia, where Nvidia gives us the highest supported anyway
|
|
QGLFormat format;
|
|
format.setVersion(4, 6);
|
|
format.setProfile(QGLFormat::CoreProfile);
|
|
QGLFormat::setDefaultFormat(format);
|
|
|
|
QApplication a(argc, argv);
|
|
QScreen* screen = a.primaryScreen();
|
|
QSizeF res = screen->physicalSize();
|
|
|
|
if (res.width() < res.height())
|
|
res.transpose();
|
|
pixel_xres = res.width();
|
|
pixel_yres = res.height();
|
|
|
|
g_dpi_scale_x = screen->logicalDotsPerInchX() / screen->physicalDotsPerInchX();
|
|
g_dpi_scale_y = screen->logicalDotsPerInchY() / screen->physicalDotsPerInchY();
|
|
g_dpi_scale_real_x = g_dpi_scale_x;
|
|
g_dpi_scale_real_y = g_dpi_scale_y;
|
|
dp_xres = (int)(pixel_xres * g_dpi_scale_x);
|
|
dp_yres = (int)(pixel_yres * g_dpi_scale_y);
|
|
|
|
refreshRate = screen->refreshRate();
|
|
|
|
qtcamera = new QTCamera;
|
|
QObject::connect(qtcamera, SIGNAL(onStartCamera(int, int)), qtcamera, SLOT(startCamera(int, int)));
|
|
QObject::connect(qtcamera, SIGNAL(onStopCamera()), qtcamera, SLOT(stopCamera()));
|
|
|
|
std::string savegame_dir = ".";
|
|
std::string external_dir = ".";
|
|
#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0)
|
|
savegame_dir = QStandardPaths::writableLocation(QStandardPaths::HomeLocation).toStdString();
|
|
external_dir = QStandardPaths::writableLocation(QStandardPaths::DataLocation).toStdString();
|
|
#endif
|
|
savegame_dir += "/";
|
|
external_dir += "/";
|
|
|
|
NativeInit(argc, (const char **)argv, savegame_dir.c_str(), external_dir.c_str(), nullptr);
|
|
|
|
// TODO: Support other backends than GL, like Vulkan, in the Qt backend.
|
|
g_Config.iGPUBackend = (int)GPUBackend::OPENGL;
|
|
|
|
int ret = mainInternal(a);
|
|
INFO_LOG(SYSTEM, "Left mainInternal here.");
|
|
|
|
#ifdef SDL
|
|
if (audioDev > 0) {
|
|
SDL_PauseAudioDevice(audioDev, 1);
|
|
SDL_CloseAudioDevice(audioDev);
|
|
}
|
|
#endif
|
|
NativeShutdown();
|
|
glslang::FinalizeProcess();
|
|
return ret;
|
|
}
|