ppsspp/Core/Dialog/PSPPlaceholderDialog.cpp
Unknown W. Brackets fcc1abc7c3 Dialog: Update by button flag consistently.
Always check for the flag to change in Update().
2023-02-08 19:02:37 -08:00

46 lines
1.4 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "PSPPlaceholderDialog.h"
PSPPlaceholderDialog::PSPPlaceholderDialog(UtilityDialogType type) : PSPDialog(type) {
}
PSPPlaceholderDialog::~PSPPlaceholderDialog() {
}
int PSPPlaceholderDialog::Init() {
ChangeStatus(SCE_UTILITY_STATUS_INITIALIZE, 0);
InitCommon();
return 0;
}
int PSPPlaceholderDialog::Update(int animSpeed) {
if (ReadStatus() == SCE_UTILITY_STATUS_INITIALIZE) {
ChangeStatus(SCE_UTILITY_STATUS_RUNNING, 0);
} else if (ReadStatus() == SCE_UTILITY_STATUS_RUNNING) {
ChangeStatus(SCE_UTILITY_STATUS_FINISHED, 0);
} else if (ReadStatus() == SCE_UTILITY_STATUS_FINISHED) {
ChangeStatus(SCE_UTILITY_STATUS_SHUTDOWN, 0);
}
UpdateCommon();
return 0;
}