mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-11-23 13:30:02 +00:00
fd0a422d89
Fixes #1179.
185 lines
4.3 KiB
C++
185 lines
4.3 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Core/Core.h"
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#include "Core/Config.h"
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#include "Core/CoreParameter.h"
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#include "EmuThread.h"
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#include "DSoundStream.h"
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#include "WindowsHost.h"
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#include "WndMainWindow.h"
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#include "OpenGLBase.h"
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#include "../Windows/Debugger/Debugger_Disasm.h"
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#include "../Windows/Debugger/Debugger_MemoryDlg.h"
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#include "../Core/Debugger/SymbolMap.h"
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#include "main.h"
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static PMixer *curMixer;
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int MyMix(short *buffer, int numSamples, int bits, int rate, int channels)
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{
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if (curMixer && !Core_IsStepping())
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return curMixer->Mix(buffer, numSamples);
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else
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{
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memset(buffer,0,numSamples*sizeof(short)*2);
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return numSamples;
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}
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}
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bool WindowsHost::InitGL(std::string *error_message)
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{
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return GL_Init(MainWindow::GetDisplayHWND(), error_message);
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}
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void WindowsHost::ShutdownGL()
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{
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GL_Shutdown();
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}
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void WindowsHost::SetWindowTitle(const char *message)
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{
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std::string title = std::string("PPSSPP ") + PPSSPP_GIT_VERSION + " - " + message;
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int size = MultiByteToWideChar(CP_UTF8, 0, title.c_str(), (int) title.size(), NULL, 0);
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if (size > 0)
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{
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// VC++6.0 any more?
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wchar_t *utf16_title = new(std::nothrow) wchar_t[size + 1];
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if (utf16_title)
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size = MultiByteToWideChar(CP_UTF8, 0, title.c_str(), (int) title.size(), utf16_title, size);
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else
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size = 0;
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if (size > 0)
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{
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utf16_title[size] = 0;
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// Don't use SetWindowTextW because it will internally use DefWindowProcA.
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DefWindowProcW(mainWindow_, WM_SETTEXT, 0, (LPARAM) utf16_title);
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delete[] utf16_title;
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}
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}
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// Something went wrong, fall back to using the local codepage.
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if (size <= 0)
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SetWindowTextA(mainWindow_, title.c_str());
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}
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void WindowsHost::InitSound(PMixer *mixer)
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{
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curMixer = mixer;
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DSound::DSound_StartSound(MainWindow::GetHWND(), MyMix);
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}
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void WindowsHost::UpdateSound()
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{
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DSound::DSound_UpdateSound();
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}
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void WindowsHost::ShutdownSound()
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{
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DSound::DSound_StopSound();
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delete curMixer;
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curMixer = 0;
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}
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void WindowsHost::UpdateUI()
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{
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MainWindow::Update();
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}
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void WindowsHost::UpdateMemView()
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{
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for (int i=0; i<numCPUs; i++)
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if (memoryWindow[i])
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memoryWindow[i]->Update();
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}
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void WindowsHost::UpdateDisassembly()
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{
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for (int i=0; i<numCPUs; i++)
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if (disasmWindow[i])
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disasmWindow[i]->Update();
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}
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void WindowsHost::SetDebugMode(bool mode)
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{
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for (int i=0; i<numCPUs; i++)
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if (disasmWindow[i])
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disasmWindow[i]->SetDebugMode(mode);
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}
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void WindowsHost::PollControllers(InputState &input_state)
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{
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for (auto iter = this->input.begin(); iter != this->input.end(); iter++)
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if ((*iter)->UpdateState(input_state) == InputDevice::UPDATESTATE_SKIP_NEXT)
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break;
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}
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void WindowsHost::BootDone()
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{
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symbolMap.SortSymbols();
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SendMessage(MainWindow::GetHWND(), WM_USER+1, 0,0);
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SetDebugMode(!g_Config.bAutoRun);
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Core_EnableStepping(!g_Config.bAutoRun);
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}
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static std::string SymbolMapFilename(const char *currentFilename)
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{
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std::string result = currentFilename;
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size_t dot = result.rfind('.');
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if (dot == result.npos)
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return result + ".map";
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result.replace(dot, result.npos, ".map");
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return result;
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}
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bool WindowsHost::AttemptLoadSymbolMap()
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{
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if (loadedSymbolMap_)
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return true;
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loadedSymbolMap_ = symbolMap.LoadSymbolMap(SymbolMapFilename(PSP_CoreParameter().fileToStart.c_str()).c_str());
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return loadedSymbolMap_;
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}
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void WindowsHost::SaveSymbolMap()
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{
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symbolMap.SaveSymbolMap(SymbolMapFilename(PSP_CoreParameter().fileToStart.c_str()).c_str());
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loadedSymbolMap_ = false;
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}
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void WindowsHost::AddSymbol(std::string name, u32 addr, u32 size, int type=0)
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{
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symbolMap.AddSymbol(name.c_str(), addr, size, (SymbolType)type);
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}
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bool WindowsHost::IsDebuggingEnabled()
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{
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#ifdef _DEBUG
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return true;
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#else
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return false;
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#endif
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}
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