mirror of
https://github.com/hrydgard/ppsspp.git
synced 2024-12-14 00:49:49 +00:00
410 lines
11 KiB
C++
410 lines
11 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#include "HLE.h"
|
|
#include "../MIPS/MIPS.h"
|
|
#include "../System.h"
|
|
#include "../CoreParameter.h"
|
|
#include "sceGe.h"
|
|
#include "sceKernelMemory.h"
|
|
#include "sceKernelThread.h"
|
|
#include "sceKernelInterrupt.h"
|
|
#include "../GPU/GPUState.h"
|
|
#include "../GPU/GPUInterface.h"
|
|
|
|
static PspGeCallbackData ge_callback_data[16];
|
|
static bool ge_used_callbacks[16] = {0};
|
|
|
|
struct GeInterruptData
|
|
{
|
|
int listid;
|
|
u32 pc;
|
|
};
|
|
|
|
static std::list<GeInterruptData> ge_pending_cb;
|
|
|
|
class GeIntrHandler : public IntrHandler
|
|
{
|
|
public:
|
|
GeIntrHandler() : IntrHandler(PSP_GE_INTR) {}
|
|
|
|
bool run(PendingInterrupt& pend)
|
|
{
|
|
GeInterruptData intrdata = ge_pending_cb.front();
|
|
DisplayList* dl = gpu->getList(intrdata.listid);
|
|
|
|
if (dl == NULL)
|
|
{
|
|
WARN_LOG(HLE, "Unable to run GE interrupt: list doesn't exist: %d", intrdata.listid);
|
|
return false;
|
|
}
|
|
|
|
gpu->InterruptStart();
|
|
|
|
u32 cmd = Memory::ReadUnchecked_U32(intrdata.pc) >> 24;
|
|
int subintr = dl->subIntrBase | (cmd == GE_CMD_FINISH ? PSP_GE_SUBINTR_FINISH : PSP_GE_SUBINTR_SIGNAL);
|
|
SubIntrHandler* handler = get(subintr);
|
|
|
|
if(handler != NULL)
|
|
{
|
|
DEBUG_LOG(CPU, "Entering interrupt handler %08x", handler->handlerAddress);
|
|
currentMIPS->pc = handler->handlerAddress;
|
|
u32 data = dl->subIntrToken;
|
|
currentMIPS->r[MIPS_REG_A0] = data & 0xFFFF;
|
|
currentMIPS->r[MIPS_REG_A1] = handler->handlerArg;
|
|
currentMIPS->r[MIPS_REG_A2] = sceKernelGetCompiledSdkVersion() <= 0x02000010 ? 0 : intrdata.pc + 4;
|
|
// RA is already taken care of in __RunOnePendingInterrupt
|
|
|
|
return true;
|
|
}
|
|
|
|
ge_pending_cb.pop_front();
|
|
gpu->InterruptEnd();
|
|
|
|
WARN_LOG(HLE, "Ignoring interrupt for display list %d, already been released.", intrdata.listid);
|
|
return false;
|
|
}
|
|
|
|
virtual void handleResult(PendingInterrupt& pend)
|
|
{
|
|
GeInterruptData intrdata = ge_pending_cb.front();
|
|
ge_pending_cb.pop_front();
|
|
|
|
gpu->InterruptEnd();
|
|
}
|
|
};
|
|
|
|
void __GeInit()
|
|
{
|
|
memset(&ge_used_callbacks, 0, sizeof(ge_used_callbacks));
|
|
ge_pending_cb.clear();
|
|
__RegisterIntrHandler(PSP_GE_INTR, new GeIntrHandler());
|
|
}
|
|
|
|
void __GeDoState(PointerWrap &p)
|
|
{
|
|
p.DoArray(ge_callback_data, ARRAY_SIZE(ge_callback_data));
|
|
p.DoArray(ge_used_callbacks, ARRAY_SIZE(ge_used_callbacks));
|
|
p.Do(ge_pending_cb);
|
|
// Everything else is done in sceDisplay.
|
|
p.DoMarker("sceGe");
|
|
}
|
|
|
|
void __GeShutdown()
|
|
{
|
|
|
|
}
|
|
|
|
void __GeTriggerInterrupt(int listid, u32 pc)
|
|
{
|
|
GeInterruptData intrdata;
|
|
intrdata.listid = listid;
|
|
intrdata.pc = pc;
|
|
ge_pending_cb.push_back(intrdata);
|
|
__TriggerInterrupt(PSP_INTR_HLE, PSP_GE_INTR, PSP_INTR_SUB_NONE);
|
|
}
|
|
|
|
bool __GeHasPendingInterrupt()
|
|
{
|
|
return !ge_pending_cb.empty();
|
|
}
|
|
|
|
// The GE is implemented wrong - it should be parallel to the CPU execution instead of
|
|
// synchronous.
|
|
|
|
u32 sceGeEdramGetAddr()
|
|
{
|
|
u32 retVal = 0x04000000;
|
|
DEBUG_LOG(HLE, "%08x = sceGeEdramGetAddr", retVal);
|
|
return retVal;
|
|
}
|
|
|
|
u32 sceGeEdramGetSize()
|
|
{
|
|
u32 retVal = 0x00200000;
|
|
DEBUG_LOG(HLE, "%08x = sceGeEdramGetSize()", retVal);
|
|
return retVal;
|
|
}
|
|
|
|
int __GeSubIntrBase(int callbackId)
|
|
{
|
|
return callbackId * 2;
|
|
}
|
|
|
|
u32 sceGeListEnQueue(u32 listAddress, u32 stallAddress, int callbackId,
|
|
u32 optParamAddr)
|
|
{
|
|
DEBUG_LOG(HLE,
|
|
"sceGeListEnQueue(addr=%08x, stall=%08x, cbid=%08x, param=%08x)",
|
|
listAddress, stallAddress, callbackId, optParamAddr);
|
|
//if (!stallAddress)
|
|
// stallAddress = listAddress;
|
|
u32 listID = gpu->EnqueueList(listAddress, stallAddress, __GeSubIntrBase(callbackId), false);
|
|
|
|
DEBUG_LOG(HLE, "List %i enqueued.", listID);
|
|
//return display list ID
|
|
return listID;
|
|
}
|
|
|
|
u32 sceGeListEnQueueHead(u32 listAddress, u32 stallAddress, int callbackId,
|
|
u32 optParamAddr)
|
|
{
|
|
DEBUG_LOG(HLE,
|
|
"sceGeListEnQueueHead(addr=%08x, stall=%08x, cbid=%08x, param=%08x)",
|
|
listAddress, stallAddress, callbackId, optParamAddr);
|
|
//if (!stallAddress)
|
|
// stallAddress = listAddress;
|
|
u32 listID = gpu->EnqueueList(listAddress, stallAddress, __GeSubIntrBase(callbackId), true);
|
|
|
|
DEBUG_LOG(HLE, "List %i enqueued.", listID);
|
|
//return display list ID
|
|
return listID;
|
|
}
|
|
|
|
int sceGeListDeQueue(u32 listID)
|
|
{
|
|
ERROR_LOG(HLE, "UNIMPL sceGeListDeQueue(%08x)", listID);
|
|
return 0;
|
|
}
|
|
|
|
int sceGeListUpdateStallAddr(u32 displayListID, u32 stallAddress)
|
|
{
|
|
DEBUG_LOG(HLE, "sceGeListUpdateStallAddr(dlid=%i,stalladdr=%08x)",
|
|
displayListID, stallAddress);
|
|
|
|
gpu->UpdateStall(displayListID, stallAddress);
|
|
return 0;
|
|
}
|
|
|
|
int sceGeListSync(u32 displayListID, u32 mode) //0 : wait for completion 1:check and return
|
|
{
|
|
DEBUG_LOG(HLE, "sceGeListSync(dlid=%08x, mode=%08x)", displayListID, mode);
|
|
if(mode == 1) {
|
|
return gpu->listStatus(displayListID);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
u32 sceGeDrawSync(u32 mode)
|
|
{
|
|
//wait/check entire drawing state
|
|
DEBUG_LOG(HLE, "FAKE sceGeDrawSync(mode=%d) (0=wait for completion)",
|
|
mode);
|
|
gpu->DrawSync(mode);
|
|
return 0;
|
|
}
|
|
|
|
int sceGeContinue()
|
|
{
|
|
ERROR_LOG(HLE, "UNIMPL sceGeContinue");
|
|
// no arguments
|
|
return 0;
|
|
}
|
|
|
|
int sceGeBreak(u32 mode)
|
|
{
|
|
//mode => 0 : current dlist 1: all drawing
|
|
ERROR_LOG(HLE, "UNIMPL sceGeBreak(mode=%d)", mode);
|
|
return 0;
|
|
}
|
|
|
|
u32 sceGeSetCallback(u32 structAddr)
|
|
{
|
|
DEBUG_LOG(HLE, "sceGeSetCallback(struct=%08x)", structAddr);
|
|
|
|
int cbID = -1;
|
|
for (int i = 0; i < ARRAY_SIZE(ge_used_callbacks); ++i)
|
|
if (!ge_used_callbacks[i])
|
|
{
|
|
cbID = i;
|
|
break;
|
|
}
|
|
|
|
if (cbID == -1)
|
|
{
|
|
WARN_LOG(HLE, "sceGeSetCallback(): out of callback ids");
|
|
return SCE_KERNEL_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
|
|
ge_used_callbacks[cbID] = true;
|
|
Memory::ReadStruct(structAddr, &ge_callback_data[cbID]);
|
|
|
|
int subIntrBase = __GeSubIntrBase(cbID);
|
|
|
|
if (ge_callback_data[cbID].finish_func)
|
|
{
|
|
sceKernelRegisterSubIntrHandler(PSP_GE_INTR, subIntrBase | PSP_GE_SUBINTR_FINISH,
|
|
ge_callback_data[cbID].finish_func, ge_callback_data[cbID].finish_arg);
|
|
sceKernelEnableSubIntr(PSP_GE_INTR, subIntrBase | PSP_GE_SUBINTR_FINISH);
|
|
}
|
|
if (ge_callback_data[cbID].signal_func)
|
|
{
|
|
sceKernelRegisterSubIntrHandler(PSP_GE_INTR, subIntrBase | PSP_GE_SUBINTR_SIGNAL,
|
|
ge_callback_data[cbID].signal_func, ge_callback_data[cbID].signal_arg);
|
|
sceKernelEnableSubIntr(PSP_GE_INTR, subIntrBase | PSP_GE_SUBINTR_SIGNAL);
|
|
}
|
|
|
|
return cbID;
|
|
}
|
|
|
|
int sceGeUnsetCallback(u32 cbID)
|
|
{
|
|
DEBUG_LOG(HLE, "sceGeUnsetCallback(cbid=%08x)", cbID);
|
|
|
|
if (cbID >= ARRAY_SIZE(ge_used_callbacks))
|
|
{
|
|
WARN_LOG(HLE, "sceGeUnsetCallback(cbid=%08x): invalid callback id", cbID);
|
|
return SCE_KERNEL_ERROR_INVALID_ID;
|
|
}
|
|
|
|
if (ge_used_callbacks[cbID])
|
|
{
|
|
int subIntrBase = __GeSubIntrBase(cbID);
|
|
|
|
sceKernelReleaseSubIntrHandler(PSP_GE_INTR, subIntrBase | PSP_GE_SUBINTR_FINISH);
|
|
sceKernelReleaseSubIntrHandler(PSP_GE_INTR, subIntrBase | PSP_GE_SUBINTR_SIGNAL);
|
|
}
|
|
else
|
|
WARN_LOG(HLE, "sceGeUnsetCallback(cbid=%08x): ignoring unregistered callback id", cbID);
|
|
|
|
ge_used_callbacks[cbID] = false;
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Points to 512 32-bit words, where we can probably layout the context however we want
|
|
// unless some insane game pokes it and relies on it...
|
|
u32 sceGeSaveContext(u32 ctxAddr)
|
|
{
|
|
DEBUG_LOG(HLE, "sceGeSaveContext(%08x)", ctxAddr);
|
|
gpu->Flush();
|
|
if (sizeof(gstate) > 512 * 4)
|
|
{
|
|
ERROR_LOG(HLE, "AARGH! sizeof(gstate) has grown too large!");
|
|
return 0;
|
|
}
|
|
|
|
// Let's just dump gstate.
|
|
if (Memory::IsValidAddress(ctxAddr))
|
|
{
|
|
Memory::WriteStruct(ctxAddr, &gstate);
|
|
}
|
|
|
|
// This action should probably be pushed to the end of the queue of the display thread -
|
|
// when we have one.
|
|
return 0;
|
|
}
|
|
|
|
u32 sceGeRestoreContext(u32 ctxAddr)
|
|
{
|
|
DEBUG_LOG(HLE, "sceGeRestoreContext(%08x)", ctxAddr);
|
|
gpu->Flush();
|
|
|
|
if (sizeof(gstate) > 512 * 4)
|
|
{
|
|
ERROR_LOG(HLE, "AARGH! sizeof(gstate) has grown too large!");
|
|
return 0;
|
|
}
|
|
|
|
if (Memory::IsValidAddress(ctxAddr))
|
|
{
|
|
Memory::ReadStruct(ctxAddr, &gstate);
|
|
}
|
|
ReapplyGfxState();
|
|
|
|
return 0;
|
|
}
|
|
|
|
int sceGeGetMtx(int type, u32 matrixPtr)
|
|
{
|
|
if (!Memory::IsValidAddress(matrixPtr)) {
|
|
ERROR_LOG(HLE, "sceGeGetMtx(%d, %08x) - bad matrix ptr", type, matrixPtr);
|
|
return -1;
|
|
}
|
|
|
|
INFO_LOG(HLE, "sceGeGetMtx(%d, %08x)", type, matrixPtr);
|
|
switch (type) {
|
|
case GE_MTX_BONE0:
|
|
case GE_MTX_BONE1:
|
|
case GE_MTX_BONE2:
|
|
case GE_MTX_BONE3:
|
|
case GE_MTX_BONE4:
|
|
case GE_MTX_BONE5:
|
|
case GE_MTX_BONE6:
|
|
case GE_MTX_BONE7:
|
|
{
|
|
int n = type - GE_MTX_BONE0;
|
|
Memory::Memcpy(matrixPtr, gstate.boneMatrix + n * 12, 12 * sizeof(float));
|
|
}
|
|
break;
|
|
case GE_MTX_TEXGEN:
|
|
Memory::Memcpy(matrixPtr, gstate.tgenMatrix, 12 * sizeof(float));
|
|
break;
|
|
case GE_MTX_WORLD:
|
|
Memory::Memcpy(matrixPtr, gstate.worldMatrix, 12 * sizeof(float));
|
|
break;
|
|
case GE_MTX_VIEW:
|
|
Memory::Memcpy(matrixPtr, gstate.viewMatrix, 12 * sizeof(float));
|
|
break;
|
|
case GE_MTX_PROJECTION:
|
|
Memory::Memcpy(matrixPtr, gstate.projMatrix, 16 * sizeof(float));
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
u32 sceGeGetCmd(int cmd)
|
|
{
|
|
INFO_LOG(HLE, "sceGeGetCmd(%i)", cmd);
|
|
return gstate.cmdmem[cmd]; // Does not mask away the high bits.
|
|
}
|
|
|
|
u32 sceGeEdramSetAddrTranslation(int new_size)
|
|
{
|
|
INFO_LOG(HLE, "sceGeEdramSetAddrTranslation(%i)", new_size);
|
|
static int EDRamWidth;
|
|
int last = EDRamWidth;
|
|
EDRamWidth = new_size;
|
|
return last;
|
|
}
|
|
|
|
const HLEFunction sceGe_user[] =
|
|
{
|
|
{0xE47E40E4, WrapU_V<sceGeEdramGetAddr>, "sceGeEdramGetAddr"},
|
|
{0xAB49E76A, WrapU_UUIU<sceGeListEnQueue>, "sceGeListEnQueue"},
|
|
{0x1C0D95A6, WrapU_UUIU<sceGeListEnQueueHead>, "sceGeListEnQueueHead"},
|
|
{0xE0D68148, WrapI_UU<sceGeListUpdateStallAddr>, "sceGeListUpdateStallAddr"},
|
|
{0x03444EB4, WrapI_UU<sceGeListSync>, "sceGeListSync"},
|
|
{0xB287BD61, WrapU_U<sceGeDrawSync>, "sceGeDrawSync"},
|
|
{0xB448EC0D, WrapI_U<sceGeBreak>, "sceGeBreak"},
|
|
{0x4C06E472, WrapI_V<sceGeContinue>, "sceGeContinue"},
|
|
{0xA4FC06A4, WrapU_U<sceGeSetCallback>, "sceGeSetCallback"},
|
|
{0x05DB22CE, WrapI_U<sceGeUnsetCallback>, "sceGeUnsetCallback"},
|
|
{0x1F6752AD, WrapU_V<sceGeEdramGetSize>, "sceGeEdramGetSize"},
|
|
{0xB77905EA, WrapU_I<sceGeEdramSetAddrTranslation>, "sceGeEdramSetAddrTranslation"},
|
|
{0xDC93CFEF, WrapU_I<sceGeGetCmd>, "sceGeGetCmd"},
|
|
{0x57C8945B, WrapI_IU<sceGeGetMtx>, "sceGeGetMtx"},
|
|
{0x438A385A, WrapU_U<sceGeSaveContext>, "sceGeSaveContext"},
|
|
{0x0BF608FB, WrapU_U<sceGeRestoreContext>, "sceGeRestoreContext"},
|
|
{0x5FB86AB0, WrapI_U<sceGeListDeQueue>, "sceGeListDeQueue"},
|
|
};
|
|
|
|
void Register_sceGe_user()
|
|
{
|
|
RegisterModule("sceGe_user", ARRAY_SIZE(sceGe_user), sceGe_user);
|
|
}
|