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ppsspp
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Henrik Rydgard
fdea85138c
Update project files, fix minor issues for VS 2015
2015-09-06 19:32:15 +02:00
..
Debugger
Windows: Enable ASLR (had to fix a few pointer truncations)
2015-07-15 20:02:42 +02:00
GEDebugger
Let's also show 24-bit values in a 16-bit range.
2015-08-23 17:55:54 -07:00
W32Util
Replace tabs with space
2015-09-01 19:13:51 -07:00
aboutbox.rc
Change encoding of ppsspp.rc
2013-09-05 21:48:32 -03:00
bitmap1.bmp
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
Breakpoints.h
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
build-x64.cmd
MSBuild scripts: Enable parallel build and in effect, fix x64.
2014-05-08 17:26:22 -04:00
build-x86.cmd
MSBuild scripts: Enable parallel build and in effect, fix x64.
2014-05-08 17:26:22 -04:00
D3D9Base.cpp
Update project files, fix minor issues for VS 2015
2015-09-06 19:32:15 +02:00
D3D9Base.h
Start hooking up D3D
2014-08-22 20:55:04 +02:00
debugger.txt
Breakpoint list at the bottom of the disassembly window
2013-06-27 21:07:49 +02:00
DebugLog.bat
Small fix for DebugLog.bat
2014-04-01 22:16:44 +08:00
DinputDevice.cpp
Win32: Fix a bunch of little window resizing issues
2015-05-15 18:04:05 +02:00
DinputDevice.h
Merge pull request
#6212
from thedax/win32-buildfix
2014-06-02 23:42:58 +02:00
DlgDynaView.cpp
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
DlgDynaView.h
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
DSoundStream.cpp
Show date/time of saves on pause screen. Better WASAPI error checking.
2015-02-01 18:31:51 +01:00
DSoundStream.h
Add option to choose Audio backend, as WASAPI does not seem to be ideal for everyone..
2015-01-24 13:50:27 +01:00
EmuThread.cpp
Remove probably outdated and unnecessary color depth check
2015-08-26 23:56:38 +02:00
EmuThread.h
Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization.
2013-06-15 13:06:43 +08:00
git-version-gen.cmd
Fix a glitch when PPSSPP_GIT_VERSION_NO_UPDATE = 1.
2015-08-24 21:07:11 -07:00
Globals.cpp
-Step through display list with F10/F11
2013-09-28 14:34:08 +02:00
icon1.ico
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
InfoLog.bat
Improve windows log
2013-12-10 07:18:55 +08:00
InputBox.cpp
Add a quick way to go to a particular address.
2013-10-06 22:17:51 -07:00
InputBox.h
Win32: Update OSK bypass with Unicode/wchar/wstring support.
2013-08-27 07:36:46 -04:00
InputDevice.cpp
Add an option to ignore gamepads when not focused.
2015-02-28 14:02:03 -08:00
InputDevice.h
Add an option to ignore gamepads when not focused.
2015-02-28 14:02:03 -08:00
KeyboardDevice.cpp
Win32: Fix a bunch of little window resizing issues
2015-05-15 18:04:05 +02:00
KeyboardDevice.h
windows: Move rawinput stuff into its own file.
2014-01-19 11:59:11 -08:00
main.cpp
Update project files, fix minor issues for VS 2015
2015-09-06 19:32:15 +02:00
main.h
-Step through display list with F10/F11
2013-09-28 14:34:08 +02:00
MIPSCompALU.h
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
MIPSCompBranch.h
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
OpenGLBase.cpp
Remove silly use of gstate.SetVSyncInterval
2015-09-06 13:36:33 +02:00
OpenGLBase.h
Remove silly use of gstate.SetVSyncInterval
2015-09-06 13:36:33 +02:00
ppsspp.ico
Add 256x256 icon to Windows icon file
2014-12-24 13:48:00 -05:00
PPSSPP.manifest
Make PPSSPP aware of Windows 10 (mostly for the info screen).
2015-08-10 03:14:05 -04:00
ppsspp.rc
GEDebugger: Make the pixel info box wider
2015-08-25 01:15:02 +02:00
PPSSPP.sln
Update ffmpeg to master, also switching to static linking of MSVCRT. Don't forget to update your submodules!
2015-01-24 13:30:37 +01:00
PPSSPP.vcxproj
Update project files, fix minor issues for VS 2015
2015-09-06 19:32:15 +02:00
PPSSPP.vcxproj.filters
Win32: Fix a bunch of little window resizing issues
2015-05-15 18:04:05 +02:00
pspmode.png
Use a new image instead
2013-04-18 23:10:57 +08:00
RawInput.cpp
Allow mouse clicks only when focused.
2015-02-28 16:01:41 -08:00
RawInput.h
Allow mouse clicks only when focused.
2015-02-28 16:01:41 -08:00
README.TXT
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
resource.h
Add a .gitattributes to normalize newlines.
2014-09-26 21:20:50 -07:00
stdafx.cpp
Move toplevel windows-specific files to the Windows dir
2012-11-21 14:33:38 -03:00
stdafx.h
Use CommonWindows.h from Windows/ too.
2013-07-28 21:04:20 -07:00
stop1.ico
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
TouchInputHandler.cpp
disable press and hold for Windows Touch
2014-09-17 09:32:21 +02:00
TouchInputHandler.h
disable press and hold for Windows Touch
2014-09-17 09:32:21 +02:00
version.rc
Generate windows version automatically.
2015-08-16 14:03:59 -07:00
WindowsHost.cpp
Do the first CoInitializeEx on the main thread instead of the EmuThread (WASAPI).
Fixes
#7334
2015-01-15 22:33:20 +01:00
WindowsHost.h
Remove useless indirection class "PSPMixer"
2015-01-11 12:02:49 +01:00
WndMainWindow.cpp
We don't need a third set of sized integer typedefs, get rid of it.
2015-09-06 19:10:08 +02:00
WndMainWindow.h
Fix
#7480
where we would lose the keyboard after activating fullscreen with the mouse
2015-02-15 23:07:24 +01:00
XinputDevice.cpp
Win32: Fix a bunch of little window resizing issues
2015-05-15 18:04:05 +02:00
XinputDevice.h
Dynamically load XInput, lets us to map the home button with a trick
2013-07-23 00:12:26 +02:00
XPTheme.h
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00
README.TXT
Just open the MSVC project file and build.