ppsspp/GPU/GLES
2024-10-29 13:19:58 +01:00
..
DrawEngineGLES.cpp Minor code cleanups 2024-10-28 17:50:34 +01:00
DrawEngineGLES.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
FragmentTestCacheGLES.cpp [Core/HLE/GPU/D3D11/GLES] Using for based loop C++17 and replaced on structured binding map C++17 2024-09-18 11:10:10 +02:00
FragmentTestCacheGLES.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
FramebufferManagerGLES.cpp Include file cleanup in framebuffer managers 2023-02-25 12:21:00 +01:00
FramebufferManagerGLES.h Include file cleanup in framebuffer managers 2023-02-25 12:21:00 +01:00
GPU_GLES.cpp OpenXR - VR camera features on any platform 2024-08-07 09:25:12 +02:00
GPU_GLES.h OpenGL: Fix some confusion between gpu->BeginHostFrame and gpu->BeginFrame, fixing black screen 2023-12-11 23:05:37 +01:00
ShaderManagerGLES.cpp Pre-release shader cache version bump for safety 2024-10-29 13:19:58 +01:00
ShaderManagerGLES.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
StateMappingGLES.cpp Apply stencil writemask when clearing properly again, see #17478 2023-06-12 11:49:44 +02:00
StateMappingGLES.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
StencilBufferGLES.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
TextureCacheGLES.cpp Decentralize the assert for AllocateAlignedMemory failures 2024-10-22 21:49:50 +02:00
TextureCacheGLES.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00