mirror of
https://github.com/hrydgard/ppsspp.git
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77 lines
1.2 KiB
C++
77 lines
1.2 KiB
C++
#pragma once
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// Simple cross platform mutex implementation.
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// Similar to the new C++11 api.
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// Windows and pthreads implementations in one.
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#else
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#include <pthread.h>
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#include <errno.h>
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#endif
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class recursive_mutex {
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#ifdef _WIN32
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typedef CRITICAL_SECTION mutexType;
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#else
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typedef pthread_mutex_t mutexType;
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#endif
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public:
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recursive_mutex() {
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#ifdef _WIN32
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InitializeCriticalSection(&mut_);
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#else
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pthread_mutex_init(&mut_, NULL);
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#endif
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}
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~recursive_mutex() {
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#ifdef _WIN32
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DeleteCriticalSection(&mut_);
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#else
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pthread_mutex_destroy(&mut_);
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#endif
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}
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bool trylock() {
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#ifdef _WIN32
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return TryEnterCriticalSection(&mut_) == TRUE;
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#else
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return pthread_mutex_trylock(&mut_) != EBUSY;
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#endif
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}
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void lock() {
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#ifdef _WIN32
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EnterCriticalSection(&mut_);
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#else
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pthread_mutex_lock(&mut_);
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#endif
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}
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void unlock() {
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#ifdef _WIN32
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LeaveCriticalSection(&mut_);
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#else
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pthread_mutex_unlock(&mut_);
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#endif
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}
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private:
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mutexType mut_;
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};
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class lock_guard {
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public:
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lock_guard(recursive_mutex &mtx) : mtx_(mtx) {mtx_.lock();}
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~lock_guard() {mtx_.unlock();}
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private:
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recursive_mutex &mtx_;
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};
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#undef p
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#undef MIN
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#undef MAX
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#undef min
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#undef max
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#undef DrawText
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#undef itoa |