ppsspp/Common/Data/Convert
2024-06-04 12:01:18 +02:00
..
ColorConv.cpp If available, use 16-bit texture formats for MakePixelTexture when appropriate. 2023-11-12 15:58:03 +01:00
ColorConv.h Clarify operator precedence 2024-06-04 12:01:18 +02:00
SmallDataConvert.cpp SSE optimize Float4ToUint8x4, some uses 2022-12-01 16:32:23 +01:00
SmallDataConvert.h Also apply this to OpenGL and D3D9 2023-01-11 19:29:02 +01:00