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ff8148dd92
Also move colorutil.cpp/h linking build fix experiment Delete a bunch of unused CMakeLists.txt files CMakeLists.txt linking fix Don't include NativeApp.h from any headers. Android.mk buildfix Half of the UWP fix Buildfix Minor project file cleanup Buildfixes Guess what? More buildfixes!
85 lines
2.3 KiB
C++
85 lines
2.3 KiB
C++
#include "UI/OnScreenDisplay.h"
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#include "Common/Data/Color/RGBAUtil.h"
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#include "gfx/texture_atlas.h"
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#include "gfx_es2/draw_buffer.h"
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#include "ui/ui_context.h"
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#include "Common/TimeUtil.h"
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OnScreenMessages osm;
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void OnScreenMessagesView::Draw(UIContext &dc) {
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// First, clean out old messages.
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osm.Lock();
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osm.Clean();
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// Get height
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float w, h;
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dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, "Wg", &w, &h);
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float y = 10.0f;
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// Then draw them all.
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const std::list<OnScreenMessages::Message> &messages = osm.Messages();
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for (auto iter = messages.begin(); iter != messages.end(); ++iter) {
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float alpha = (iter->endTime - time_now_d()) * 4.0f;
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if (alpha > 1.0) alpha = 1.0f;
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if (alpha < 0.0) alpha = 0.0f;
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// Messages that are wider than the screen are left-aligned instead of centered.
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float tw, th;
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dc.MeasureText(dc.theme->uiFont, 1.0f, 1.0f, iter->text.c_str(), &tw, &th);
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float x = bounds_.centerX();
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int align = ALIGN_TOP | ALIGN_HCENTER;
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if (tw > bounds_.w) {
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align = ALIGN_TOP | ALIGN_LEFT;
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x = 2;
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}
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dc.SetFontStyle(dc.theme->uiFont);
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dc.DrawTextShadow(iter->text.c_str(), x, y, colorAlpha(iter->color, alpha), align);
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y += h;
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}
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osm.Unlock();
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}
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void OnScreenMessages::Clean() {
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restart:
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double now = time_now_d();
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for (auto iter = messages_.begin(); iter != messages_.end(); iter++) {
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if (iter->endTime < now) {
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messages_.erase(iter);
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goto restart;
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}
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}
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}
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void OnScreenMessages::Show(const std::string &text, float duration_s, uint32_t color, int icon, bool checkUnique, const char *id) {
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double now = time_now_d();
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std::lock_guard<std::mutex> guard(mutex_);
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if (checkUnique) {
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for (auto iter = messages_.begin(); iter != messages_.end(); ++iter) {
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if (iter->text == text || (id && iter->id && !strcmp(iter->id, id))) {
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Message msg = *iter;
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msg.endTime = now + duration_s;
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msg.text = text;
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msg.color = color;
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messages_.erase(iter);
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messages_.insert(messages_.begin(), msg);
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return;
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}
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}
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}
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Message msg;
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msg.text = text;
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msg.color = color;
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msg.endTime = now + duration_s;
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msg.icon = icon;
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msg.id = id;
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messages_.insert(messages_.begin(), msg);
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}
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void OnScreenMessages::ShowOnOff(const std::string &message, bool b, float duration_s, uint32_t color, int icon) {
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Show(message + (b ? ": on" : ": off"), duration_s, color, icon);
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}
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