ppsspp/GPU/Debugger/Record.h
2017-06-04 15:11:10 -07:00

37 lines
1.1 KiB
C++

// Copyright (c) 2017- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <string>
#include "Common/CommonTypes.h"
namespace GPURecord {
bool IsActive();
void Activate();
void NotifyCommand(u32 pc);
void NotifyMemcpy(u32 dest, u32 src, u32 sz);
void NotifyMemset(u32 dest, int v, u32 sz);
void NotifyUpload(u32 dest, u32 sz);
void NotifyFrame();
bool RunMountedReplay(const std::string &filename);
};