build fixes, use render 0.5

This commit is contained in:
SysRay 2024-06-01 16:28:51 +02:00
parent 1ce8ab406d
commit 6fb06ba88b
3 changed files with 4 additions and 4 deletions

View File

@ -9,7 +9,7 @@ set(CMAKE_CXX_VISIBILITY_PRESET hidden)
set(CMAKE_VISIBILITY_INLINES_HIDDEN 1)
set(PSOFF_LIB_VERSION v.0.3)
set(PSOFF_RENDER_VERSION v.0.5-nightly_27.05.24)
set(PSOFF_RENDER_VERSION v.0.5)
set(ProjectName psOff_${CMAKE_BUILD_TYPE})
project(${ProjectName} VERSION 0.0.1)

View File

@ -3,8 +3,6 @@ include(../setupModule.cmake)
set(libName libSceAvPlayer)
project(${libName})
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
set(CMAKE_WINDOWS_SYMBOL_VISIBILITY_IN_STATIC_LIBRARIES OFF)
add_library(${libName} SHARED
entry.cpp entryEx.cpp avplayer.cpp

View File

@ -33,13 +33,15 @@ constexpr void deinit() {}
constexpr uint8_t isIgnored(void* module, eTrace_Level level) {
return true;
}
constexpr void flush(){}
} // namespace __Log
/**
* @brief Call at start of file or in class
*
*/
#define LOG_DEFINE_MODULE(name) void* __TRACE_MODULE__DEFINED__##name = __Log::__registerModule(L#name)
#define LOG_DEFINE_MODULE(name) void* __TRACE_MODULE__DEFINED__##name = nullptr;
/**
* @brief Call before logging