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Initial libSceSharePlay.
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9
modules/libSceSharePlay/CMakeLists.txt
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9
modules/libSceSharePlay/CMakeLists.txt
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cmake_minimum_required(VERSION 3.24)
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include(../setupModule.cmake)
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set(libName libSceSharePlay)
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project(${libName})
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add_library(${libName} SHARED entry.cpp)
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setupModule(${libName})
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10
modules/libSceSharePlay/codes.h
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modules/libSceSharePlay/codes.h
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#pragma once
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#include <stdint.h>
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namespace Err {
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constexpr int SCE_SHARE_PLAY_ERROR_INVALID_ARGS = -2129788927; /* 0x810E0001 */
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constexpr int SCE_SHARE_PLAY_ERROR_OUT_OF_MEMORY = -2129788926; /* 0x810E0002 */
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constexpr int SCE_SHARE_PLAY_ERROR_ALREADY_INITIALIZED = -2129788925; /* 0x810E0003 */
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constexpr int SCE_SHARE_PLAY_ERROR_NOT_INITIALIZED = -2129788924; /* 0x810E0004 */
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constexpr int SCE_SHARE_PLAY_ERROR_FATAL = -2129788923; /* 0x810E0005 */
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} // namespace Err
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48
modules/libSceSharePlay/entry.cpp
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modules/libSceSharePlay/entry.cpp
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#include "common.h"
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#include "logging.h"
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#include "types.h"
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LOG_DEFINE_MODULE(libSceSharePlay);
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namespace {} // namespace
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extern "C" {
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EXPORT const char* MODULE_NAME = "libSceSharePlay";
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EXPORT SYSV_ABI int32_t sceSharePlayInitialize(void* pHeap, size_t heapSize) {
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LOG_USE_MODULE(libSceSharePlay);
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LOG_INFO(L"pHeap:0x%08llx heapSize:0x%08x", (uint64_t)pHeap, heapSize);
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LOG_ERR(L"TODO: %S", __FUNCTION__);
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return Ok;
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}
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EXPORT SYSV_ABI int32_t sceSharePlayTerminate() {
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LOG_USE_MODULE(libSceSharePlay);
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LOG_ERR(L"TODO: %S", __FUNCTION__);
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return Ok;
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}
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EXPORT SYSV_ABI int32_t sceSharePlaySetProhibition(SceSharePlayProhibitionMode mode) {
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LOG_USE_MODULE(libSceSharePlay);
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LOG_ERR(L"TODO: %S", __FUNCTION__);
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return Ok;
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}
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EXPORT SYSV_ABI int32_t sceSharePlayGetCurrentConnectionInfoA(SceSharePlayConnectionInfoA* pInfo) {
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LOG_USE_MODULE(libSceSharePlay);
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// *pInfo = {};
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LOG_ERR(L"TODO: %S", __FUNCTION__);
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return Ok;
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}
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}
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32
modules/libSceSharePlay/types.h
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modules/libSceSharePlay/types.h
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#pragma once
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#include "codes.h"
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#include "modules/libSceNpManager/types.h"
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enum class SceSharePlayProhibitionMode : unsigned int {
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SCE_SHARE_PLAY_PROHIBITION_MODE_OFF = 0,
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SCE_SHARE_PLAY_PROHIBITION_MODE_CONTROL_ONLY = 1,
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SCE_SHARE_PLAY_PROHIBITION_MODE_CONTROL_SCREEN = 2
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}
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enum class SceSharePlayConnectionStatus : unsigned int {
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SCE_SHARE_PLAY_CONNECTION_STATUS_DORMANT = 0,
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SCE_SHARE_PLAY_CONNECTION_STATUS_READY = 1,
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SCE_SHARE_PLAY_CONNECTION_STATUS_CONNECTED = 2,
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}
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enum class SceSharePlayControllerMode : unsigned int {
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SCE_SHARE_PLAY_CONTROLLER_MODE_WATCHING_HOST_PLAY = 0,
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SCE_SHARE_PLAY_CONTROLLER_MODE_PLAYING_AS_HOST = 1,
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SCE_SHARE_PLAY_CONTROLLER_MODE_PLAYING_GAME_WITH_HOST = 2,
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}
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struct SceSharePlayConnectionInfoA {
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SceSharePlayConnectionStatus status;
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SceSharePlayControllerMode mode;
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SceNpOnlineId hostOnelineId;
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SceNpOnlineId visitorOnlineId;
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SceNpAccountId hostAccountId;
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SceNpAccountId visitorAccountId;
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SceUserServiceUserId hostUserId;
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SceUserServiceUserId visitorUserId;
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}
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