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https://github.com/ahmedbarakat2007/rpcs3-for-andstation3.git
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BUILD: Refactor glslang submodule (#10361)
Co-authored-by: Megamouse <studienricky89@googlemail.com>
This commit is contained in:
parent
0d64b0f94d
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2
.gitignore
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2
.gitignore
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@ -39,7 +39,7 @@
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/llvm_build
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/3rdparty/llvm_build
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/Vulkan/Vulkan-build
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/Vulkan/glslang-build
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/3rdparty/glslang
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/Vulkan/spirv-tools-build
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!/bin
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2
.gitmodules
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2
.gitmodules
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@ -12,7 +12,7 @@
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url = https://github.com/RPCS3/llvm-mirror
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ignore = dirty
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[submodule "Vulkan/glslang"]
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path = Vulkan/glslang
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path = 3rdparty/glslang/glslang
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url = https://github.com/KhronosGroup/glslang.git
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ignore = dirty
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[submodule "Vulkan/spirv-tools"]
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5
3rdparty/CMakeLists.txt
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5
3rdparty/CMakeLists.txt
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@ -81,6 +81,11 @@ endif()
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# hidapi
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add_subdirectory(hidapi)
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# glslang
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add_subdirectory(glslang)
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# yaml-cpp
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# We don't want to install yaml-cpp but its cmake file doesn't have option
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# to disable it...
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11
3rdparty/glslang/CMakeLists.txt
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Normal file
11
3rdparty/glslang/CMakeLists.txt
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Normal file
@ -0,0 +1,11 @@
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#glslang
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set(ENABLE_PCH OFF CACHE BOOL "Enables Precompiled header" FORCE)
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set(BUILD_EXTERNAL OFF CACHE BOOL "Build external dependencies in /External" FORCE)
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set(SKIP_GLSLANG_INSTALL ON CACHE BOOL "Skip installation" FORCE)
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set(ENABLE_SPVREMAPPER OFF CACHE BOOL "Enables building of SPVRemapper" FORCE)
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set(ENABLE_GLSLANG_BINARIES OFF CACHE BOOL "Builds glslangValidator and spirv-remap" FORCE)
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set(ENABLE_HLSL OFF CACHE BOOL "Enables HLSL input support" FORCE)
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set(ENABLE_OPT OFF CACHE BOOL "Enables spirv-opt capability if present" FORCE)
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set(ENABLE_CTEST OFF CACHE BOOL "Enables testing" FORCE)
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add_subdirectory(glslang)
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@ -38,8 +38,8 @@
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</ImportGroup>
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<PropertyGroup Label="UserMacros">
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<CmakeGenerator>"Visual Studio $(VisualStudioVersion.Substring(0,2))"</CmakeGenerator>
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<CmakeReleaseCLI>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Release" -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT ../glslang</CmakeReleaseCLI>
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<CmakeDebugCLI>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Debug" -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT ../glslang</CmakeDebugCLI>
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<CmakeReleaseCLI>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Release" -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT glslang</CmakeReleaseCLI>
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<CmakeDebugCLI>cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Debug" -DLLVM_USE_CRT_DEBUG=MTd -DLLVM_USE_CRT_RELEASE=MT glslang</CmakeDebugCLI>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<NMakeBuildCommandLine>$(CmakeReleaseCLI)
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@ -113,7 +113,7 @@ Open `rpcs3.sln`. The recommended build configuration is `Release`. (On older re
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You may want to download the precompiled [LLVM libs](https://github.com/RPCS3/llvm-mirror/releases/download/custom-build-win/llvmlibs_mt.7z) and extract them to the root rpcs3 folder (which contains `rpcs3.sln`), as well as download and extract the [additional libs](https://github.com/RPCS3/glslang/releases/download/custom-build-win/glslanglibs_mt.7z) to `lib\%CONFIGURATION%-x64\` to speed up compilation time (unoptimised/debug libs are currently not available precompiled).
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If you're not using the precompiled libs, build the following projects in *__BUILD_BEFORE* folder by right-clicking on a project > *Build*.:
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* glslang-build
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* glslang
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* **Either** llvm_build **or** llvm_build_clang_cl
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* spirv-tools-build
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@ -1,13 +1,3 @@
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set(ENABLE_PCH OFF CACHE BOOL "Enables Precompiled header" FORCE)
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set(BUILD_EXTERNAL OFF CACHE BOOL "Build external dependencies in /External" FORCE)
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set(SKIP_GLSLANG_INSTALL ON CACHE BOOL "Skip installation" FORCE)
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set(ENABLE_SPVREMAPPER OFF CACHE BOOL "Enables building of SPVRemapper" FORCE)
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set(ENABLE_GLSLANG_BINARIES OFF CACHE BOOL "Builds glslangValidator and spirv-remap" FORCE)
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set(ENABLE_HLSL OFF CACHE BOOL "Enables HLSL input support" FORCE)
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set(ENABLE_OPT OFF CACHE BOOL "Enables spirv-opt capability if present" FORCE)
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set(ENABLE_CTEST OFF CACHE BOOL "Enables testing" FORCE)
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add_subdirectory(glslang)
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set(SKIP_SPIRV_TOOLS_INSTALL ON CACHE BOOL "Skip spirv-tools install" FORCE)
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set(SPIRV-Headers_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/spirv-headers" CACHE STRING "spirv-headers path" FORCE)
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add_subdirectory(spirv-tools)
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@ -29,7 +29,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "3rdparty\libpng\l
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "3rdparty\zlib.vcxproj", "{60F89955-91C6-3A36-8000-13C592FEC2DF}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang-build", "Vulkan\glslang-build\glslang-build.vcxproj", "{8F85B6CC-250F-4ACA-A617-E820A74E3E3C}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang", "3rdparty\glslang\glslang.vcxproj", "{8F85B6CC-250F-4ACA-A617-E820A74E3E3C}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VKGSRender", "rpcs3\VKGSRender.vcxproj", "{3EE5F075-B546-42C4-B6A8-E3CCEF38B78D}"
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ProjectSection(ProjectDependencies) = postProject
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@ -136,7 +136,7 @@
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<PropertyGroup />
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>$(VULKAN_SDK)\Include;..\Vulkan\glslang\glslang\Public;..\Vulkan\glslang;..\Vulkan\spirv-tools\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(VULKAN_SDK)\Include;$(SolutionDir)\3rdparty\glslang\glslang\Public;..\3rdparty\glslang\glslang;..\Vulkan\spirv-tools\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">/bigobj %(AdditionalOptions)</AdditionalOptions>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
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</ClCompile>
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@ -89,7 +89,7 @@
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</ClCompile>
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<Link>
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<AdditionalDependencies>Ole32.lib;gdi32.lib;..\hidapi.lib;..\libusb-1.0.lib;winmm.lib;OpenAL.lib;XAudio.lib;GLGSRender.lib;shlwapi.lib;VKGSRender.lib;vulkan-1.lib;wolfssl.lib;libcurl.lib;Wldap32.lib;glslang.lib;OSDependent.lib;OGLCompiler.lib;SPIRV.lib;MachineIndependent.lib;GenericCodeGen.lib;Advapi32.lib;user32.lib;zlib.lib;..\libpng16.lib;asmjit.lib;yaml-cpp.lib;discord-rpc.lib;emucore.lib;dxgi.lib;$(QTDIR)\lib\qtmain.lib;shell32.lib;$(QTDIR)\lib\Qt5Widgets.lib;$(QTDIR)\lib\Qt5Gui.lib;$(QTDIR)\lib\Qt5Core.lib;Qt5Core.lib;Qt5Gui.lib;Qt5Widgets.lib;Qt5WinExtras.lib;Qt5Concurrent.lib;7zlib.lib;SPIRV-Tools.lib;SPIRV-Tools-opt.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\3rdparty\OpenAL\libs\Win64;..\Vulkan\glslang-build\hlsl\Release;..\Vulkan\glslang-build\SPIRV\Release;..\Vulkan\glslang-build\OGLCompilersDLL\Release;..\Vulkan\glslang-build\glslang\OSDependent\Windows\Release;..\Vulkan\glslang-build\glslang\Release;..\Vulkan\spirv-tools-build\source\Release;..\Vulkan\spirv-tools-build\source\opt\Release;..\lib\$(CONFIGURATION)-$(PLATFORM);..\3rdparty\XAudio2Redist\libs;..\3rdparty\discord-rpc\lib;$(QTDIR)\lib;%(AdditionalLibraryDirectories);$(VULKAN_SDK)\Lib</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>..\3rdparty\OpenAL\libs\Win64;..\3rdparty\glslang\hlsl\Release;..\3rdparty\glslang\SPIRV\Release;..\3rdparty\glslang\OGLCompilersDLL\Release;..\3rdparty\glslang\glslang\OSDependent\Windows\Release;..\3rdparty\glslang\glslang\Release;..\Vulkan\spirv-tools-build\source\Release;..\Vulkan\spirv-tools-build\source\opt\Release;..\lib\$(CONFIGURATION)-$(PLATFORM);..\3rdparty\XAudio2Redist\libs;..\3rdparty\discord-rpc\lib;$(QTDIR)\lib;%(AdditionalLibraryDirectories);$(VULKAN_SDK)\Lib</AdditionalLibraryDirectories>
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<AdditionalOptions>"/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" %(AdditionalOptions)</AdditionalOptions>
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<DataExecutionPrevention>true</DataExecutionPrevention>
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<GenerateDebugInformation>Debug</GenerateDebugInformation>
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@ -140,7 +140,7 @@
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</ClCompile>
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<Link>
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<AdditionalDependencies>Ole32.lib;gdi32.lib;..\hidapi.lib;..\libusb-1.0.lib;winmm.lib;OpenAL.lib;XAudio.lib;GLGSRender.lib;shlwapi.lib;VKGSRender.lib;vulkan-1.lib;wolfssl.lib;libcurl.lib;Wldap32.lib;glslangd.lib;OSDependentd.lib;OGLCompilerd.lib;SPIRVd.lib;MachineIndependentd.lib;GenericCodeGend.lib;Advapi32.lib;user32.lib;zlib.lib;..\libpng16.lib;asmjit.lib;yaml-cpp.lib;discord-rpc.lib;emucore.lib;dxgi.lib;$(QTDIR)\lib\qtmaind.lib;shell32.lib;$(QTDIR)\lib\Qt5Widgetsd.lib;$(QTDIR)\lib\Qt5Guid.lib;$(QTDIR)\lib\Qt5Cored.lib;Qt5Cored.lib;Qt5Guid.lib;Qt5Widgetsd.lib;Qt5WinExtrasd.lib;Qt5Concurrentd.lib;7zlib.lib;SPIRV-Tools.lib;SPIRV-Tools-opt.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>..\3rdparty\OpenAL\libs\Win64;..\Vulkan\glslang-build\hlsl\Debug;..\Vulkan\glslang-build\SPIRV\Debug;..\Vulkan\glslang-build\OGLCompilersDLL\Debug;..\Vulkan\glslang-build\glslang\OSDependent\Windows\Debug;..\Vulkan\glslang-build\glslang\Debug;..\Vulkan\spirv-tools-build\source\opt\Debug;..\3rdparty\XAudio2Redist\libs;..\3rdparty\discord-rpc\lib;..\lib\$(CONFIGURATION)-$(PLATFORM);$(QTDIR)\lib;%(AdditionalLibraryDirectories);$(VULKAN_SDK)\Lib</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>..\3rdparty\OpenAL\libs\Win64;..\3rdparty\glslang\hlsl\Debug;..\3rdparty\glslang\SPIRV\Debug;..\3rdparty\glslang\OGLCompilersDLL\Debug;..\3rdparty\glslang\glslang\OSDependent\Windows\Debug;..\3rdparty\glslang\glslang\Debug;..\Vulkan\spirv-tools-build\source\opt\Debug;..\3rdparty\XAudio2Redist\libs;..\3rdparty\discord-rpc\lib;..\lib\$(CONFIGURATION)-$(PLATFORM);$(QTDIR)\lib;%(AdditionalLibraryDirectories);$(VULKAN_SDK)\Lib</AdditionalLibraryDirectories>
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<AdditionalOptions>"/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" /VERBOSE %(AdditionalOptions)</AdditionalOptions>
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<DataExecutionPrevention>true</DataExecutionPrevention>
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<GenerateDebugInformation>Debug</GenerateDebugInformation>
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