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https://github.com/brunodev85/winlator.git
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Fixed screen dimming when using game controller
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parent
14bbdad598
commit
a2d72a36a6
@ -1,6 +1,9 @@
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package com.winlator.widget;
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package com.winlator.widget;
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import android.content.Context;
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import android.content.Context;
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import android.graphics.Color;
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import android.graphics.drawable.ColorDrawable;
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import android.graphics.drawable.StateListDrawable;
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import android.view.InputDevice;
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import android.view.InputDevice;
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import android.view.MotionEvent;
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import android.view.MotionEvent;
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import android.view.View;
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import android.view.View;
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@ -40,8 +43,9 @@ public class TouchpadView extends View {
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super(context);
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super(context);
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this.xServer = xServer;
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this.xServer = xServer;
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setLayoutParams(new FrameLayout.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT));
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setLayoutParams(new FrameLayout.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT));
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setBackground(createTransparentBg());
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setClickable(true);
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setClickable(true);
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setFocusable(false);
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setFocusable(true);
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setFocusableInTouchMode(false);
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setFocusableInTouchMode(false);
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updateXform(AppUtils.getScreenWidth(), AppUtils.getScreenHeight(), xServer.screenInfo.width, xServer.screenInfo.height);
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updateXform(AppUtils.getScreenWidth(), AppUtils.getScreenHeight(), xServer.screenInfo.width, xServer.screenInfo.height);
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}
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}
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@ -353,4 +357,16 @@ public class TouchpadView extends View {
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result[1] = y - lastY;
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result[1] = y - lastY;
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return result;
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return result;
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}
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}
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private StateListDrawable createTransparentBg() {
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StateListDrawable stateListDrawable = new StateListDrawable();
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ColorDrawable focusedDrawable = new ColorDrawable(Color.TRANSPARENT);
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ColorDrawable defaultDrawable = new ColorDrawable(Color.TRANSPARENT);
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stateListDrawable.addState(new int[]{android.R.attr.state_focused}, focusedDrawable);
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stateListDrawable.addState(new int[]{}, defaultDrawable);
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return stateListDrawable;
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}
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}
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}
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