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Merge pull request #2258 from Sonicadvance1/fixed_syscall_spill
Arm64: Inline Syscall spill optimization
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@ -255,10 +255,6 @@ DEF_OP(InlineSyscall) {
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Intersects = true;
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}
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}
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// XXX: For some reason spilling only the x4, x5, and x8 registers was causing issues
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// Come back to this once investigation reveals why it fails the gvisor ioctl test
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// For now override to all GPRs
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SpillMask = ~0U;
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// Ordering is incredibly important here
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// We must spill any overlapping registers first THEN claim we are in a syscall without invalidating state at all
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