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RedundantFlagCalculationElimination: extract per-block logic
nfc Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
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249de7c758
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@ -62,6 +62,7 @@ private:
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unsigned FlagForReg(unsigned Reg);
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unsigned FlagsForCondClassType(CondClassType Cond);
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bool EliminateDeadCode(IREmitter* IREmit, Ref CodeNode, IROp_Header* IROp);
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void ProcessBlock(IREmitter* IREmit, IRListView& CurrentIR, IROp_Header* BlockHeader);
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};
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unsigned DeadFlagCalculationEliminination::FlagsForCondClassType(CondClassType Cond) {
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@ -354,79 +355,83 @@ bool DeadFlagCalculationEliminination::EliminateDeadCode(IREmitter* IREmit, Ref
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/**
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* @brief This pass removes dead code locally.
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*/
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void DeadFlagCalculationEliminination::ProcessBlock(IREmitter* IREmit, IRListView& CurrentIR, IROp_Header* BlockHeader) {
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// We model all flags as read at the end of the block, since this pass is
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// presently purely local. Optimizing this requires global anslysis.
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uint32_t FlagsRead = FLAG_ALL;
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// Reverse iteration is not yet working with the iterators
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auto BlockIROp = BlockHeader->CW<FEXCore::IR::IROp_CodeBlock>();
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// We grab these nodes this way so we can iterate easily
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auto CodeBegin = CurrentIR.at(BlockIROp->Begin);
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auto CodeLast = CurrentIR.at(BlockIROp->Last);
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// Iterate the block in reverse
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while (true) {
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auto [CodeNode, IROp] = CodeLast();
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// Optimizing flags can cause earlier flag reads to become dead but dead
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// flag reads should not impede optimiation of earlier dead flag writes.
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// We must DCE as we go to ensure we converge in a single iteration.
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if (!EliminateDeadCode(IREmit, CodeNode, IROp)) {
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// Optimiation algorithm: For each flag written...
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//
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// If the flag has a later read (per FlagsRead), remove the flag from
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// FlagsRead, since the reader is covered by this write.
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//
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// Else, there is no later read, so remove the flag write (if we can).
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// This is the active part of the optimization.
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//
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// Then, add each flag read to FlagsRead.
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//
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// This order is important: instructions that read-modify-write flags
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// (like adcs) first read flags, then write flags. Since we're iterating
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// the block backwards, that means we handle the write first.
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struct FlagInfo Info = Classify(IROp);
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if (!Info.Trivial) {
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bool Eliminated = false;
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if ((FlagsRead & Info.Write) == 0) {
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if ((Info.CanEliminate || Info.Replacement) && CodeNode->GetUses() == 0) {
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IREmit->Remove(CodeNode);
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Eliminated = true;
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} else if (Info.Replacement) {
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IROp->Op = Info.Replacement;
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}
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} else {
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FlagsRead &= ~Info.Write;
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if (Info.ReplacementNoWrite && CodeNode->GetUses() == 0) {
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IROp->Op = Info.ReplacementNoWrite;
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}
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}
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// If we eliminated the instruction, we eliminate its read too. This
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// check is required to ensure the pass converges locally in a single
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// iteration.
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if (!Eliminated) {
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FlagsRead |= Info.Read;
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}
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}
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}
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// Iterate in reverse
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if (CodeLast == CodeBegin) {
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break;
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}
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--CodeLast;
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}
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}
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void DeadFlagCalculationEliminination::Run(IREmitter* IREmit) {
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FEXCORE_PROFILE_SCOPED("PassManager::DFE");
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auto CurrentIR = IREmit->ViewIR();
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for (auto [BlockNode, BlockHeader] : CurrentIR.GetBlocks()) {
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// We model all flags as read at the end of the block, since this pass is
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// presently purely local. Optimizing this requires global anslysis.
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uint32_t FlagsRead = FLAG_ALL;
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// Reverse iteration is not yet working with the iterators
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auto BlockIROp = BlockHeader->CW<FEXCore::IR::IROp_CodeBlock>();
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// We grab these nodes this way so we can iterate easily
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auto CodeBegin = CurrentIR.at(BlockIROp->Begin);
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auto CodeLast = CurrentIR.at(BlockIROp->Last);
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// Iterate the block in reverse
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while (1) {
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auto [CodeNode, IROp] = CodeLast();
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// Optimizing flags can cause earlier flag reads to become dead but dead
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// flag reads should not impede optimiation of earlier dead flag writes.
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// We must DCE as we go to ensure we converge in a single iteration.
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if (!EliminateDeadCode(IREmit, CodeNode, IROp)) {
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// Optimiation algorithm: For each flag written...
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//
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// If the flag has a later read (per FlagsRead), remove the flag from
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// FlagsRead, since the reader is covered by this write.
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//
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// Else, there is no later read, so remove the flag write (if we can).
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// This is the active part of the optimization.
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//
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// Then, add each flag read to FlagsRead.
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//
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// This order is important: instructions that read-modify-write flags
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// (like adcs) first read flags, then write flags. Since we're iterating
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// the block backwards, that means we handle the write first.
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struct FlagInfo Info = Classify(IROp);
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if (!Info.Trivial) {
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bool Eliminated = false;
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if ((FlagsRead & Info.Write) == 0) {
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if ((Info.CanEliminate || Info.Replacement) && CodeNode->GetUses() == 0) {
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IREmit->Remove(CodeNode);
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Eliminated = true;
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} else if (Info.Replacement) {
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IROp->Op = Info.Replacement;
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}
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} else {
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FlagsRead &= ~Info.Write;
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if (Info.ReplacementNoWrite && CodeNode->GetUses() == 0) {
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IROp->Op = Info.ReplacementNoWrite;
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}
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}
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// If we eliminated the instruction, we eliminate its read too. This
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// check is required to ensure the pass converges locally in a single
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// iteration.
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if (!Eliminated) {
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FlagsRead |= Info.Read;
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}
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}
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}
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// Iterate in reverse
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if (CodeLast == CodeBegin) {
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break;
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}
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--CodeLast;
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}
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ProcessBlock(IREmit, CurrentIR, BlockHeader);
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}
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}
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