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Staging: hv: osd.h: codingstyle cleanups
This fixes up the coding style issues in osd.h, with the exception of the typedefs, they will be removed later. Cc: Hank Janssen <hjanssen@microsoft.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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@ -27,32 +27,28 @@
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/* Defines */
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#define ALIGN_UP(value, align) (((value) & (align-1)) ? \
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(((value) + (align-1)) & ~(align-1)) : \
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(value))
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#define ALIGN_DOWN(value, align) ((value) & ~(align-1))
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#define NUM_PAGES_SPANNED(addr, len) ((ALIGN_UP(addr+len, PAGE_SIZE) - \
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ALIGN_DOWN(addr, PAGE_SIZE)) >> \
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PAGE_SHIFT)
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#define ALIGN_UP(value, align) ( ((value) & (align-1))? ( ((value) + (align-1)) & ~(align-1) ): (value) )
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#define ALIGN_DOWN(value, align) ( (value) & ~(align-1) )
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#define NUM_PAGES_SPANNED(addr, len) ( (ALIGN_UP(addr+len, PAGE_SIZE) - ALIGN_DOWN(addr, PAGE_SIZE)) >> PAGE_SHIFT )
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#define LOWORD(dw) ((unsigned short) (dw))
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#define HIWORD(dw) ((unsigned short) (((unsigned int) (dw) >> 16) & 0xFFFF))
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#define LOWORD(dw) ((unsigned short)(dw))
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#define HIWORD(dw) ((unsigned short)(((unsigned int) (dw) >> 16) & 0xFFFF))
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typedef struct _DLIST_ENTRY {
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struct _DLIST_ENTRY *Flink;
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struct _DLIST_ENTRY *Blink;
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struct _DLIST_ENTRY *Flink;
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struct _DLIST_ENTRY *Blink;
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} DLIST_ENTRY;
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/* Other types */
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/* typedef unsigned char GUID[16]; */
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typedef struct {
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unsigned char Data[16];
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unsigned char Data[16];
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} GUID;
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struct osd_waitevent {
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int condition;
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int condition;
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wait_queue_head_t event;
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};
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@ -61,15 +57,15 @@ struct osd_waitevent {
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extern void *osd_VirtualAllocExec(unsigned int size);
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extern void *osd_PageAlloc(unsigned int count);
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extern void osd_PageFree(void* page, unsigned int count);
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extern void osd_PageFree(void *page, unsigned int count);
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extern struct osd_waitevent *osd_WaitEventCreate(void);
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extern void osd_WaitEventSet(struct osd_waitevent *waitEvent);
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extern int osd_WaitEventWait(struct osd_waitevent *waitEvent);
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/* If >0, waitEvent got signaled. If ==0, timeout. If < 0, error */
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extern int osd_WaitEventWaitEx(struct osd_waitevent *waitEvent, u32 TimeoutInMs);
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extern int osd_WaitEventWaitEx(struct osd_waitevent *waitEvent,
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u32 TimeoutInMs);
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int osd_schedule_callback(struct workqueue_struct *wq,
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void (*func)(void *),
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