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libceph: introduce and switch to reopen_session()
hunting is now set in __open_session() and cleared in finish_hunting(), instead of all around. The "session lost" message is printed not only on connection resets, but also on keepalive timeouts. Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
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@ -171,6 +171,7 @@ static void __open_session(struct ceph_mon_client *monc)
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pick_new_mon(monc);
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monc->hunting = true;
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if (monc->had_a_connection) {
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monc->hunt_mult *= CEPH_MONC_HUNT_BACKOFF;
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if (monc->hunt_mult > CEPH_MONC_HUNT_MAX_MULT)
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@ -198,6 +199,16 @@ static void __open_session(struct ceph_mon_client *monc)
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__send_prepared_auth_request(monc, ret);
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}
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static void reopen_session(struct ceph_mon_client *monc)
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{
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if (!monc->hunting)
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pr_info("mon%d %s session lost, hunting for new mon\n",
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monc->cur_mon, ceph_pr_addr(&monc->con.peer_addr.in_addr));
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__close_session(monc);
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__open_session(monc);
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}
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/*
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* Reschedule delayed work timer.
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*/
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@ -788,17 +799,15 @@ static void delayed_work(struct work_struct *work)
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dout("monc delayed_work\n");
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mutex_lock(&monc->mutex);
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if (monc->hunting) {
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__close_session(monc);
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__open_session(monc); /* continue hunting */
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dout("%s continuing hunt\n", __func__);
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reopen_session(monc);
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} else {
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int is_auth = ceph_auth_is_authenticated(monc->auth);
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if (ceph_con_keepalive_expired(&monc->con,
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CEPH_MONC_PING_TIMEOUT)) {
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dout("monc keepalive timeout\n");
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is_auth = 0;
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__close_session(monc);
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monc->hunting = true;
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__open_session(monc);
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reopen_session(monc);
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}
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if (!monc->hunting) {
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@ -900,9 +909,6 @@ int ceph_monc_init(struct ceph_mon_client *monc, struct ceph_client *cl)
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&monc->client->msgr);
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monc->cur_mon = -1;
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monc->hunting = true;
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monc->sub_renew_after = jiffies;
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monc->sub_renew_sent = 0;
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monc->had_a_connection = false;
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monc->hunt_mult = 1;
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@ -1157,16 +1163,9 @@ static void mon_fault(struct ceph_connection *con)
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if (!con->private)
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goto out;
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if (!monc->hunting)
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pr_info("mon%d %s session lost, "
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"hunting for new mon\n", monc->cur_mon,
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ceph_pr_addr(&monc->con.peer_addr.in_addr));
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__close_session(monc);
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if (!monc->hunting) {
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/* start hunting */
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monc->hunting = true;
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__open_session(monc);
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dout("%s hunting for new mon\n", __func__);
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reopen_session(monc);
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} else {
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/* already hunting, let's wait a bit */
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__schedule_delayed(monc);
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