[SPARC32]: Fix rounding errors in ndelay/udelay implementation.

__ndelay and __udelay have not been delayung >= specified time.
The problem with __ndelay has been tacked down to the rounding of the
multiplier constant. By changing this, delays > app 18us are correctly
calculated.
The problem with __udelay has also been tracked down to rounding issues.
Changing the multiplier constant (to match that used in sparc64) corrects
for large delays and adding in a rounding constant corrects for trunctaion
errors in the claculations.
Many short delays will return without looping. This is not an error as there
is the fixed delay of doing all the maths to calculate the loop count.

Signed-off-by: Mark Fortescue <mark@mtfhpc.demon.co.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Mark Fortescue 2007-07-21 19:17:41 -07:00 committed by David S. Miller
parent c2e6805242
commit 196bffa5dc

View File

@ -1749,8 +1749,8 @@ fpload:
__ndelay:
save %sp, -STACKFRAME_SZ, %sp
mov %i0, %o0
call .umul
mov 0x1ad, %o1 ! 2**32 / (1 000 000 000 / HZ)
call .umul ! round multiplier up so large ns ok
mov 0x1ae, %o1 ! 2**32 / (1 000 000 000 / HZ)
call .umul
mov %i1, %o1 ! udelay_val
ba delay_continue
@ -1760,11 +1760,17 @@ __ndelay:
__udelay:
save %sp, -STACKFRAME_SZ, %sp
mov %i0, %o0
sethi %hi(0x10c6), %o1
sethi %hi(0x10c7), %o1 ! round multiplier up so large us ok
call .umul
or %o1, %lo(0x10c6), %o1 ! 2**32 / 1 000 000
or %o1, %lo(0x10c7), %o1 ! 2**32 / 1 000 000
call .umul
mov %i1, %o1 ! udelay_val
sethi %hi(0x028f4b62), %l0 ! Add in rounding constant * 2**32,
or %g0, %lo(0x028f4b62), %l0
addcc %o0, %l0, %o0 ! 2**32 * 0.009 999
bcs,a 3f
add %o1, 0x01, %o1
3:
call .umul
mov HZ, %o0 ! >>32 earlier for wider range