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x86: Use u32 instead of long to set reset vector back to 0
A customer of ours, complained that when setting the reset vector back to 0, it trashed other data and hung their box. They noticed when only 4 bytes were set to 0 instead of 8, everything worked correctly. Mathew pointed out: | | We're supposed to be resetting trampoline_phys_low and | trampoline_phys_high here, which are two 16-bit values. | Writing 64 bits is definitely going to overwrite space | that we're not supposed to be touching. | So limit the area modified to u32. Signed-off-by: Don Zickus <dzickus@redhat.com> Acked-by: Matthew Garrett <mjg@redhat.com> Cc: <stable@kernel.org> LKML-Reference: <1297139100-424-1-git-send-email-dzickus@redhat.com> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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@ -34,7 +34,7 @@ static inline void smpboot_restore_warm_reset_vector(void)
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*/
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CMOS_WRITE(0, 0xf);
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*((volatile long *)phys_to_virt(apic->trampoline_phys_low)) = 0;
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*((volatile u32 *)phys_to_virt(apic->trampoline_phys_low)) = 0;
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}
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static inline void __init smpboot_setup_io_apic(void)
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