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sock: avoid dirtying incoming_cpu if not needed
for connected socket, the incoming_cpu field in the sock struct is not going to change frequently, but we are setting it unconditionally for each packet. Since sk_incoming_cpu and sk_flags share the same cacheline, and the latter is access by udp_recvmsg(), this cause a cache miss for each packet for UDP connected socket. With this patch, we set the incoming cpu field only when the ingress cpu really changes. This gives a small but measurable performance improvement for connected UDP socket. Signed-off-by: Paolo Abeni <pabeni@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -907,7 +907,10 @@ static inline int sk_backlog_rcv(struct sock *sk, struct sk_buff *skb)
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static inline void sk_incoming_cpu_update(struct sock *sk)
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{
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sk->sk_incoming_cpu = raw_smp_processor_id();
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int cpu = raw_smp_processor_id();
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if (unlikely(sk->sk_incoming_cpu != cpu))
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sk->sk_incoming_cpu = cpu;
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}
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static inline void sock_rps_record_flow_hash(__u32 hash)
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