OMAP3: PM debug: remove sleep_while_idle feature

Remove the OMAP-specific PM debug 'sleep_while_idle' feature which is
currently available as an OMAP-specific debugfs entry.

This duplicates existing ARM-generic functionality available as a
boot-time option using the boot cmdline option 'hohlt'.

If runtime configuration of this is needed, then adding a debugfs
entry for the ARM-generic hlt/nohlt interface should be added.

Tested-by: Santosh Shilimkar <santosh.shilimkar@ti.com>
Acked-by: Santosh Shilimkar <santosh.shilimkar@ti.com>
Acked-by: Jean Pihet <j-pihet@ti.com>
Signed-off-by: Kevin Hilman <khilman@ti.com>
This commit is contained in:
Kevin Hilman 2011-05-26 14:48:19 -07:00
parent 442155adc0
commit 3a7b7bdd24
3 changed files with 0 additions and 7 deletions

View File

@ -40,7 +40,6 @@
int omap2_pm_debug;
u32 enable_off_mode;
u32 sleep_while_idle;
u32 wakeup_timer_seconds;
u32 wakeup_timer_milliseconds;
@ -639,8 +638,6 @@ static int pm_dbg_init(void)
(void) debugfs_create_file("enable_off_mode", S_IRUGO | S_IWUSR, d,
&enable_off_mode, &pm_dbg_option_fops);
(void) debugfs_create_file("sleep_while_idle", S_IRUGO | S_IWUSR, d,
&sleep_while_idle, &pm_dbg_option_fops);
(void) debugfs_create_file("wakeup_timer_seconds", S_IRUGO | S_IWUSR, d,
&wakeup_timer_seconds, &pm_dbg_option_fops);
(void) debugfs_create_file("wakeup_timer_milliseconds",

View File

@ -69,13 +69,11 @@ extern void omap2_pm_dump(int mode, int resume, unsigned int us);
extern void omap2_pm_wakeup_on_timer(u32 seconds, u32 milliseconds);
extern int omap2_pm_debug;
extern u32 enable_off_mode;
extern u32 sleep_while_idle;
#else
#define omap2_pm_dump(mode, resume, us) do {} while (0);
#define omap2_pm_wakeup_on_timer(seconds, milliseconds) do {} while (0);
#define omap2_pm_debug 0
#define enable_off_mode 0
#define sleep_while_idle 0
#endif
#if defined(CONFIG_PM_DEBUG) && defined(CONFIG_DEBUG_FS)

View File

@ -497,8 +497,6 @@ console_still_active:
int omap3_can_sleep(void)
{
if (!sleep_while_idle)
return 0;
if (!omap_uart_can_sleep())
return 0;
return 1;