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md: uuid debug statement now in processor byte order.
Previously, the uuid debug statements were printed in little-endian format, which wasn't consistent in machines that might not be in little-endian byte order. With this change, the output will be consistent for all machines with different byte-ordering. Signed-off-by: Kyungchan Koh <kkc6196@fb.com> Signed-off-by: Shaohua Li <shli@fb.com>
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@ -485,10 +485,10 @@ void bitmap_print_sb(struct bitmap *bitmap)
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pr_debug(" magic: %08x\n", le32_to_cpu(sb->magic));
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pr_debug(" version: %d\n", le32_to_cpu(sb->version));
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pr_debug(" uuid: %08x.%08x.%08x.%08x\n",
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*(__u32 *)(sb->uuid+0),
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*(__u32 *)(sb->uuid+4),
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*(__u32 *)(sb->uuid+8),
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*(__u32 *)(sb->uuid+12));
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le32_to_cpu(*(__u32 *)(sb->uuid+0)),
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le32_to_cpu(*(__u32 *)(sb->uuid+4)),
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le32_to_cpu(*(__u32 *)(sb->uuid+8)),
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le32_to_cpu(*(__u32 *)(sb->uuid+12)));
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pr_debug(" events: %llu\n",
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(unsigned long long) le64_to_cpu(sb->events));
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pr_debug("events cleared: %llu\n",
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