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x86/fpu: Optimize fpu__save()
So fpu__save() does this currently: copy_fpregs_to_fpstate(fpu); if (!use_eager_fpu()) fpregs_deactivate(fpu); ... which deactivates the FPU on lazy switching systems unconditionally. Both usecases of fpu__save() use this function to save the FPU state into a fpstate: fork()/clone() and math error signal handling. The unconditional disabling of FPU registers in the lazy switching case is probably a mistaken conversion of old FNSAVE code (that had to disable FPU registers). So speed up this code by only disabling FPU registers when absolutely necessary: when indicated by the copy_fpregs_to_fpstate() return code: if (!copy_fpregs_to_fpstate(fpu)) fpregs_deactivate(fpu); Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
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@ -170,7 +170,7 @@ void irq_ts_restore(int TS_state)
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EXPORT_SYMBOL_GPL(irq_ts_restore);
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/*
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* Save the FPU state (initialize it if necessary):
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* Save the FPU state (mark it for reload if necessary):
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*
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* This only ever gets called for the current task.
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*/
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@ -180,8 +180,7 @@ void fpu__save(struct fpu *fpu)
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preempt_disable();
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if (fpu->fpregs_active) {
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copy_fpregs_to_fpstate(fpu);
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if (!use_eager_fpu())
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if (!copy_fpregs_to_fpstate(fpu))
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fpregs_deactivate(fpu);
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}
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preempt_enable();
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