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IB/ehca: Use #define for "pages per register_rpage" instead of hardcoded value
Signed-off-by: Joachim Fenkes <fenkes@de.ibm.com> Signed-off-by: Roland Dreier <rolandd@cisco.com>
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@ -48,6 +48,9 @@
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#include "hcp_if.h"
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#include "hipz_hw.h"
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/* max number of rpages (per hcall register_rpages) */
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#define MAX_RPAGES 512
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static struct kmem_cache *mr_cache;
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static struct kmem_cache *mw_cache;
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@ -1027,14 +1030,14 @@ int ehca_reg_mr_rpages(struct ehca_shca *shca,
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}
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/* max 512 pages per shot */
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for (i = 0; i < ((pginfo->num_4k + 512 - 1) / 512); i++) {
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for (i = 0; i < ((pginfo->num_4k + MAX_RPAGES - 1) / MAX_RPAGES); i++) {
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if (i == ((pginfo->num_4k + 512 - 1) / 512) - 1) {
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rnum = pginfo->num_4k % 512; /* last shot */
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if (i == ((pginfo->num_4k + MAX_RPAGES - 1) / MAX_RPAGES) - 1) {
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rnum = pginfo->num_4k % MAX_RPAGES; /* last shot */
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if (rnum == 0)
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rnum = 512; /* last shot is full */
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rnum = MAX_RPAGES; /* last shot is full */
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} else
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rnum = 512;
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rnum = MAX_RPAGES;
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if (rnum > 1) {
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ret = ehca_set_pagebuf(e_mr, pginfo, rnum, kpage);
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@ -1066,7 +1069,7 @@ int ehca_reg_mr_rpages(struct ehca_shca *shca,
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0, /* pagesize 4k */
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0, rpage, rnum);
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if (i == ((pginfo->num_4k + 512 - 1) / 512) - 1) {
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if (i == ((pginfo->num_4k + MAX_RPAGES - 1) / MAX_RPAGES) - 1) {
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/*
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* check for 'registration complete'==H_SUCCESS
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* and for 'page registered'==H_PAGE_REGISTERED
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@ -1215,7 +1218,7 @@ int ehca_rereg_mr(struct ehca_shca *shca,
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int rereg_3_hcall = 0; /* 1: use 3 hipz calls for reregistration */
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/* first determine reregistration hCall(s) */
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if ((pginfo->num_4k > 512) || (e_mr->num_4k > 512) ||
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if ((pginfo->num_4k > MAX_RPAGES) || (e_mr->num_4k > MAX_RPAGES) ||
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(pginfo->num_4k > e_mr->num_4k)) {
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ehca_dbg(&shca->ib_device, "Rereg3 case, pginfo->num_4k=%lx "
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"e_mr->num_4k=%x", pginfo->num_4k, e_mr->num_4k);
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@ -1306,7 +1309,7 @@ int ehca_unmap_one_fmr(struct ehca_shca *shca,
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struct ehca_mr_hipzout_parms hipzout = {{0},0,0,0,0,0};
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/* first check if reregistration hCall can be used for unmap */
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if (e_fmr->fmr_max_pages > 512) {
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if (e_fmr->fmr_max_pages > MAX_RPAGES) {
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rereg_1_hcall = 0;
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rereg_3_hcall = 1;
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}
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