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[media] v4l2-ioctl: simplify debug code
The core debug code can now be simplified since all the write-only ioctls are now const and will not modify the data they pass to the drivers. So instead of logging write-only ioctls before the driver is called this can now be done afterwards, which is cleaner when it comes to error reporting as well. This also fixes a logic error in the debugging code where there was one 'else' too many. Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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@ -2155,11 +2155,6 @@ static long __video_do_ioctl(struct file *file,
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}
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write_only = _IOC_DIR(cmd) == _IOC_WRITE;
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if (write_only && debug > V4L2_DEBUG_IOCTL) {
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v4l_printk_ioctl(video_device_node_name(vfd), cmd);
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pr_cont(": ");
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info->debug(arg, write_only);
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}
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if (info->flags & INFO_FL_STD) {
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typedef int (*vidioc_op)(struct file *file, void *fh, void *p);
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const void *p = vfd->ioctl_ops;
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@ -2178,16 +2173,10 @@ static long __video_do_ioctl(struct file *file,
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done:
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if (debug) {
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if (write_only && debug > V4L2_DEBUG_IOCTL) {
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if (ret < 0)
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printk(KERN_DEBUG "%s: error %ld\n",
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video_device_node_name(vfd), ret);
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return ret;
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}
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v4l_printk_ioctl(video_device_node_name(vfd), cmd);
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if (ret < 0)
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pr_cont(": error %ld\n", ret);
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else if (debug == V4L2_DEBUG_IOCTL)
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pr_cont(": error %ld", ret);
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if (debug == V4L2_DEBUG_IOCTL)
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pr_cont("\n");
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else if (_IOC_DIR(cmd) == _IOC_NONE)
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info->debug(arg, write_only);
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