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workqueue: add delayed_work->wq to simplify reentrancy handling
To avoid executing the same work item from multiple CPUs concurrently, a work_struct records the last pool it was on in its ->data so that, on the next queueing, the pool can be queried to determine whether the work item is still executing or not. A delayed_work goes through timer before actually being queued on the target workqueue and the timer needs to know the target workqueue and CPU. This is currently achieved by modifying delayed_work->work.data such that it points to the cwq which points to the target workqueue and the last CPU the work item was on. __queue_delayed_work() extracts the last CPU from delayed_work->work.data and then combines it with the target workqueue to create new work.data. The only thing this rather ugly hack achieves is encoding the target workqueue into delayed_work->work.data without using a separate field, which could be a trade off one can make; unfortunately, this entangles work->data management between regular workqueue and delayed_work code by setting cwq pointer before the work item is actually queued and becomes a hindrance for further improvements of work->data handling. This can be easily made sane by adding a target workqueue field to delayed_work. While delayed_work is used widely in the kernel and this does make it a bit larger (<5%), I think this is the right trade-off especially given the prospect of much saner handling of work->data which currently involves quite tricky memory barrier dancing, and don't expect to see any measureable effect. Add delayed_work->wq and drop the delayed_work->work.data overloading. tj: Rewrote the description. Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Tejun Heo <tj@kernel.org>
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@ -109,6 +109,9 @@ struct work_struct {
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struct delayed_work {
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struct work_struct work;
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struct timer_list timer;
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/* target workqueue and CPU ->timer uses to queue ->work */
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struct workqueue_struct *wq;
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int cpu;
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};
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@ -1339,10 +1339,9 @@ EXPORT_SYMBOL_GPL(queue_work);
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void delayed_work_timer_fn(unsigned long __data)
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{
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struct delayed_work *dwork = (struct delayed_work *)__data;
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struct cpu_workqueue_struct *cwq = get_work_cwq(&dwork->work);
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/* should have been called from irqsafe timer with irq already off */
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__queue_work(dwork->cpu, cwq->wq, &dwork->work);
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__queue_work(dwork->cpu, dwork->wq, &dwork->work);
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}
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EXPORT_SYMBOL_GPL(delayed_work_timer_fn);
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@ -1351,7 +1350,6 @@ static void __queue_delayed_work(int cpu, struct workqueue_struct *wq,
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{
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struct timer_list *timer = &dwork->timer;
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struct work_struct *work = &dwork->work;
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unsigned int lcpu;
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WARN_ON_ONCE(timer->function != delayed_work_timer_fn ||
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timer->data != (unsigned long)dwork);
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@ -1371,30 +1369,7 @@ static void __queue_delayed_work(int cpu, struct workqueue_struct *wq,
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timer_stats_timer_set_start_info(&dwork->timer);
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/*
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* This stores cwq for the moment, for the timer_fn. Note that the
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* work's pool is preserved to allow reentrance detection for
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* delayed works.
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*/
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if (!(wq->flags & WQ_UNBOUND)) {
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struct worker_pool *pool = get_work_pool(work);
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/*
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* If we cannot get the last pool from @work directly,
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* select the last CPU such that it avoids unnecessarily
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* triggering non-reentrancy check in __queue_work().
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*/
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lcpu = cpu;
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if (pool)
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lcpu = pool->cpu;
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if (lcpu == WORK_CPU_UNBOUND)
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lcpu = raw_smp_processor_id();
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} else {
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lcpu = WORK_CPU_UNBOUND;
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}
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set_work_cwq(work, get_cwq(lcpu, wq), 0);
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dwork->wq = wq;
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dwork->cpu = cpu;
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timer->expires = jiffies + delay;
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@ -2944,8 +2919,7 @@ bool flush_delayed_work(struct delayed_work *dwork)
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{
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local_irq_disable();
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if (del_timer_sync(&dwork->timer))
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__queue_work(dwork->cpu,
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get_work_cwq(&dwork->work)->wq, &dwork->work);
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__queue_work(dwork->cpu, dwork->wq, &dwork->work);
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local_irq_enable();
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return flush_work(&dwork->work);
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}
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