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[media] coda: make seq_end_work optional
In preparation for CODA9 JPEG support, which doesn't have to call SEQ_END on the BIT processor. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Kamil Debski <k.debski@samsung.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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@ -921,7 +921,8 @@ static void coda_pic_run_work(struct work_struct *work)
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ctx->ops->finish_run(ctx);
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}
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if (ctx->aborting || (!ctx->streamon_cap && !ctx->streamon_out))
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if ((ctx->aborting || (!ctx->streamon_cap && !ctx->streamon_out)) &&
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ctx->ops->seq_end_work)
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queue_work(dev->workqueue, &ctx->seq_end_work);
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mutex_unlock(&dev->coda_mutex);
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@ -1627,7 +1628,8 @@ static int coda_open(struct file *file)
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ctx->ops = ctx->cvd->ops;
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init_completion(&ctx->completion);
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INIT_WORK(&ctx->pic_run_work, coda_pic_run_work);
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INIT_WORK(&ctx->seq_end_work, ctx->ops->seq_end_work);
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if (ctx->ops->seq_end_work)
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INIT_WORK(&ctx->seq_end_work, ctx->ops->seq_end_work);
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v4l2_fh_init(&ctx->fh, video_devdata(file));
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file->private_data = &ctx->fh;
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v4l2_fh_add(&ctx->fh);
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@ -1748,7 +1750,7 @@ static int coda_release(struct file *file)
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v4l2_m2m_ctx_release(ctx->fh.m2m_ctx);
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/* In case the instance was not running, we still need to call SEQ_END */
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if (ctx->initialized) {
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if (ctx->initialized && ctx->ops->seq_end_work) {
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queue_work(dev->workqueue, &ctx->seq_end_work);
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flush_work(&ctx->seq_end_work);
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}
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