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[media] coda: drop dma_sync_single_for_device in coda_bitstream_queue
Issuing a cache flush for the whole bitstream buffer is not optimal in the first place when only a part of it was written. But given that the buffer is mapped in writecombine mode, it is not needed at all. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Tested-by: Ian Molton <imolton@ad-holdings.co.uk> Signed-off-by: Kamil Debski <k.debski@samsung.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
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@ -181,10 +181,6 @@ static int coda_bitstream_queue(struct coda_ctx *ctx,
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if (n < src_size)
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return -ENOSPC;
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dma_sync_single_for_device(&ctx->dev->plat_dev->dev,
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ctx->bitstream.paddr, ctx->bitstream.size,
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DMA_TO_DEVICE);
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src_buf->v4l2_buf.sequence = ctx->qsequence++;
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return 0;
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