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Input: drivers/input/joystick - don't access dev->private directly
Use input_get_drvdata() and input_set_drvdata() instead. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
parent
40b9b0b82e
commit
8715c1cfad
@ -241,7 +241,7 @@ static void a3d_adc_close(struct gameport *gameport)
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static int a3d_open(struct input_dev *dev)
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{
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struct a3d *a3d = dev->private;
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struct a3d *a3d = input_get_drvdata(dev);
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gameport_start_polling(a3d->gameport);
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return 0;
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@ -253,7 +253,7 @@ static int a3d_open(struct input_dev *dev)
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static void a3d_close(struct input_dev *dev)
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{
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struct a3d *a3d = dev->private;
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struct a3d *a3d = input_get_drvdata(dev);
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gameport_stop_polling(a3d->gameport);
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}
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@ -315,10 +315,11 @@ static int a3d_connect(struct gameport *gameport, struct gameport_driver *drv)
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input_dev->id.product = a3d->mode;
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input_dev->id.version = 0x0100;
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input_dev->cdev.dev = &gameport->dev;
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input_dev->private = a3d;
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input_dev->open = a3d_open;
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input_dev->close = a3d_close;
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input_set_drvdata(input_dev, a3d);
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if (a3d->mode == A3D_MODE_PXL) {
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int axes[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER };
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@ -290,7 +290,7 @@ static void adi_poll(struct gameport *gameport)
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static int adi_open(struct input_dev *dev)
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{
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struct adi_port *port = dev->private;
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struct adi_port *port = input_get_drvdata(dev);
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gameport_start_polling(port->gameport);
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return 0;
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@ -302,7 +302,7 @@ static int adi_open(struct input_dev *dev)
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static void adi_close(struct input_dev *dev)
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{
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struct adi_port *port = dev->private;
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struct adi_port *port = input_get_drvdata(dev);
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gameport_stop_polling(port->gameport);
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}
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@ -425,7 +425,8 @@ static int adi_init_input(struct adi *adi, struct adi_port *port, int half)
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input_dev->id.product = adi->id;
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input_dev->id.version = 0x0100;
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input_dev->cdev.dev = &port->gameport->dev;
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input_dev->private = port;
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input_set_drvdata(input_dev, port);
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input_dev->open = adi_open;
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input_dev->close = adi_close;
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@ -343,7 +343,7 @@ static void analog_poll(struct gameport *gameport)
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static int analog_open(struct input_dev *dev)
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{
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struct analog_port *port = dev->private;
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struct analog_port *port = input_get_drvdata(dev);
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gameport_start_polling(port->gameport);
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return 0;
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@ -355,7 +355,7 @@ static int analog_open(struct input_dev *dev)
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static void analog_close(struct input_dev *dev)
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{
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struct analog_port *port = dev->private;
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struct analog_port *port = input_get_drvdata(dev);
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gameport_stop_polling(port->gameport);
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}
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@ -450,9 +450,11 @@ static int analog_init_device(struct analog_port *port, struct analog *analog, i
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input_dev->id.product = analog->mask >> 4;
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input_dev->id.version = 0x0100;
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input_set_drvdata(input_dev, port);
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input_dev->open = analog_open;
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input_dev->close = analog_close;
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input_dev->private = port;
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input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
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for (i = j = 0; i < 4; i++)
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@ -142,7 +142,7 @@ static void cobra_poll(struct gameport *gameport)
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static int cobra_open(struct input_dev *dev)
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{
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struct cobra *cobra = dev->private;
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struct cobra *cobra = input_get_drvdata(dev);
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gameport_start_polling(cobra->gameport);
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return 0;
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@ -150,7 +150,7 @@ static int cobra_open(struct input_dev *dev)
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static void cobra_close(struct input_dev *dev)
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{
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struct cobra *cobra = dev->private;
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struct cobra *cobra = input_get_drvdata(dev);
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gameport_stop_polling(cobra->gameport);
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}
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@ -212,7 +212,8 @@ static int cobra_connect(struct gameport *gameport, struct gameport_driver *drv)
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input_dev->id.product = 0x0008;
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input_dev->id.version = 0x0100;
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input_dev->cdev.dev = &gameport->dev;
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input_dev->private = cobra;
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input_set_drvdata(input_dev, cobra);
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input_dev->open = cobra_open;
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input_dev->close = cobra_close;
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@ -518,7 +518,7 @@ static void db9_timer(unsigned long private)
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static int db9_open(struct input_dev *dev)
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{
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struct db9 *db9 = dev->private;
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struct db9 *db9 = input_get_drvdata(dev);
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struct parport *port = db9->pd->port;
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int err;
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@ -542,7 +542,7 @@ static int db9_open(struct input_dev *dev)
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static void db9_close(struct input_dev *dev)
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{
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struct db9 *db9 = dev->private;
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struct db9 *db9 = input_get_drvdata(dev);
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struct parport *port = db9->pd->port;
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mutex_lock(&db9->mutex);
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@ -625,7 +625,8 @@ static struct db9 __init *db9_probe(int parport, int mode)
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input_dev->id.vendor = 0x0002;
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input_dev->id.product = mode;
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input_dev->id.version = 0x0100;
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input_dev->private = db9;
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input_set_drvdata(input_dev, db9);
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input_dev->open = db9_open;
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input_dev->close = db9_close;
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@ -591,7 +591,7 @@ static void gc_timer(unsigned long private)
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static int gc_open(struct input_dev *dev)
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{
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struct gc *gc = dev->private;
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struct gc *gc = input_get_drvdata(dev);
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int err;
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err = mutex_lock_interruptible(&gc->mutex);
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@ -610,7 +610,7 @@ static int gc_open(struct input_dev *dev)
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static void gc_close(struct input_dev *dev)
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{
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struct gc *gc = dev->private;
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struct gc *gc = input_get_drvdata(dev);
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mutex_lock(&gc->mutex);
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if (!--gc->used) {
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@ -646,7 +646,8 @@ static int __init gc_setup_pad(struct gc *gc, int idx, int pad_type)
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input_dev->id.vendor = 0x0001;
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input_dev->id.product = pad_type;
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input_dev->id.version = 0x0100;
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input_dev->private = gc;
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input_set_drvdata(input_dev, gc);
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input_dev->open = gc_open;
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input_dev->close = gc_close;
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@ -220,7 +220,7 @@ static void gf2k_poll(struct gameport *gameport)
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static int gf2k_open(struct input_dev *dev)
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{
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struct gf2k *gf2k = dev->private;
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struct gf2k *gf2k = input_get_drvdata(dev);
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gameport_start_polling(gf2k->gameport);
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return 0;
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@ -228,7 +228,7 @@ static int gf2k_open(struct input_dev *dev)
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static void gf2k_close(struct input_dev *dev)
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{
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struct gf2k *gf2k = dev->private;
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struct gf2k *gf2k = input_get_drvdata(dev);
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gameport_stop_polling(gf2k->gameport);
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}
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@ -309,10 +309,12 @@ static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv)
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input_dev->id.product = gf2k->id;
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input_dev->id.version = 0x0100;
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input_dev->cdev.dev = &gameport->dev;
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input_dev->private = gf2k;
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input_set_drvdata(input_dev, gf2k);
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input_dev->open = gf2k_open;
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input_dev->close = gf2k_close;
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input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
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for (i = 0; i < gf2k_axes[gf2k->id]; i++)
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@ -285,7 +285,7 @@ static void grip_poll(struct gameport *gameport)
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static int grip_open(struct input_dev *dev)
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{
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struct grip *grip = dev->private;
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struct grip *grip = input_get_drvdata(dev);
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gameport_start_polling(grip->gameport);
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return 0;
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@ -293,7 +293,7 @@ static int grip_open(struct input_dev *dev)
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static void grip_close(struct input_dev *dev)
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{
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struct grip *grip = dev->private;
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struct grip *grip = input_get_drvdata(dev);
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gameport_stop_polling(grip->gameport);
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}
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@ -364,7 +364,8 @@ static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
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input_dev->id.product = grip->mode[i];
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input_dev->id.version = 0x0100;
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input_dev->cdev.dev = &gameport->dev;
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input_dev->private = grip;
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input_set_drvdata(input_dev, grip);
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input_dev->open = grip_open;
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input_dev->close = grip_close;
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@ -562,7 +562,7 @@ static void grip_poll(struct gameport *gameport)
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static int grip_open(struct input_dev *dev)
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{
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struct grip_mp *grip = dev->private;
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struct grip_mp *grip = input_get_drvdata(dev);
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gameport_start_polling(grip->gameport);
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return 0;
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@ -574,9 +574,9 @@ static int grip_open(struct input_dev *dev)
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static void grip_close(struct input_dev *dev)
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{
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struct grip_mp *grip = dev->private;
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struct grip_mp *grip = input_get_drvdata(dev);
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gameport_start_polling(grip->gameport);
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gameport_stop_polling(grip->gameport);
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}
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/*
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@ -600,7 +600,8 @@ static int register_slot(int slot, struct grip_mp *grip)
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input_dev->id.product = 0x0100 + port->mode;
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input_dev->id.version = 0x0100;
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input_dev->cdev.dev = &grip->gameport->dev;
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input_dev->private = grip;
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input_set_drvdata(input_dev, grip);
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input_dev->open = grip_open;
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input_dev->close = grip_close;
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@ -156,7 +156,7 @@ static void guillemot_poll(struct gameport *gameport)
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static int guillemot_open(struct input_dev *dev)
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{
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struct guillemot *guillemot = dev->private;
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struct guillemot *guillemot = input_get_drvdata(dev);
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gameport_start_polling(guillemot->gameport);
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return 0;
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@ -168,7 +168,7 @@ static int guillemot_open(struct input_dev *dev)
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static void guillemot_close(struct input_dev *dev)
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{
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struct guillemot *guillemot = dev->private;
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struct guillemot *guillemot = input_get_drvdata(dev);
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gameport_stop_polling(guillemot->gameport);
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}
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@ -232,7 +232,8 @@ static int guillemot_connect(struct gameport *gameport, struct gameport_driver *
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input_dev->id.product = guillemot_type[i].id;
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input_dev->id.version = (int)data[14] << 8 | data[15];
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input_dev->cdev.dev = &gameport->dev;
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input_dev->private = guillemot;
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input_set_drvdata(input_dev, guillemot);
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input_dev->open = guillemot_open;
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input_dev->close = guillemot_close;
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@ -185,7 +185,7 @@ static void interact_poll(struct gameport *gameport)
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static int interact_open(struct input_dev *dev)
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{
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struct interact *interact = dev->private;
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struct interact *interact = input_get_drvdata(dev);
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gameport_start_polling(interact->gameport);
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return 0;
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@ -197,7 +197,7 @@ static int interact_open(struct input_dev *dev)
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static void interact_close(struct input_dev *dev)
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{
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struct interact *interact = dev->private;
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struct interact *interact = input_get_drvdata(dev);
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gameport_stop_polling(interact->gameport);
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}
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@ -262,7 +262,8 @@ static int interact_connect(struct gameport *gameport, struct gameport_driver *d
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input_dev->id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
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input_dev->id.product = interact_type[i].id;
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input_dev->id.version = 0x0100;
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input_dev->private = interact;
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input_set_drvdata(input_dev, interact);
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input_dev->open = interact_open;
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input_dev->close = interact_close;
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@ -169,7 +169,6 @@ static int magellan_connect(struct serio *serio, struct serio_driver *drv)
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input_dev->id.product = 0x0001;
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input_dev->id.version = 0x0100;
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input_dev->cdev.dev = &serio->dev;
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input_dev->private = magellan;
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input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
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@ -509,7 +509,7 @@ static void sw_poll(struct gameport *gameport)
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static int sw_open(struct input_dev *dev)
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{
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struct sw *sw = dev->private;
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struct sw *sw = input_get_drvdata(dev);
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gameport_start_polling(sw->gameport);
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return 0;
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@ -517,7 +517,7 @@ static int sw_open(struct input_dev *dev)
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static void sw_close(struct input_dev *dev)
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{
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struct sw *sw = dev->private;
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struct sw *sw = input_get_drvdata(dev);
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gameport_stop_polling(sw->gameport);
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}
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@ -752,7 +752,8 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
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input_dev->id.product = sw->type;
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input_dev->id.version = 0x0100;
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input_dev->cdev.dev = &gameport->dev;
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input_dev->private = sw;
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input_set_drvdata(input_dev, sw);
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input_dev->open = sw_open;
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input_dev->close = sw_close;
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@ -227,7 +227,6 @@ static int spaceball_connect(struct serio *serio, struct serio_driver *drv)
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input_dev->id.product = id;
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input_dev->id.version = 0x0100;
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input_dev->cdev.dev = &serio->dev;
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input_dev->private = spaceball;
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input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
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@ -184,7 +184,6 @@ static int spaceorb_connect(struct serio *serio, struct serio_driver *drv)
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input_dev->id.product = 0x0001;
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input_dev->id.version = 0x0100;
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input_dev->cdev.dev = &serio->dev;
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input_dev->private = spaceorb;
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input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
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@ -155,7 +155,6 @@ static int stinger_connect(struct serio *serio, struct serio_driver *drv)
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input_dev->id.product = 0x0001;
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input_dev->id.version = 0x0100;
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input_dev->cdev.dev = &serio->dev;
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input_dev->private = stinger;
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input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
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input_dev->keybit[LONG(BTN_A)] = BIT(BTN_A) | BIT(BTN_B) | BIT(BTN_C) | BIT(BTN_X) |
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@ -265,7 +265,7 @@ static void tmdc_poll(struct gameport *gameport)
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static int tmdc_open(struct input_dev *dev)
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{
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struct tmdc *tmdc = dev->private;
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struct tmdc *tmdc = input_get_drvdata(dev);
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gameport_start_polling(tmdc->gameport);
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return 0;
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@ -273,7 +273,7 @@ static int tmdc_open(struct input_dev *dev)
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static void tmdc_close(struct input_dev *dev)
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{
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struct tmdc *tmdc = dev->private;
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struct tmdc *tmdc = input_get_drvdata(dev);
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gameport_stop_polling(tmdc->gameport);
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}
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@ -327,7 +327,8 @@ static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data)
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input_dev->id.product = model->id;
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input_dev->id.version = 0x0100;
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input_dev->cdev.dev = &tmdc->gameport->dev;
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input_dev->private = tmdc;
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input_set_drvdata(input_dev, tmdc);
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input_dev->open = tmdc_open;
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input_dev->close = tmdc_close;
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@ -122,7 +122,7 @@ static void tgfx_timer(unsigned long private)
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static int tgfx_open(struct input_dev *dev)
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{
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struct tgfx *tgfx = dev->private;
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struct tgfx *tgfx = input_get_drvdata(dev);
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int err;
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err = mutex_lock_interruptible(&tgfx->sem);
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@ -141,7 +141,7 @@ static int tgfx_open(struct input_dev *dev)
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||||
static void tgfx_close(struct input_dev *dev)
|
||||
{
|
||||
struct tgfx *tgfx = dev->private;
|
||||
struct tgfx *tgfx = input_get_drvdata(dev);
|
||||
|
||||
mutex_lock(&tgfx->sem);
|
||||
if (!--tgfx->used) {
|
||||
@ -224,7 +224,8 @@ static struct tgfx __init *tgfx_probe(int parport, int *n_buttons, int n_devs)
|
||||
input_dev->id.product = n_buttons[i];
|
||||
input_dev->id.version = 0x0100;
|
||||
|
||||
input_dev->private = tgfx;
|
||||
input_set_drvdata(input_dev, tgfx);
|
||||
|
||||
input_dev->open = tgfx_open;
|
||||
input_dev->close = tgfx_close;
|
||||
|
||||
|
@ -206,7 +206,6 @@ static int twidjoy_connect(struct serio *serio, struct serio_driver *drv)
|
||||
input_dev->id.product = 0x0001;
|
||||
input_dev->id.version = 0x0100;
|
||||
input_dev->cdev.dev = &serio->dev;
|
||||
input_dev->private = twidjoy;
|
||||
|
||||
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
|
||||
input_dev->absbit[0] = BIT(ABS_X) | BIT(ABS_Y);
|
||||
|
@ -161,7 +161,6 @@ static int warrior_connect(struct serio *serio, struct serio_driver *drv)
|
||||
input_dev->id.product = 0x0001;
|
||||
input_dev->id.version = 0x0100;
|
||||
input_dev->cdev.dev = &serio->dev;
|
||||
input_dev->private = warrior;
|
||||
|
||||
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_REL) | BIT(EV_ABS);
|
||||
input_dev->keybit[LONG(BTN_TRIGGER)] = BIT(BTN_TRIGGER) | BIT(BTN_THUMB) | BIT(BTN_TOP) | BIT(BTN_TOP2);
|
||||
|
Loading…
Reference in New Issue
Block a user