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NLM: have server-side RPC clients default to soft RPC tasks
Now that it no longer does an RPC ping, lockd always ends up queueing an RPC task for the GRANT_MSG callback. But, it also requeues the block for later attempts. Since these are hard RPC tasks, if the client we're calling back goes unresponsive the GRANT_MSG callbacks can stack up in the RPC queue. Fix this by making server-side RPC clients default to soft RPC tasks. lockd requeues the block anyway, so this should be OK. Signed-off-by: Jeff Layton <jlayton@redhat.com> Signed-off-by: J. Bruce Fields <bfields@citi.umich.edu>
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@ -243,11 +243,18 @@ nlm_bind_host(struct nlm_host *host)
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.program = &nlm_program,
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.version = host->h_version,
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.authflavor = RPC_AUTH_UNIX,
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.flags = (RPC_CLNT_CREATE_HARDRTRY |
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RPC_CLNT_CREATE_NOPING |
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.flags = (RPC_CLNT_CREATE_NOPING |
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RPC_CLNT_CREATE_AUTOBIND),
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};
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/*
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* lockd retries server side blocks automatically so we want
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* those to be soft RPC calls. Client side calls need to be
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* hard RPC tasks.
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*/
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if (!host->h_server)
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args.flags |= RPC_CLNT_CREATE_HARDRTRY;
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clnt = rpc_create(&args);
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if (!IS_ERR(clnt))
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host->h_rpcclnt = clnt;
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