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ASoC: wm_adsp: Put DSP into low power state between loading and running
Between when we load the DSP and when it actually starts running put the core into a lower power state where the memory is retained but nothing is clocked. Signed-off-by: Charles Keepax <ckeepax@opensource.wolfsonmicro.com> Signed-off-by: Mark Brown <broonie@kernel.org>
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@ -2259,6 +2259,11 @@ static void wm_adsp2_boot_work(struct work_struct *work)
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mutex_lock(&dsp->pwr_lock);
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ret = regmap_update_bits(dsp->regmap, dsp->base + ADSP2_CONTROL,
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ADSP2_MEM_ENA, ADSP2_MEM_ENA);
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if (ret != 0)
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goto err_mutex;
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ret = wm_adsp2_ena(dsp);
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if (ret != 0)
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goto err_mutex;
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@ -2282,6 +2287,12 @@ static void wm_adsp2_boot_work(struct work_struct *work)
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dsp->booted = true;
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/* Turn DSP back off until we are ready to run */
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ret = regmap_update_bits(dsp->regmap, dsp->base + ADSP2_CONTROL,
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ADSP2_SYS_ENA, 0);
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if (ret != 0)
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goto err_ena;
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mutex_unlock(&dsp->pwr_lock);
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return;
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@ -2344,6 +2355,10 @@ int wm_adsp2_event(struct snd_soc_dapm_widget *w,
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if (!dsp->booted)
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return -EIO;
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ret = wm_adsp2_ena(dsp);
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if (ret != 0)
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goto err;
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/* Sync set controls */
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ret = wm_coeff_sync_controls(dsp);
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if (ret != 0)
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@ -2382,7 +2397,8 @@ int wm_adsp2_event(struct snd_soc_dapm_widget *w,
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dsp->booted = false;
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regmap_update_bits(dsp->regmap, dsp->base + ADSP2_CONTROL,
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ADSP2_CORE_ENA | ADSP2_START, 0);
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ADSP2_MEM_ENA | ADSP2_CORE_ENA | ADSP2_START,
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0);
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/* Make sure DMAs are quiesced */
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regmap_write(dsp->regmap, dsp->base + ADSP2_RDMA_CONFIG_1, 0);
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