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drm/vc4: Start using u64_to_user_ptr.
Chris Wilson pointed out this little cleanup in a review of new code, so let's fix up the code I was copying from. Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20170725182718.31468-1-eric@anholt.net Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -119,7 +119,7 @@ vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
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bo_state[i].size = vc4_bo->base.base.size;
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}
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if (copy_to_user((void __user *)(uintptr_t)get_state->bo,
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if (copy_to_user(u64_to_user_ptr(get_state->bo),
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bo_state,
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state->bo_count * sizeof(*bo_state)))
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ret = -EFAULT;
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@ -678,8 +678,7 @@ vc4_cl_lookup_bos(struct drm_device *dev,
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goto fail;
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}
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if (copy_from_user(handles,
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(void __user *)(uintptr_t)args->bo_handles,
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if (copy_from_user(handles, u64_to_user_ptr(args->bo_handles),
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exec->bo_count * sizeof(uint32_t))) {
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ret = -EFAULT;
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DRM_ERROR("Failed to copy in GEM handles\n");
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@ -755,21 +754,21 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
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exec->shader_state_size = args->shader_rec_count;
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if (copy_from_user(bin,
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(void __user *)(uintptr_t)args->bin_cl,
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u64_to_user_ptr(args->bin_cl),
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args->bin_cl_size)) {
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ret = -EFAULT;
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goto fail;
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}
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if (copy_from_user(exec->shader_rec_u,
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(void __user *)(uintptr_t)args->shader_rec,
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u64_to_user_ptr(args->shader_rec),
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args->shader_rec_size)) {
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ret = -EFAULT;
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goto fail;
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}
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if (copy_from_user(exec->uniforms_u,
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(void __user *)(uintptr_t)args->uniforms,
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u64_to_user_ptr(args->uniforms),
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args->uniforms_size)) {
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ret = -EFAULT;
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goto fail;
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