team: use a larger struct for mac address

IPv6 tunnels use sizeof(struct in6_addr) as dev->addr_len,
but in many places especially bonding, we use struct sockaddr
to copy and set mac addr, this could lead to stack out-of-bounds
access.

Fix it by using a larger address storage like bonding.

Reported-by: Andrey Konovalov <andreyknvl@google.com>
Cc: Jiri Pirko <jiri@resnulli.us>
Signed-off-by: Cong Wang <xiyou.wangcong@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
WANG Cong 2017-07-26 15:22:07 -07:00 committed by David S. Miller
parent 0254e0c632
commit 996f6e12cf

View File

@ -60,11 +60,11 @@ static struct team_port *team_port_get_rtnl(const struct net_device *dev)
static int __set_port_dev_addr(struct net_device *port_dev, static int __set_port_dev_addr(struct net_device *port_dev,
const unsigned char *dev_addr) const unsigned char *dev_addr)
{ {
struct sockaddr addr; struct sockaddr_storage addr;
memcpy(addr.sa_data, dev_addr, port_dev->addr_len); memcpy(addr.__data, dev_addr, port_dev->addr_len);
addr.sa_family = port_dev->type; addr.ss_family = port_dev->type;
return dev_set_mac_address(port_dev, &addr); return dev_set_mac_address(port_dev, (struct sockaddr *)&addr);
} }
static int team_port_set_orig_dev_addr(struct team_port *port) static int team_port_set_orig_dev_addr(struct team_port *port)