V4L/DVB (9943): v4l2: document video_device.

Add the missing video_device documentation to v4l2-framework.txt.

Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
This commit is contained in:
Hans Verkuil 2008-12-19 10:20:22 -03:00 committed by Mauro Carvalho Chehab
parent 806e5b7cfa
commit a47ddf1425

View File

@ -86,6 +86,9 @@ to v4l2_dev. Registration will also set v4l2_dev->name to a value derived from
dev (driver name followed by the bus_id, to be precise). You may change the dev (driver name followed by the bus_id, to be precise). You may change the
name after registration if you want. name after registration if you want.
The first 'dev' argument is normally the struct device pointer of a pci_dev,
usb_device or platform_device.
You unregister with: You unregister with:
v4l2_device_unregister(struct v4l2_device *v4l2_dev); v4l2_device_unregister(struct v4l2_device *v4l2_dev);
@ -359,4 +362,159 @@ Both functions return NULL if something went wrong.
struct video_device struct video_device
------------------- -------------------
Not yet documented. The actual device nodes in the /dev directory are created using the
video_device struct (v4l2-dev.h). This struct can either be allocated
dynamically or embedded in a larger struct.
To allocate it dynamically use:
struct video_device *vdev = video_device_alloc();
if (vdev == NULL)
return -ENOMEM;
vdev->release = video_device_release;
If you embed it in a larger struct, then you must set the release()
callback to your own function:
struct video_device *vdev = &my_vdev->vdev;
vdev->release = my_vdev_release;
The release callback must be set and it is called when the last user
of the video device exits.
The default video_device_release() callback just calls kfree to free the
allocated memory.
You should also set these fields:
- parent: set to the parent device (same device as was used to register
v4l2_device).
- name: set to something descriptive and unique.
- fops: set to the file_operations struct.
- ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance
(highly recommended to use this and it might become compulsory in the
future!), then set this to your v4l2_ioctl_ops struct.
If you use v4l2_ioctl_ops, then you should set .unlocked_ioctl to
__video_ioctl2 or .ioctl to video_ioctl2 in your file_operations struct.
video_device registration
-------------------------
Next you register the video device: this will create the character device
for you.
err = video_register_device(vdev, VFL_TYPE_GRABBER, -1);
if (err) {
video_device_release(vdev); // or kfree(my_vdev);
return err;
}
Which device is registered depends on the type argument. The following
types exist:
VFL_TYPE_GRABBER: videoX for video input/output devices
VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext)
VFL_TYPE_RADIO: radioX for radio tuners
VFL_TYPE_VTX: vtxX for teletext devices (deprecated, don't use)
The last argument gives you a certain amount of control over the device
kernel number used (i.e. the X in videoX). Normally you will pass -1 to
let the v4l2 framework pick the first free number. But if a driver creates
many devices, then it can be useful to have different video devices in
separate ranges. For example, video capture devices start at 0, video
output devices start at 16.
So you can use the last argument to specify a minimum kernel number and
the v4l2 framework will try to pick the first free number that is equal
or higher to what you passed. If that fails, then it will just pick the
first free number.
Whenever a device node is created some attributes are also created for you.
If you look in /sys/class/video4linux you see the devices. Go into e.g.
video0 and you will see 'name' and 'index' attributes. The 'name' attribute
is the 'name' field of the video_device struct. The 'index' attribute is
a device node index that can be assigned by the driver, or that is calculated
for you.
If you call video_register_device(), then the index is just increased by
1 for each device node you register. The first video device node you register
always starts off with 0.
Alternatively you can call video_register_device_index() which is identical
to video_register_device(), but with an extra index argument. Here you can
pass a specific index value (between 0 and 31) that should be used.
Users can setup udev rules that utilize the index attribute to make fancy
device names (e.g. 'mpegX' for MPEG video capture device nodes).
After the device was successfully registered, then you can use these fields:
- vfl_type: the device type passed to video_register_device.
- minor: the assigned device minor number.
- num: the device kernel number (i.e. the X in videoX).
- index: the device index number (calculated or set explicitly using
video_register_device_index).
If the registration failed, then you need to call video_device_release()
to free the allocated video_device struct, or free your own struct if the
video_device was embedded in it. The vdev->release() callback will never
be called if the registration failed, nor should you ever attempt to
unregister the device if the registration failed.
video_device cleanup
--------------------
When the video device nodes have to be removed, either during the unload
of the driver or because the USB device was disconnected, then you should
unregister them:
video_unregister_device(vdev);
This will remove the device nodes from sysfs (causing udev to remove them
from /dev).
After video_unregister_device() returns no new opens can be done.
However, in the case of USB devices some application might still have one
of these device nodes open. You should block all new accesses to read,
write, poll, etc. except possibly for certain ioctl operations like
queueing buffers.
When the last user of the video device node exits, then the vdev->release()
callback is called and you can do the final cleanup there.
video_device helper functions
-----------------------------
There are a few useful helper functions:
You can set/get driver private data in the video_device struct using:
void *video_get_drvdata(struct video_device *dev);
void video_set_drvdata(struct video_device *dev, void *data);
Note that you can safely call video_set_drvdata() before calling
video_register_device().
And this function:
struct video_device *video_devdata(struct file *file);
returns the video_device belonging to the file struct.
The final helper function combines video_get_drvdata with
video_devdata:
void *video_drvdata(struct file *file);
You can go from a video_device struct to the v4l2_device struct using:
struct v4l2_device *v4l2_dev = dev_get_drvdata(vdev->parent);