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md/bitmap: fix calculation of 'chunks' - missing shift.
commit 61a0d80c
"md/bitmap: discard CHUNK_BLOCK_SHIFT macro"
replaced CHUNK_BLOCK_RATIO() by the same text that was
replacing CHUNK_BLOCK_SHIFT() - which is clearly wrong.
The result is that 'chunks' is often too small by 1,
which can sometimes result in a crash (not sure how).
So use the correct replacement, and get rid of CHUNK_BLOCK_RATIO
which is no longe used.
Reported-by: Karl Newman <siliconfiend@gmail.com>
Tested-by: Karl Newman <siliconfiend@gmail.com>
Signed-off-by: NeilBrown <neilb@suse.de>
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b16b1b6cd0
@ -1727,8 +1727,7 @@ int bitmap_create(struct mddev *mddev)
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bitmap->chunkshift = (ffz(~mddev->bitmap_info.chunksize)
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- BITMAP_BLOCK_SHIFT);
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/* now that chunksize and chunkshift are set, we can use these macros */
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chunks = (blocks + bitmap->chunkshift - 1) >>
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chunks = (blocks + (1 << bitmap->chunkshift) - 1) >>
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bitmap->chunkshift;
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pages = (chunks + PAGE_COUNTER_RATIO - 1) / PAGE_COUNTER_RATIO;
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@ -101,9 +101,6 @@ typedef __u16 bitmap_counter_t;
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#define BITMAP_BLOCK_SHIFT 9
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/* how many blocks per chunk? (this is variable) */
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#define CHUNK_BLOCK_RATIO(bitmap) ((bitmap)->mddev->bitmap_info.chunksize >> BITMAP_BLOCK_SHIFT)
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#endif
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/*
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