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PM: video drivers and PM_EVENT_PRETHAW
Video drivers which explicitly test for messages reporting PM_EVENT_FREEZE will now handle PM_EVENT_PRETHAW the same way. Signed-off-by: David Brownell <dbrownell@users.sourceforge.net> Cc: "Rafael J. Wysocki" <rjw@sisk.pl> Cc: Pavel Machek <pavel@ucw.cz> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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b887d2e63c
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@ -2621,25 +2621,28 @@ static int radeon_restore_pci_cfg(struct radeonfb_info *rinfo)
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}
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int radeonfb_pci_suspend(struct pci_dev *pdev, pm_message_t state)
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int radeonfb_pci_suspend(struct pci_dev *pdev, pm_message_t mesg)
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{
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struct fb_info *info = pci_get_drvdata(pdev);
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struct radeonfb_info *rinfo = info->par;
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int i;
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if (state.event == pdev->dev.power.power_state.event)
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if (mesg.event == pdev->dev.power.power_state.event)
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return 0;
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printk(KERN_DEBUG "radeonfb (%s): suspending to state: %d...\n",
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pci_name(pdev), state.event);
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printk(KERN_DEBUG "radeonfb (%s): suspending for event: %d...\n",
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pci_name(pdev), mesg.event);
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/* For suspend-to-disk, we cheat here. We don't suspend anything and
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* let fbcon continue drawing until we are all set. That shouldn't
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* really cause any problem at this point, provided that the wakeup
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* code knows that any state in memory may not match the HW
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*/
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if (state.event == PM_EVENT_FREEZE)
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switch (mesg.event) {
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case PM_EVENT_FREEZE: /* about to take snapshot */
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case PM_EVENT_PRETHAW: /* before restoring snapshot */
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goto done;
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}
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acquire_console_sem();
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@ -2706,7 +2709,7 @@ int radeonfb_pci_suspend(struct pci_dev *pdev, pm_message_t state)
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release_console_sem();
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done:
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pdev->dev.power.power_state = state;
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pdev->dev.power.power_state = mesg;
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return 0;
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}
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@ -1554,15 +1554,17 @@ static struct fb_ops i810fb_ops __devinitdata = {
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/***********************************************************************
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* Power Management *
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***********************************************************************/
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static int i810fb_suspend(struct pci_dev *dev, pm_message_t state)
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static int i810fb_suspend(struct pci_dev *dev, pm_message_t mesg)
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{
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struct fb_info *info = pci_get_drvdata(dev);
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struct i810fb_par *par = info->par;
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par->cur_state = state.event;
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par->cur_state = mesg.event;
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if (state.event == PM_EVENT_FREEZE) {
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dev->dev.power.power_state = state;
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switch (mesg.event) {
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case PM_EVENT_FREEZE:
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case PM_EVENT_PRETHAW:
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dev->dev.power.power_state = mesg;
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return 0;
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}
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@ -1578,7 +1580,7 @@ static int i810fb_suspend(struct pci_dev *dev, pm_message_t state)
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pci_save_state(dev);
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pci_disable_device(dev);
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pci_set_power_state(dev, pci_choose_state(dev, state));
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pci_set_power_state(dev, pci_choose_state(dev, mesg));
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release_console_sem();
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return 0;
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@ -950,24 +950,25 @@ static struct fb_ops nvidia_fb_ops = {
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};
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#ifdef CONFIG_PM
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static int nvidiafb_suspend(struct pci_dev *dev, pm_message_t state)
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static int nvidiafb_suspend(struct pci_dev *dev, pm_message_t mesg)
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{
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struct fb_info *info = pci_get_drvdata(dev);
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struct nvidia_par *par = info->par;
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if (mesg.event == PM_EVENT_PRETHAW)
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mesg.event = PM_EVENT_FREEZE;
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acquire_console_sem();
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par->pm_state = state.event;
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par->pm_state = mesg.event;
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if (state.event == PM_EVENT_FREEZE) {
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dev->dev.power.power_state = state;
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} else {
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if (mesg.event == PM_EVENT_SUSPEND) {
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fb_set_suspend(info, 1);
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nvidiafb_blank(FB_BLANK_POWERDOWN, info);
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nvidia_write_regs(par, &par->SavedReg);
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pci_save_state(dev);
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pci_disable_device(dev);
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pci_set_power_state(dev, pci_choose_state(dev, state));
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pci_set_power_state(dev, pci_choose_state(dev, mesg));
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}
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dev->dev.power.power_state = mesg;
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release_console_sem();
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return 0;
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@ -2323,24 +2323,24 @@ static void __devexit savagefb_remove(struct pci_dev *dev)
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}
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}
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static int savagefb_suspend(struct pci_dev* dev, pm_message_t state)
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static int savagefb_suspend(struct pci_dev *dev, pm_message_t mesg)
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{
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struct fb_info *info = pci_get_drvdata(dev);
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struct savagefb_par *par = info->par;
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DBG("savagefb_suspend");
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par->pm_state = state.event;
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if (mesg.event == PM_EVENT_PRETHAW)
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mesg.event = PM_EVENT_FREEZE;
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par->pm_state = mesg.event;
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dev->dev.power.power_state = mesg;
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/*
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* For PM_EVENT_FREEZE, do not power down so the console
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* can remain active.
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*/
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if (state.event == PM_EVENT_FREEZE) {
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dev->dev.power.power_state = state;
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if (mesg.event == PM_EVENT_FREEZE)
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return 0;
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}
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acquire_console_sem();
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fb_set_suspend(info, 1);
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@ -2353,7 +2353,7 @@ static int savagefb_suspend(struct pci_dev* dev, pm_message_t state)
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savage_disable_mmio(par);
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pci_save_state(dev);
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pci_disable_device(dev);
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pci_set_power_state(dev, pci_choose_state(dev, state));
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pci_set_power_state(dev, pci_choose_state(dev, mesg));
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release_console_sem();
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return 0;
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