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drbd: Control the actual resync rate based on the queuing delay of data packets
In a setup with a high bandwidth and high latency network, eventually involving deep queues in routers, it is beneficial to only fill those queues up to an limited extend with resync data. Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com> Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
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@ -414,6 +414,18 @@ void resync_timer_fn(unsigned long data)
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drbd_queue_work(&mdev->data.work, &mdev->resync_work);
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}
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static int calc_resync_rate(struct drbd_conf *mdev)
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{
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int d = mdev->data_delay / 1000; /* us -> ms */
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int td = mdev->sync_conf.throttle_th * 100; /* 0.1s -> ms */
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int hd = mdev->sync_conf.hold_off_th * 100; /* 0.1s -> ms */
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int cr = mdev->sync_conf.rate;
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return d <= td ? cr :
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d >= hd ? 0 :
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cr + (cr * (td - d) / (hd - td));
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}
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int w_make_resync_request(struct drbd_conf *mdev,
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struct drbd_work *w, int cancel)
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{
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@ -446,7 +458,8 @@ int w_make_resync_request(struct drbd_conf *mdev,
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return 1;
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}
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number = SLEEP_TIME * mdev->sync_conf.rate / ((BM_BLOCK_SIZE/1024)*HZ);
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mdev->c_sync_rate = calc_resync_rate(mdev);
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number = SLEEP_TIME * mdev->c_sync_rate / ((BM_BLOCK_SIZE / 1024) * HZ);
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pe = atomic_read(&mdev->rs_pending_cnt);
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mutex_lock(&mdev->data.mutex);
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