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x86/asm/entry/32: Stop caching MSR_IA32_SYSENTER_ESP in tss.sp1
We write a stack pointer to MSR_IA32_SYSENTER_ESP exactly once, and we unnecessarily cache the value in tss.sp1. We never read the cached value. Remove all of the caching. It serves no purpose. Suggested-by: Denys Vlasenko <dvlasenk@redhat.com> Signed-off-by: Andy Lutomirski <luto@amacapital.net> Cc: Borislav Petkov <bp@alien8.de> Cc: Brian Gerst <brgerst@gmail.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Thomas Gleixner <tglx@linutronix.de> Link: http://lkml.kernel.org/r/05a0163eb33ef5208363f0015496855da7cebadd.1428002830.git.luto@kernel.org Signed-off-by: Ingo Molnar <mingo@kernel.org>
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@ -209,21 +209,21 @@ struct x86_hw_tss {
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unsigned short back_link, __blh;
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unsigned long sp0;
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unsigned short ss0, __ss0h;
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unsigned long sp1;
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/*
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* We don't use ring 1, so sp1 and ss1 are convenient scratch
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* spaces in the same cacheline as sp0. We use them to cache
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* some MSR values to avoid unnecessary wrmsr instructions.
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* We don't use ring 1, so ss1 is a convenient scratch space in
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* the same cacheline as sp0. We use ss1 to cache the value in
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* MSR_IA32_SYSENTER_CS. When we context switch
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* MSR_IA32_SYSENTER_CS, we first check if the new value being
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* written matches ss1, and, if it's not, then we wrmsr the new
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* value and update ss1.
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*
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* We use SYSENTER_ESP to find sp0 and for the NMI emergency
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* stack, but we need to context switch it because we do
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* horrible things to the kernel stack in vm86 mode.
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*
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* We use SYSENTER_CS to disable sysenter in vm86 mode to avoid
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* corrupting the stack if we went through the sysenter path
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* from vm86 mode.
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* The only reason we context switch MSR_IA32_SYSENTER_CS is
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* that we set it to zero in vm86 tasks to avoid corrupting the
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* stack if we were to go through the sysenter path from vm86
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* mode.
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*/
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unsigned long sp1; /* MSR_IA32_SYSENTER_ESP */
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unsigned short ss1; /* MSR_IA32_SYSENTER_CS */
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unsigned short __ss1h;
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@ -976,15 +976,16 @@ void enable_sep_cpu(void)
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goto out;
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/*
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* The struct::SS1 and tss_struct::SP1 fields are not used by the hardware,
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* we cache the SYSENTER CS and ESP values there for easy access:
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* We cache MSR_IA32_SYSENTER_CS's value in the TSS's ss1 field --
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* see the big comment in struct x86_hw_tss's definition.
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*/
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tss->x86_tss.ss1 = __KERNEL_CS;
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wrmsr(MSR_IA32_SYSENTER_CS, tss->x86_tss.ss1, 0);
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tss->x86_tss.sp1 = (unsigned long)tss + offsetofend(struct tss_struct, SYSENTER_stack);
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wrmsr(MSR_IA32_SYSENTER_ESP, tss->x86_tss.sp1, 0);
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wrmsr(MSR_IA32_SYSENTER_ESP,
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(unsigned long)tss + offsetofend(struct tss_struct, SYSENTER_stack),
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0);
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wrmsr(MSR_IA32_SYSENTER_EIP, (unsigned long)ia32_sysenter_target, 0);
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