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libceph: always populate t->target_{oid,oloc} in calc_target()
need_check_tiering logic doesn't make a whole lot of sense. Drop it and apply tiering unconditionally on every calc_target() call instead. Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
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@ -1330,7 +1330,6 @@ static enum calc_target_result calc_target(struct ceph_osd_client *osdc,
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bool unpaused = false;
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bool legacy_change;
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bool split = false;
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bool need_check_tiering = false;
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bool sort_bitwise = ceph_osdmap_flag(osdc, CEPH_OSDMAP_SORTBITWISE);
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enum calc_target_result ct_res;
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int ret;
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@ -1351,17 +1350,11 @@ static enum calc_target_result calc_target(struct ceph_osd_client *osdc,
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force_resend = true;
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}
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}
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if (ceph_oid_empty(&t->target_oid) || force_resend) {
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ceph_oid_copy(&t->target_oid, &t->base_oid);
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need_check_tiering = true;
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}
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if (ceph_oloc_empty(&t->target_oloc) || force_resend) {
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ceph_oloc_copy(&t->target_oloc, &t->base_oloc);
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need_check_tiering = true;
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}
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if (need_check_tiering &&
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(t->flags & CEPH_OSD_FLAG_IGNORE_OVERLAY) == 0) {
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/* apply tiering */
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ceph_oid_copy(&t->target_oid, &t->base_oid);
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ceph_oloc_copy(&t->target_oloc, &t->base_oloc);
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if ((t->flags & CEPH_OSD_FLAG_IGNORE_OVERLAY) == 0) {
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if (t->flags & CEPH_OSD_FLAG_READ && pi->read_tier >= 0)
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t->target_oloc.pool = pi->read_tier;
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if (t->flags & CEPH_OSD_FLAG_WRITE && pi->write_tier >= 0)
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