Commit Graph

3 Commits

Author SHA1 Message Date
Arnd Bergmann
ed8b670409 drm: convert drm_ioctl to unlocked_ioctl
drm_ioctl is called with the Big Kernel Lock held,
which shows up very high in statistics on vfs_ioctl.

Moving the lock into the drm_ioctl function itself
makes sure we blame the right subsystem and it gets
us one step closer to eliminating the locked version
of fops->ioctl.

Since drm_ioctl does not require the lock itself,
we only need to hold it while calling the specific
handler. The 32 bit conversion handlers do not
interact with any other code, so they don't need
the BKL here either and can just call drm_ioctl.

As a bonus, this cleans up all the other users
of drm_ioctl which now no longer have to find
the inode or call lock_kernel.

[airlied: squashed the non-driver bits
of the second patch in here, this provides
the flag for drivers to use to select unlocked
ioctls - but doesn't modify any drivers].

Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Cc: David Airlie <airlied@linux.ie>
Cc: dri-devel@lists.sourceforge.net
Cc: Frederic Weisbecker <fweisbec@gmail.com>
Cc: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-12-18 11:22:31 +10:00
Jesse Barnes
0a3e67a4ca drm: Rework vblank-wait handling to allow interrupt reduction.
Previously, drivers supporting vblank interrupt waits would run the interrupt
all the time, or all the time that any 3d client was running, preventing the
CPU from sleeping for long when the system was otherwise idle.  Now, interrupts
are disabled any time that no client is waiting on a vblank event. The new
method uses vblank counters on the chipsets when the interrupts are turned
off, rather than counting interrupts, so that we can continue to present
accurate vblank numbers.

Co-author: Michel Dänzer <michel@tungstengraphics.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2008-10-18 07:10:11 +10:00
Dave Airlie
c0e09200dc drm: reorganise drm tree to be more future proof.
With the coming of kernel based modesetting and the memory manager stuff,
the everything in one directory approach was getting very ugly and
starting to be unmanageable.

This restructures the drm along the lines of other kernel components.

It creates a drivers/gpu/drm directory and moves the hw drivers into
subdirectores. It moves the includes into an include/drm, and
sets up the unifdef for the userspace headers we should be exporting.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2008-07-14 10:45:01 +10:00