Every caller already has this one. The new argument is currently
unused, but this will be fixed shortly.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
They both calculate the hash chain, but currently do not have
a struct net pointer, so pass one there via additional argument,
all the more so their callers already have such.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently the chain to store a UDP socket is calculated with
simple (x & (UDP_HTABLE_SIZE - 1)). But taking net into account
would make this calculation a bit more complex, so moving it into
a function would help.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Change struct proto destroy function pointer to return void. Noticed
by Al Viro.
Signed-off-by: Brian Haley <brian.haley@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch removes CVS keywords that weren't updated for a long time
from comments.
Signed-off-by: Adrian Bunk <bunk@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
IPv6 UDP sockets wth IPv4 mapped address use udp_sendmsg to send the data
actually. In this case ip_flush_pending_frames should be called instead
of ip6_flush_pending_frames.
Signed-off-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
ip6_sk_dst_lookup returns held dst entry. It should be released
on all paths beyond this point. Add missed release when up->pending
is set.
Bug report and initial patch by Denis V. Lunev <den@openvz.org>.
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Acked-by: Denis V. Lunev <den@openvz.org>
This patch fixes a difference between IPv4 and IPv6 when sending packets
to the unspecified address (either 0.0.0.0 or ::) when using raw or
un-connected UDP sockets. There are two cases where IPv6 either fails
to send anything, or sends with the destination address set to ::. For
example:
--> ping -c1 0.0.0.0
PING 0.0.0.0 (127.0.0.1) 56(84) bytes of data.
64 bytes from 127.0.0.1: icmp_seq=1 ttl=64 time=0.032 ms
--> ping6 -c1 ::
PING ::(::) 56 data bytes
ping: sendmsg: Invalid argument
Doing a sendto("0.0.0.0") reveals:
10:55:01.495090 IP localhost.32780 > localhost.7639: UDP, length 100
Doing a sendto("::") reveals:
10:56:13.262478 IP6 fe80::217:8ff:fe7d:4718.32779 > ::.7639: UDP, length 100
If you issue a connect() first in the UDP case, it will be sent to ::1,
similar to what happens with TCP.
This restores the BSD-ism.
Signed-off-by: Brian Haley <brian.haley@hp.com>
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
No need to create seq_operations for each instance of 'netstat'.
Signed-off-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
An uppercut - do not use the pcounter on struct proto.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Acked-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Introduce an inline net_eq() to compare two namespaces.
Without CONFIG_NET_NS, since no namespace other than &init_net
exists, it is always 1.
We do not need to convert 1) inline vs inline and
2) inline vs &init_net comparisons.
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Introduce per-sock inlines: sock_net(), sock_net_set()
and per-inet_timewait_sock inlines: twsk_net(), twsk_net_set().
Without CONFIG_NET_NS, no namespace other than &init_net exists.
Let's explicitly define them to help compiler optimizations.
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Introduce per-net_device inlines: dev_net(), dev_net_set().
Without CONFIG_NET_NS, no namespace other than &init_net exists.
Let's explicitly define them to help compiler optimizations.
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
Last part of hop-limit determination is always:
hoplimit = dst_metric(dst, RTAX_HOPLIMIT);
if (hoplimit < 0)
hoplimit = ipv6_get_hoplimit(dst->dev).
Let's consolidate it as ip6_dst_hoplimit(dst).
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
After this we have only udp_lib_get_port to get the port and two
stubs for ipv4 and ipv6. No difference in udp and udplite except
for initialized h.udp_hash member.
I tried to find a graceful way to drop the only difference between
udp_v4_get_port and udp_v6_get_port (i.e. the rcv_saddr comparison
routine), but adding one more callback on the struct proto didn't
appear such :( Maybe later.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
The proc init/exit functions take a new network namespace parameter in
order to register/unregister /proc/net/udp6 for a namespace.
Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch make use of the network namespace information at the right
places to handle the multicast for several network namespaces. It
makes the socket control to be per namespace too.
Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com>
Signed-off-by: Benjamin Thery <benjamin.thery@bull.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
This reverts commit db1ed684f6 ("[IPV6]
UDP: Rename IPv6 UDP files."), commit
8be8af8fa4 ("[IPV4] UDP: Move
IPv4-specific bits to other file.") and commit
e898d4db27 ("[UDP]: Allow users to
configure UDP-Lite.").
First, udplite is of such small cost, and it is a core protocol just
like TCP and normal UDP are.
We spent enormous amounts of effort to make udplite share as much code
with core UDP as possible. All of that work is less valuable if we're
just going to slap a config option on udplite support.
It is also causing build failures, as reported on linux-next, showing
that the changeset was not tested very well. In fact, this is the
second build failure resulting from the udplite change.
Finally, the config options provided was a bool, instead of a modular
option. Meaning the udplite code does not even get build tested
by allmodconfig builds, and furthermore the user is not presented
with a reasonable modular build option which is particularly needed
by distribution vendors.
Signed-off-by: David S. Miller <davem@davemloft.net>
Add the net parameter to udp_get_port family of calls and
udp_lookup one and use it to filter sockets.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Now that external users may increment the counters directly, we need
to ensure that udp_stats_in6 is always available. Otherwise we'd
either have to requrie the external users to be built as modules or
ipv6 to be built-in.
This isn't too bad because udp_stats_in6 is just a pair of pointers
plus an EXPORT, e.g., just 40 (16 + 24) bytes on x86-64.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Removed useless and buggy __exit section in the different
ipv6 subsystems. Otherwise they will be called inside an
init section during rollbacking in case of an error in the
protocol initialization.
Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch converts all callers of xfrm_lookup that used an
explicit value of 1 to indiciate blocking to use the new flag
XFRM_LOOKUP_WAIT.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patchset makes the different protocols to return an error code, so
the af_inet6 module can check the initialization was correct or not.
The raw6 was taken into account to be consistent with the rest of the
protocols, but the registration is at the same place.
Because the raw6 has its own init function, the proto and the ops structure
can be moved inside the raw6.c file.
Signed-off-by: Daniel Lezcano <dlezcano@fr.ibm.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The previous move of the the UDP inDatagrams counter caused each
peek of the same packet to be counted separately. This may be
undesirable.
This patch fixes this by adding a bit to sk_buff to record whether
this packet has already been seen through skb_recv_datagram. We
then only increment the counter when the packet is seen for the
first time.
The only dodgy part is the fact that skb_recv_datagram doesn't have
a good way of returning this new bit of information. So I've added
a new function __skb_recv_datagram that does return this and made
skb_recv_datagram a wrapper around it.
The plan is to eventually replace all uses of skb_recv_datagram with
this new function at which time it can be renamed its proper name.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
The previous move of the the UDP inDatagrams counter caused the
counting of encapsulated packets, SUNRPC data (as opposed to call)
packets and RXRPC packets to go missing.
This patch restores all of these.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently it is possible for two processes to peek on the same socket
and end up incrementing the error counter twice for the same packet.
This patch fixes it by making skb_kill_datagram return whether it
succeeded in unlinking the packet and only incrementing the counter
if it did.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Since we have macro IS_UDPLITE, we can use it.
Signed-off-by: Wang Chen <wangchen@cn.fujitsu.com>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Thanks dave, herbert, gerrit, andi and other people for your
discussion about this problem.
UdpInDatagrams can be confusing because it counts packets that
might be dropped later.
Move UdpInDatagrams into recvmsg() as allowed by the RFC.
Signed-off-by: Wang Chen <wangchen@cn.fujitsu.com>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Trivial patch to make "tcpv6,udpv6,udplitev6,rawv6" protocols uses the
fast "inuse sockets" infrastructure
Each protocol use then a static percpu var, instead of a dynamic one.
This saves some ram and some cpu cycles
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
As the checksum verification is postponed till user calls recv or poll,
the inrementation of Udp6InErrors counter should be also postponed.
Currently, it is postponed in non-blocking operation case. However it
should be postponed in all case like the IPv4 code.
Signed-off-by: Mitsuru Chinen <mitch@linux.vnet.ibm.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
With all the users of the double pointers removed from the IPv6 input path,
this patch converts all occurances of sk_buff ** to sk_buff * in IPv6 input
handlers.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add v4mapped address inline to avoid calls to ipv6_addr_type().
Signed-off-by: Brian Haley <brian.haley@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This reverts changesets:
6aaf47fa48b7b5f487abde34ed91c4fc038410b4
There are still some correctness issues recently
discovered which do not have a known fix that doesn't
involve doing a full hash table scan on port bind.
So revert for now.
Signed-off-by: David S. Miller <davem@davemloft.net>
The current IPSEC rule resolution behavior we have does not work for a
lot of people, even though technically it's an improvement from the
-EAGAIN buisness we had before.
Right now we'll block until the key manager resolves the route. That
works for simple cases, but many folks would rather packets get
silently dropped until the key manager resolves the IPSEC rules.
We can't tell these folks to "set the socket non-blocking" because
they don't have control over the non-block setting of things like the
sockets used to resolve DNS deep inside of the resolver libraries in
libc.
With that in mind I coded up the patch below with some help from
Herbert Xu which provides packet-drop behavior during larval state
resolution, controllable via sysctl and off by default.
This lays the framework to either:
1) Make this default at some point or...
2) Move this logic into xfrm{4,6}_policy.c and implement the
ARP-like resolution queue we've all been dreaming of.
The idea would be to queue packets to the policy, then
once the larval state is resolved by the key manager we
re-resolve the route and push the packets out. The
packets would timeout if the rule didn't get resolved
in a certain amount of time.
Signed-off-by: David S. Miller <davem@davemloft.net>
__udp_lib_port_inuse() cannot make direct references to
inet_sk(sk)->rcv_saddr as that is ipv4 specific state and
this code is used by ipv6 too.
Use an operations vector to solve this, and this also paves
the way for ipv6 support for non-wild saddr hashing in UDP.
Signed-off-by: David S. Miller <davem@davemloft.net>
When a transmitted packet is looped back directly, CHECKSUM_PARTIAL
maps to the semantics of CHECKSUM_UNNECESSARY. Therefore we should
treat it as such in the stack.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Now the skb->nh union has just one member, .raw, i.e. it is just like the
skb->mac union, strange, no? I'm just leaving it like that till the transport
layer is done with, when we'll rename skb->mac.raw to skb->mac_header (or
->mac_header_offset?), ditto for ->{h,nh}.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Fix whitespace around keywords. Eliminate unnecessary ()'s on return
statements.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch eliminates some duplicate code for the verification of
receive checksums between UDP-Lite and UDP. It does this by
introducing __skb_checksum_complete_head which is identical to
__skb_checksum_complete_head apart from the fact that it takes
a length parameter rather than computing the first skb->len bytes.
As a result UDP-Lite will be able to use hardware checksum offload
for packets which do not use partial coverage checksums. It also
means that UDP-Lite loopback no longer does unnecessary checksum
verification.
If any NICs start support UDP-Lite this would also start working
automatically.
This patch removes the assumption that msg_flags has MSG_TRUNC clear
upon entry in recvmsg.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
This reverts the changeset
[IPV6]: UDPv6 checksum.
We always need to check UDPv6 checksum because it is mandatory.
The sk_filter optimisation has nothing to do whether we verify the
checksum. It simply postpones it to the point when the user calls
recv or poll.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>