These are the files which should be available to subdevices compiled
outside of drivers/video/via.
Cc: ScottFang@viatech.com.cn
Cc: JosephChan@via.com.tw
Cc: Harald Welte <laforge@gnumonks.org>
Acked-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Signed-off-by: Jonathan Corbet <corbet@lwn.net>
The camera engine captures to framebuffer memory, so we need to set some
aside for that purpose. There is no proper memory allocator for fbmem;
instead, accel.c just trims some space off the top. Alas, without creating
that proper memory allocator, the only way to make this work is to hack it
into the same bit of code in accel.c. The allocation must happen *after*
the others (some code, including user-space XV stuff, makes assumptions on
where the cursor space is), and before the rest of the framebuffer is set
up.
Cc: ScottFang@viatech.com.cn
Cc: JosephChan@via.com.tw
Cc: Harald Welte <laforge@gnumonks.org>
Acked-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Signed-off-by: Jonathan Corbet <corbet@lwn.net>
This patch moves data of interest into a new viafb_dev structure which
describes the device as a whole; the idea here is to create a separation
between what all devices may need and what the framebuffer device in
particular needs.
I've also made some small steps toward thinning out the global.h mess.
Cc: ScottFang@viatech.com.cn
Cc: JosephChan@via.com.tw
Cc: Harald Welte <laforge@gnumonks.org>
Acked-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Signed-off-by: Jonathan Corbet <corbet@lwn.net>
This patch is a painful merge of change
a90bab567ece3e915d0ccd55ab00c9bb333fa8c0 (viafb: Add support for 2D
accelerated framebuffer on VX800/VX855) in the OLPC tree, originally by
Harald Welte. Harald's changelog read:
The VX800/VX820 and the VX855/VX875 chipsets have a different 2D
acceleration engine called "M1". The M1 engine has some subtle
(and some not-so-subtle) differences to the previous engines, so
support for accelerated framebuffer on those chipsets was disabled
so far.
This merge tries to preserve Harald's changes in the framework of the
much-changed 2.6.34 viafb code.
Cc: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Cc: ScottFang@viatech.com.cn
Cc: JosephChan@via.com.tw
Signed-off-by: Jonathan Corbet <corbet@lwn.net>
As suggested by Florian: make both mode-setting paths use the same code.
Cc: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Cc: ScottFang@viatech.com.cn
Cc: JosephChan@via.com.tw
Signed-off-by: Jonathan Corbet <corbet@lwn.net>
Commit c3e2567384 (viafb: 2D engine rewrite)
changed the setting of the GEMODE register so that the reserved bits are no
longer preserved. Fix that; at the same time, move this code to its own
function and restore the use of symbolic constants.
Cc: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Cc: ScottFang@viatech.com.cn
Cc: JosephChan@via.com.tw
Signed-off-by: Jonathan Corbet <corbet@lwn.net>
Fix a regression in hardware acceleration which made the accelerated
framebuffer unusable on some chips. These need extra initialization and
an extra flag which is no longer needed/available on current chips.
Signed-off-by: Erik-Jan Post <ej.lfs@xs4all.nl>
Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Cc: Scott Fang <ScottFang@viatech.com.cn>
Cc: Joseph Chan <JosephChan@via.com.tw>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Enable 2D hardware acceleration on VX855 for copyarea, imageblit and
fillrect by selecting the correct engine which is the same as in VX800.
Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Cc: Scott Fang <ScottFang@viatech.com.cn>
Cc: Joseph Chan <JosephChan@via.com.tw>
Cc: Jonathan Corbet <corbet@lwn.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
The main motivation of this patch was to merge the three initialization
functions in one and clean it up. However as some changes in other code
areas where needed to do it right some small other changes were made.
Changes to viafb_par:
io_virt renamed as engine_mmio and moved to shared
VQ_start renamed as vq_vram_addr and moved to shared
VQ_end removed as it is easily recalculatable
vq_vram_addr is not strictly needed but keep it to track where we
allocated video memory. The memory allocated for the virtual queue was
shrunk to VQ_SIZE as VQ_SIZE+CURSOR_SIZE looked like a bug to me. But to
be honest I don't have the faintest idea what virtual queues are for in
the graphic hardware and whether the driver needs them in any way. I only
know that they aren't directly accessed by the driver and so the only
potential current use would be as hardware internal buffers. For now keep
them to avoid regressions and only remove the double cursor allocation.
The most changes were caused by renames and the mentioned structure
changes so the chance of regressions is pretty low. The meaning of
viafb_accel changed slightly as previously it was changed back and forth
in the code and allowed to enable the hardware acceleration by software if
previously disabled. The new behaviour is that viafb_accel=0 always
prevents hardware acceleration. With viafb_accel!=0 the acceleration can
be freely choosen by set_var. This means viafb_accel is a diagnostic tool
and if someone has to use viafb_accel=0 the driver needs to be fixed.
As this is mostly a code cleanup no regressions beside the slightly change
of viafb_accel is expected.
Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Cc: Scott Fang <ScottFang@viatech.com.cn>
Cc: Joseph Chan <JosephChan@via.com.tw>
Cc: Harald Welte <laforge@gnumonks.org>
Cc: Jonathan Corbet <corbet@lwn.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Clean the hardware cursor handling up.
The most notable change is that it no longer buffers the values in
viacursor but uses the ones in cursor instead as they are guaranteed to be
always valid.
Furthermore it uses local instead global variables where possible, moves
the cursor variable in shared as only one hardware cursor is supported and
returns an error if memory allocation fails. Last but not least it fixes
a too small buffer (as u32 has only 4 and not 32 bytes) but this did not
produce any known problems.
This is mostly a code cleanup, no negative runtime changes are expected.
Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Cc: Scott Fang <ScottFang@viatech.com.cn>
Cc: Joseph Chan <JosephChan@via.com.tw>
Cc: Harald Welte <laforge@gnumonks.org>
Cc: Jonathan Corbet <corbet@lwn.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This patch is a completly rewritten 2D engine. The engine is no longer in
a default state but reinitialized every time to allow usage for both
framebuffers regardless of their settings.
The whole engine handling is concentrated in a big function which takes 16
parameters. Although the number of parameters is worryingly it is good to
have a single funtion to deal with this stuff as it allows to easily
support different engines and avoids some code duplication.
On the way support for the new 2D engine in VX800 was added. As the with
less code duplication but it is probably better to duplicate the code as
this way is easier to walk if VIA ever decides to release a new engine
which changes anything the driver touches.
The engine support for VX800 gives a notable boost in speed. There are no
known regressions but as this patch changes paths I do neither have the
hardware nor documentation to check and has the possibility to put the
system in a critical state heavy testing is appreciated.
Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Cc: Scott Fang <ScottFang@viatech.com.cn>
Cc: Joseph Chan <JosephChan@via.com.tw>
Cc: Harald Welte <laforge@gnumonks.org>
Cc: Jonathan Corbet <corbet@lwn.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Shrink and merge viafb_update_viafb_par. This removes a lot of duplicated
data in viafb_par. Use the relevant data of fb_info instead. On the way
it removes an inconsistency in handling a second framebuffer which only
worked because viafbinfo1->par is modified to point to the same viafb_par
as viafbinfo->par.
Code cleanup only, no runtime change expected.
Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Cc: Scott Fang <ScottFang@viatech.com.cn>
Cc: Joseph Chan <JosephChan@via.com.tw>
Cc: Harald Welte <laforge@gnumonks.org>
Cc: Jonathan Corbet <corbet@lwn.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Otherwise this will already return 0 if iteration MAXLOOP-2 occurs in the
first loop.
Signed-off-by: Roel Kluin <roel.kluin@gmail.com>
Cc: Joseph Chan <josephchan@via.com.tw>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>