Eric says: "By looking at tcpdump, and TS val of xmit packets of multiple
flows, we can deduct the relative qdisc delays (think of fq pacing).
This should work even if we have one flow per remote peer."
Having random per flow (or host) offsets doesn't allow that anymore so add
a way to turn this off.
Suggested-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: Florian Westphal <fw@strlen.de>
Acked-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
jiffies based timestamps allow for easy inference of number of devices
behind NAT translators and also makes tracking of hosts simpler.
commit ceaa1fef65 ("tcp: adding a per-socket timestamp offset")
added the main infrastructure that is needed for per-connection ts
randomization, in particular writing/reading the on-wire tcp header
format takes the offset into account so rest of stack can use normal
tcp_time_stamp (jiffies).
So only two items are left:
- add a tsoffset for request sockets
- extend the tcp isn generator to also return another 32bit number
in addition to the ISN.
Re-use of ISN generator also means timestamps are still monotonically
increasing for same connection quadruple, i.e. PAWS will still work.
Includes fixes from Eric Dumazet.
Signed-off-by: Florian Westphal <fw@strlen.de>
Acked-by: Eric Dumazet <edumazet@google.com>
Acked-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch measures the amount of time when TCP runs out of new data
to send to the network due to insufficient send buffer, while TCP
is still busy delivering (i.e. write queue is not empty). The goal
is to indicate either the send buffer autotuning or user SO_SNDBUF
setting has resulted network under-utilization.
The measurement starts conservatively by checking various conditions
to minimize false claims (i.e. under-estimation is more likely).
The measurement stops when the SOCK_NOSPACE flag is cleared. But it
does not account the time elapsed till the next application write.
Also the measurement only starts if the sender is still busy sending
data, s.t. the limit accounted is part of the total busy time.
Signed-off-by: Francis Yan <francisyyan@gmail.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch measures TCP busy time, which is defined as the period
of time when sender has data (or FIN) to send. The time starts when
data is buffered and stops when the write queue is flushed by ACKs
or error events.
Note the busy time does not include SYN time, unless data is
included in SYN (i.e. Fast Open). It does include FIN time even
if the FIN carries no payload. Excluding pure FIN is possible but
would incur one additional test in the fast path, which may not
be worth it.
Signed-off-by: Francis Yan <francisyyan@gmail.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The undo_cwnd fallback in the stack doubles cwnd based on ssthresh,
which un-does reno halving behaviour.
It seems more appropriate to let congctl algorithms pair .ssthresh
and .undo_cwnd properly. Add a 'tcp_reno_undo_cwnd' function and wire it
up for all congestion algorithms that used to rely on the fallback.
Cc: Eric Dumazet <edumazet@google.com>
Cc: Yuchung Cheng <ycheng@google.com>
Cc: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Florian Westphal <fw@strlen.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
We had various problems in the past in tcp_get_info() and used
specific synchronization to avoid deadlocks.
We would like to add more instrumentation points for TCP, and
avoiding grabing socket lock in tcp_getinfo() was too costly.
Being able to lock the socket allows to provide consistent set
of fields.
inet_diag_dump_icsk() can make sure ehash locks are not
held any more when tcp_get_info() is called.
We can remove syncp added in commit d654976cbf
("tcp: fix a potential deadlock in tcp_get_info()"), but we need
to use lock_sock_fast() instead of spin_lock_bh() since TCP input
path can now be run from process context.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Acked-by: Soheil Hassas Yeganeh <soheil@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Per listen(fd, backlog) rules, there is really no point accepting a SYN,
sending a SYNACK, and dropping the following ACK packet if accept queue
is full, because application is not draining accept queue fast enough.
This behavior is fooling TCP clients that believe they established a
flow, while there is nothing at server side. They might then send about
10 MSS (if using IW10) that will be dropped anyway while server is under
stress.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Acked-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Conflicts:
net/netfilter/core.c
net/netfilter/nf_tables_netdev.c
Resolve two conflicts before pull request for David's net-next tree:
1) Between c73c248490 ("netfilter: nf_tables_netdev: remove redundant
ip_hdr assignment") from the net tree and commit ddc8b6027a
("netfilter: introduce nft_set_pktinfo_{ipv4, ipv6}_validate()").
2) Between e8bffe0cf9 ("net: Add _nf_(un)register_hooks symbols") and
Aaron Conole's patches to replace list_head with single linked list.
Signed-off-by: Pablo Neira Ayuso <pablo@netfilter.org>
The introduction of TCP_NEW_SYN_RECV state, and the addition of request
sockets to the ehash table seems to have broken the --transparent option
of the socket match for IPv6 (around commit a9407000).
Now that the socket lookup finds the TCP_NEW_SYN_RECV socket instead of the
listener, the --transparent option tries to match on the no_srccheck flag
of the request socket.
Unfortunately, that flag was only set for IPv4 sockets in tcp_v4_init_req()
by copying the transparent flag of the listener socket. This effectively
causes '-m socket --transparent' not match on the ACK packet sent by the
client in a TCP handshake.
Based on the suggestion from Eric Dumazet, this change moves the code
initializing no_srccheck to tcp_conn_request(), rendering the above
scenario working again.
Fixes: a940700003 ("netfilter: xt_socket: prepare for TCP_NEW_SYN_RECV support")
Signed-off-by: Alex Badics <alex.badics@balabit.com>
Signed-off-by: KOVACS Krisztian <hidden@balabit.com>
Signed-off-by: Pablo Neira Ayuso <pablo@netfilter.org>
If DBGUNDO() is enabled (FASTRETRANS_DEBUG > 1), a compile
error will happen, since inet6_sk(sk)->daddr became sk->sk_v6_daddr
Fixes: efe4208f47 ("ipv6: make lookups simpler and faster")
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Since the TFO socket is accepted right off SYN-data, the socket
owner can call getsockopt(TCP_INFO) to collect ongoing SYN-ACK
retransmission or timeout stats (i.e., tcpi_total_retrans,
tcpi_retransmits). Currently those stats are only updated
upon handshake completes. This patch fixes it.
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit introduces an optional new "omnipotent" hook,
cong_control(), for congestion control modules. The cong_control()
function is called at the end of processing an ACK (i.e., after
updating sequence numbers, the SACK scoreboard, and loss
detection). At that moment we have precise delivery rate information
the congestion control module can use to control the sending behavior
(using cwnd, TSO skb size, and pacing rate) in any CA state.
This function can also be used by a congestion control that prefers
not to use the default cwnd reduction approach (i.e., the PRR
algorithm) during CA_Recovery to control the cwnd and sending rate
during loss recovery.
We take advantage of the fact that recent changes defer the
retransmission or transmission of new data (e.g. by F-RTO) in recovery
until the new tcp_cong_control() function is run.
With this commit, we only run tcp_update_pacing_rate() if the
congestion control is not using this new API. New congestion controls
which use the new API do not want the TCP stack to run the default
pacing rate calculation and overwrite whatever pacing rate they have
chosen at initialization time.
Signed-off-by: Van Jacobson <vanj@google.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Nandita Dukkipati <nanditad@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently the TCP send buffer expands to twice cwnd, in order to allow
limited transmits in the CA_Recovery state. This assumes that cwnd
does not increase in the CA_Recovery.
For some congestion control algorithms, like the upcoming BBR module,
if the losses in recovery do not indicate congestion then we may
continue to raise cwnd multiplicatively in recovery. In such cases the
current multiplier will falsely limit the sending rate, much as if it
were limited by the application.
This commit adds an optional congestion control callback to use a
different multiplier to expand the TCP send buffer. For congestion
control modules that do not specificy this callback, TCP continues to
use the previous default of 2.
Signed-off-by: Van Jacobson <vanj@google.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Nandita Dukkipati <nanditad@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com>
Acked-by: Stephen Hemminger <stephen@networkplumber.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch generates data delivery rate (throughput) samples on a
per-ACK basis. These rate samples can be used by congestion control
modules, and specifically will be used by TCP BBR in later patches in
this series.
Key state:
tp->delivered: Tracks the total number of data packets (original or not)
delivered so far. This is an already-existing field.
tp->delivered_mstamp: the last time tp->delivered was updated.
Algorithm:
A rate sample is calculated as (d1 - d0)/(t1 - t0) on a per-ACK basis:
d1: the current tp->delivered after processing the ACK
t1: the current time after processing the ACK
d0: the prior tp->delivered when the acked skb was transmitted
t0: the prior tp->delivered_mstamp when the acked skb was transmitted
When an skb is transmitted, we snapshot d0 and t0 in its control
block in tcp_rate_skb_sent().
When an ACK arrives, it may SACK and ACK some skbs. For each SACKed
or ACKed skb, tcp_rate_skb_delivered() updates the rate_sample struct
to reflect the latest (d0, t0).
Finally, tcp_rate_gen() generates a rate sample by storing
(d1 - d0) in rs->delivered and (t1 - t0) in rs->interval_us.
One caveat: if an skb was sent with no packets in flight, then
tp->delivered_mstamp may be either invalid (if the connection is
starting) or outdated (if the connection was idle). In that case,
we'll re-stamp tp->delivered_mstamp.
At first glance it seems t0 should always be the time when an skb was
transmitted, but actually this could over-estimate the rate due to
phase mismatch between transmit and ACK events. To track the delivery
rate, we ensure that if packets are in flight then t0 and and t1 are
times at which packets were marked delivered.
If the initial and final RTTs are different then one may be corrupted
by some sort of noise. The noise we see most often is sending gaps
caused by delayed, compressed, or stretched acks. This either affects
both RTTs equally or artificially reduces the final RTT. We approach
this by recording the info we need to compute the initial RTT
(duration of the "send phase" of the window) when we recorded the
associated inflight. Then, for a filter to avoid bandwidth
overestimates, we generalize the per-sample bandwidth computation
from:
bw = delivered / ack_phase_rtt
to the following:
bw = delivered / max(send_phase_rtt, ack_phase_rtt)
In large-scale experiments, this filtering approach incorporating
send_phase_rtt is effective at avoiding bandwidth overestimates due to
ACK compression or stretched ACKs.
Signed-off-by: Van Jacobson <vanj@google.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Nandita Dukkipati <nanditad@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Count the number of packets that a TCP connection marks lost.
Congestion control modules can use this loss rate information for more
intelligent decisions about how fast to send.
Specifically, this is used in TCP BBR policer detection. BBR uses a
high packet loss rate as one signal in its policer detection and
policer bandwidth estimation algorithm.
The BBR policer detection algorithm cannot simply track retransmits,
because a retransmit can be (and often is) an indicator of packets
lost long, long ago. This is particularly true in a long CA_Loss
period that repairs the initial massive losses when a policer kicks
in.
Signed-off-by: Van Jacobson <vanj@google.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Nandita Dukkipati <nanditad@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Refactor the TCP min_rtt code to reuse the new win_minmax library in
lib/win_minmax.c to simplify the TCP code.
This is a pure refactor: the functionality is exactly the same. We
just moved the windowed min code to make TCP easier to read and
maintain, and to allow other parts of the kernel to use the windowed
min/max filter code.
Signed-off-by: Van Jacobson <vanj@google.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Nandita Dukkipati <nanditad@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When skb replaces another one in ooo queue, I forgot to also
update tp->ooo_last_skb as well, if the replaced skb was the last one
in the queue.
To fix this, we simply can re-use the code that runs after an insertion,
trying to merge skbs at the right of current skb.
This not only fixes the bug, but also remove all small skbs that might
be a subset of the new one.
Example:
We receive segments 2001:3001, 4001:5001
Then we receive 2001:8001 : We should replace 2001:3001 with the big
skb, but also remove 4001:50001 from the queue to save space.
packetdrill test demonstrating the bug
0.000 socket(..., SOCK_STREAM, IPPROTO_TCP) = 3
+0 setsockopt(3, SOL_SOCKET, SO_REUSEADDR, [1], 4) = 0
+0 bind(3, ..., ...) = 0
+0 listen(3, 1) = 0
+0 < S 0:0(0) win 32792 <mss 1000,sackOK,nop,nop,nop,wscale 7>
+0 > S. 0:0(0) ack 1 <mss 1460,nop,nop,sackOK,nop,wscale 7>
+0.100 < . 1:1(0) ack 1 win 1024
+0 accept(3, ..., ...) = 4
+0.01 < . 1001:2001(1000) ack 1 win 1024
+0 > . 1:1(0) ack 1 <nop,nop, sack 1001:2001>
+0.01 < . 1001:3001(2000) ack 1 win 1024
+0 > . 1:1(0) ack 1 <nop,nop, sack 1001:2001 1001:3001>
Fixes: 9f5afeae51 ("tcp: use an RB tree for ooo receive queue")
Signed-off-by: Eric Dumazet <edumazet@google.com>
Reported-by: Yuchung Cheng <ycheng@google.com>
Cc: Yaogong Wang <wygivan@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Willem noticed that we could avoid an rbtree lookup if the
the attempt to coalesce incoming skb to the last skb failed
for some reason.
Since most ooo additions are at the tail, this is definitely
worth adding a test and fast path.
Suggested-by: Willem de Bruijn <willemb@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Yaogong Wang <wygivan@google.com>
Cc: Yuchung Cheng <ycheng@google.com>
Cc: Neal Cardwell <ncardwell@google.com>
Cc: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Over the years, TCP BDP has increased by several orders of magnitude,
and some people are considering to reach the 2 Gbytes limit.
Even with current window scale limit of 14, ~1 Gbytes maps to ~740,000
MSS.
In presence of packet losses (or reorders), TCP stores incoming packets
into an out of order queue, and number of skbs sitting there waiting for
the missing packets to be received can be in the 10^5 range.
Most packets are appended to the tail of this queue, and when
packets can finally be transferred to receive queue, we scan the queue
from its head.
However, in presence of heavy losses, we might have to find an arbitrary
point in this queue, involving a linear scan for every incoming packet,
throwing away cpu caches.
This patch converts it to a RB tree, to get bounded latencies.
Yaogong wrote a preliminary patch about 2 years ago.
Eric did the rebase, added ofo_last_skb cache, polishing and tests.
Tested with network dropping between 1 and 10 % packets, with good
success (about 30 % increase of throughput in stress tests)
Next step would be to also use an RB tree for the write queue at sender
side ;)
Signed-off-by: Yaogong Wang <wygivan@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Yuchung Cheng <ycheng@google.com>
Cc: Neal Cardwell <ncardwell@google.com>
Cc: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Acked-By: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Over the years, TCP BDP has increased a lot, and is typically
in the order of ~10 Mbytes with help of clever Congestion Control
modules.
In presence of packet losses, TCP stores incoming packets into an out of
order queue, and number of skbs sitting there waiting for the missing
packets to be received can match the BDP (~10 Mbytes)
In some cases, TCP needs to make room for incoming skbs, and current
strategy can simply remove all skbs in the out of order queue as a last
resort, incurring a huge penalty, both for receiver and sender.
Unfortunately these 'last resort events' are quite frequent, forcing
sender to send all packets again, stalling the flow and wasting a lot of
resources.
This patch cleans only a part of the out of order queue in order
to meet the memory constraints.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Neal Cardwell <ncardwell@google.com>
Cc: Yuchung Cheng <ycheng@google.com>
Cc: Soheil Hassas Yeganeh <soheil@google.com>
Cc: C. Stephen Gun <csg@google.com>
Cc: Van Jacobson <vanj@google.com>
Acked-by: Soheil Hassas Yeganeh <soheil@google.com>
Acked-by: Yuchung Cheng <ycheng@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Pull security subsystem updates from James Morris:
"Highlights:
- TPM core and driver updates/fixes
- IPv6 security labeling (CALIPSO)
- Lots of Apparmor fixes
- Seccomp: remove 2-phase API, close hole where ptrace can change
syscall #"
* 'next' of git://git.kernel.org/pub/scm/linux/kernel/git/jmorris/linux-security: (156 commits)
apparmor: fix SECURITY_APPARMOR_HASH_DEFAULT parameter handling
tpm: Add TPM 2.0 support to the Nuvoton i2c driver (NPCT6xx family)
tpm: Factor out common startup code
tpm: use devm_add_action_or_reset
tpm2_i2c_nuvoton: add irq validity check
tpm: read burstcount from TPM_STS in one 32-bit transaction
tpm: fix byte-order for the value read by tpm2_get_tpm_pt
tpm_tis_core: convert max timeouts from msec to jiffies
apparmor: fix arg_size computation for when setprocattr is null terminated
apparmor: fix oops, validate buffer size in apparmor_setprocattr()
apparmor: do not expose kernel stack
apparmor: fix module parameters can be changed after policy is locked
apparmor: fix oops in profile_unpack() when policy_db is not present
apparmor: don't check for vmalloc_addr if kvzalloc() failed
apparmor: add missing id bounds check on dfa verification
apparmor: allow SYS_CAP_RESOURCE to be sufficient to prlimit another task
apparmor: use list_next_entry instead of list_entry_next
apparmor: fix refcount race when finding a child profile
apparmor: fix ref count leak when profile sha1 hash is read
apparmor: check that xindex is in trans_table bounds
...
The per-socket rate limit for 'challenge acks' was introduced in the
context of limiting ack loops:
commit f2b2c582e8 ("tcp: mitigate ACK loops for connections as tcp_sock")
And I think it can be extended to rate limit all 'challenge acks' on a
per-socket basis.
Since we have the global tcp_challenge_ack_limit, this patch allows for
tcp_challenge_ack_limit to be set to a large value and effectively rely on
the per-socket limit, or set tcp_challenge_ack_limit to a lower value and
still prevents a single connections from consuming the entire challenge ack
quota.
It further moves in the direction of eliminating the global limit at some
point, as Eric Dumazet has suggested. This a follow-up to:
Subject: tcp: make challenge acks less predictable
Cc: Eric Dumazet <edumazet@google.com>
Cc: David S. Miller <davem@davemloft.net>
Cc: Neal Cardwell <ncardwell@google.com>
Cc: Yuchung Cheng <ycheng@google.com>
Cc: Yue Cao <ycao009@ucr.edu>
Signed-off-by: Jason Baron <jbaron@akamai.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Yue Cao claims that current host rate limiting of challenge ACKS
(RFC 5961) could leak enough information to allow a patient attacker
to hijack TCP sessions. He will soon provide details in an academic
paper.
This patch increases the default limit from 100 to 1000, and adds
some randomization so that the attacker can no longer hijack
sessions without spending a considerable amount of probes.
Based on initial analysis and patch from Linus.
Note that we also have per socket rate limiting, so it is tempting
to remove the host limit in the future.
v2: randomize the count of challenge acks per second, not the period.
Fixes: 282f23c6ee ("tcp: implement RFC 5961 3.2")
Reported-by: Yue Cao <ycao009@ucr.edu>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Suggested-by: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Yuchung Cheng <ycheng@google.com>
Cc: Neal Cardwell <ncardwell@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Acked-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
If set, these will take precedence over the parent's options during
both sending and child creation. If they're not set, the parent's
options (if any) will be used.
This is to allow the security_inet_conn_request() hook to modify the
IPv6 options in just the same way that it already may do for IPv4.
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Paul Moore <paul@paul-moore.com>
Add in_flight (bytes in flight when packet was sent) field
to tx component of tcp_skb_cb and make it available to
congestion modules' pkts_acked() function through the
ack_sample function argument.
Signed-off-by: Lawrence Brakmo <brakmo@fb.com>
Acked-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
RFC 5961 advises to only accept RST packets containing a seq number
matching the next expected seq number instead of the whole receive
window in order to avoid spoofing attacks.
However, this situation is not optimal in the case SACK is in use at the
time the RST is sent. I recently run into a scenario in which packet
losses were high while uploading data to a server, and userspace was
willing to frequently terminate connections by sending a RST. In
this case, the ACK sent on the receiver side (rcv_nxt) is frozen waiting
for a lost packet retransmission and SACK blocks are used to let the
client continue uploading data. At some point later on, the client sends
the RST (snd_nxt), which matches the next expected seq number of the
right-most SACK block on the receiver side which is going forward
receiving data.
In this scenario, as RFC 5961 defines, the RST SEQ doesn't match the
frozen main ACK at receiver side and thus gets dropped and a challenge
ACK is sent, which gets usually lost due to network conditions. The main
consequence is that the connection stays alive for a while even if it
made sense to accept the RST. This can get really bad if lots of
connections like this one are created in few seconds, allocating all the
resources of the server easily.
For security reasons, not all SACK blocks are checked (there could be a
big amount of SACK blocks => acceptable SEQ numbers). Furthermore, it
wouldn't make sense to check for RST in blocks other than the right-most
received one because the sender is not expected to be sending new data
after the RST. For simplicity, only up to the 4 most recently updated
SACK blocks (selective_acks[4] field) are compared to find the
right-most block, as usually those are the ones with bigger probability
to contain it.
This patch was tested in a 3.18 kernel and probed to improve the
situation in the scenario described above.
Signed-off-by: Pau Espin Pedrol <pau.espin@tessares.net>
Acked-by: Eric Dumazet <edumazet@google.com>
Acked-by: Neal Cardwell <ncardwell@google.com>
Tested-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Replace 2 arguments (cnt and rtt) in the congestion control modules'
pkts_acked() function with a struct. This will allow adding more
information without having to modify existing congestion control
modules (tcp_nv in particular needs bytes in flight when packet
was sent).
As proposed by Neal Cardwell in his comments to the tcp_nv patch.
Signed-off-by: Lawrence Brakmo <brakmo@fb.com>
Acked-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
tcp_snd_una_update() and tcp_rcv_nxt_update() call
u64_stats_update_begin() either from process context or BH handler.
This triggers a lockdep splat on 32bit & SMP builds.
We could add u64_stats_update_begin_bh() variant but this would
slow down 32bit builds with useless local_disable_bh() and
local_enable_bh() pairs, since we own the socket lock at this point.
I add sock_owned_by_me() helper to have proper lockdep support
even on 64bit builds, and new u64_stats_update_begin_raw()
and u64_stats_update_end_raw methods.
Fixes: c10d9310ed ("tcp: do not assume TCP code is non preemptible")
Reported-by: Fabio Estevam <festevam@gmail.com>
Diagnosed-by: Francois Romieu <romieu@fr.zoreil.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Tested-by: Fabio Estevam <fabio.estevam@nxp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
AFAIK, nothing in current TCP stack absolutely wants BH
being disabled once socket is owned by a thread running in
process context.
As mentioned in my prior patch ("tcp: give prequeue mode some care"),
processing a batch of packets might take time, better not block BH
at all.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Soheil Hassas Yeganeh <soheil@google.com>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
We want to to make TCP stack preemptible, as draining prequeue
and backlog queues can take lot of time.
Many SNMP updates were assuming that BH (and preemption) was disabled.
Need to convert some __NET_INC_STATS() calls to NET_INC_STATS()
and some __TCP_INC_STATS() to TCP_INC_STATS()
Before using this_cpu_ptr(net->ipv4.tcp_sk) in tcp_v4_send_reset()
and tcp_v4_send_ack(), we add an explicit preempt disabled section.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Soheil Hassas Yeganeh <soheil@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The SKBTX_ACK_TSTAMP flag is set in skb_shinfo->tx_flags when
the timestamp of the TCP acknowledgement should be reported on
error queue. Since accessing skb_shinfo is likely to incur a
cache-line miss at the time of receiving the ack, the
txstamp_ack bit was added in tcp_skb_cb, which is set iff
the SKBTX_ACK_TSTAMP flag is set for an skb. This makes
SKBTX_ACK_TSTAMP flag redundant.
Remove the SKBTX_ACK_TSTAMP and instead use the txstamp_ack bit
everywhere.
Note that this frees one bit in shinfo->tx_flags.
Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com>
Acked-by: Martin KaFai Lau <kafai@fb.com>
Suggested-by: Willem de Bruijn <willemb@google.com>
Acked-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Rename NET_INC_STATS_BH() to __NET_INC_STATS()
and NET_ADD_STATS_BH() to __NET_ADD_STATS()
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We now have proper per-listener but also per network namespace counters
for SYN packets that might be dropped.
We replace the kfree_skb() by consume_skb() to be drop monitor [1]
friendly, and remove an obsolete comment.
FastOpen SYN packets can carry payload in them just fine.
[1] perf record -a -g -e skb:kfree_skb sleep 1; perf report
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Linux TCP stack painfully segments all TSO/GSO packets before retransmits.
This was fine back in the days when TSO/GSO were emerging, with their
bugs, but we believe the dark age is over.
Keeping big packets in write queues, but also in stack traversal
has a lot of benefits.
- Less memory overhead, because write queues have less skbs
- Less cpu overhead at ACK processing.
- Better SACK processing, as lot of studies mentioned how
awful linux was at this ;)
- Less cpu overhead to send the rtx packets
(IP stack traversal, netfilter traversal, drivers...)
- Better latencies in presence of losses.
- Smaller spikes in fq like packet schedulers, as retransmits
are not constrained by TCP Small Queues.
1 % packet losses are common today, and at 100Gbit speeds, this
translates to ~80,000 losses per second.
Losses are often correlated, and we see many retransmit events
leading to 1-MSS train of packets, at the time hosts are already
under stress.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Acked-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Conflicts were two cases of simple overlapping changes,
nothing serious.
In the UDP case, we need to add a hlist_add_tail_rcu()
to linux/rculist.h, because we've moved UDP socket handling
away from using nulls lists.
Signed-off-by: David S. Miller <davem@davemloft.net>
Last known hot point during SYNFLOOD attack is the clearing
of rx_opt.saw_tstamp in tcp_rcv_state_process()
It is not needed for a listener, so we move it where it matters.
Performance while a SYNFLOOD hits a single listener socket
went from 5 Mpps to 6 Mpps on my test server (24 cores, 8 NIC RX queues)
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When removing sk_refcnt manipulation on synflood, I missed that
using skb_set_owner_w() was racy, if sk->sk_wmem_alloc had already
transitioned to 0.
We should hold sk_refcnt instead, but this is a big deal under attack.
(Doing so increase performance from 3.2 Mpps to 3.8 Mpps only)
In this patch, I chose to not attach a socket to syncookies skb.
Performance is now 5 Mpps instead of 3.2 Mpps.
Following patch will remove last known false sharing in
tcp_rcv_state_process()
Fixes: 3b24d854cb ("tcp/dccp: do not touch listener sk_refcnt under synflood")
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Goal: packets dropped by a listener are accounted for.
This adds tcp_listendrop() helper, and clears sk_drops in sk_clone_lock()
so that children do not inherit their parent drop count.
Note that we no longer increment LINUX_MIB_LISTENDROPS counter when
sending a SYNCOOKIE, since the SYN packet generated a SYNACK.
We already have a separate LINUX_MIB_SYNCOOKIESSENT
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Now ss can report sk_drops, we can instruct TCP to increment
this per socket counter when it drops an incoming frame, to refine
monitoring and debugging.
Following patch takes care of listeners drops.
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, to avoid a cache line miss for accessing skb_shinfo,
tcp_ack_tstamp skips socket that do not have
SOF_TIMESTAMPING_TX_ACK bit set in sk_tsflags. This is
implemented based on an implicit assumption that the
SOF_TIMESTAMPING_TX_ACK is set via socket options for the
duration that ACK timestamps are needed.
To implement per-write timestamps, this check should be
removed and replaced with a per-packet alternative that
quickly skips packets missing ACK timestamps marks without
a cache-line miss.
To enable per-packet marking without a cache line miss, use
one bit in TCP_SKB_CB to mark a whether a SKB might need a
ack tx timestamp or not. Further checks in tcp_ack_tstamp are not
modified and work as before.
Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com>
Acked-by: Willem de Bruijn <willemb@google.com>
Acked-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
For non-SACK connections, cwnd is lowered to inflight plus 3 packets
when the recovery ends. This is an optional feature in the NewReno
RFC 2582 to reduce the potential burst when cwnd is "re-opened"
after recovery and inflight is low.
This feature is questionably effective because of PRR: when
the recovery ends (i.e., snd_una == high_seq) NewReno holds the
CA_Recovery state for another round trip to prevent false fast
retransmits. But if the inflight is low, PRR will overwrite the
moderated cwnd in tcp_cwnd_reduction() later regardlessly. So if a
receiver responds bogus ACKs (i.e., acking future data) to speed up
transfer after recovery, it can only induce a burst up to a window
worth of data packets by acking up to SND.NXT. A restart from (short)
idle or receiving streched ACKs can both cause such bursts as well.
On the other hand, if the recovery ends because the sender
detects the losses were spurious (e.g., reordering). This feature
unconditionally lowers a reverted cwnd even though nothing
was lost.
By principle loss recovery module should not update cwnd. Further
pacing is much more effective to reduce burst. Hence this patch
removes the cwnd moderation feature.
v2 changes: revised commit message on bogus ACKs and burst, and
missing signature
Signed-off-by: Matt Mathis <mattmathis@google.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com>
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Conflicts:
drivers/net/phy/bcm7xxx.c
drivers/net/phy/marvell.c
drivers/net/vxlan.c
All three conflicts were cases of simple overlapping changes.
Signed-off-by: David S. Miller <davem@davemloft.net>