On a read-error we suspend the array, then synchronously read the block from
other arrays until we find one where we can read it. Then we try writing the
good data back everywhere and make sure it works. If any write or subsequent
read fails, only then do we fail the device out of the array.
To be able to suspend the array, we need to also keep track of how many
requests are queued for handling by raid1d.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This is important because bitmap_create uses
mddev->resync_max_sectors
and that doesn't have a valid value until after the array
has been initialised (with pers->run()).
[It doesn't make a difference for current personalities that
support bitmaps, but will make a difference for raid10]
This has the added advantage of meaning with can move the thread->timeout
manipulation inside the bitmap.c code instead of sprinkling identical code
throughout all personalities.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
raid1 needs to put up a barrier to new requests while it does resync or other
background recovery. The code for this is currently open-coded, slighty
obscure by its use of two waitqueues, and not documented.
This patch gathers all the related code into 4 functions, and includes a
comment which (hopefully) explains what is happening.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Who would submit code with a FIXME like that in it !!!!
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
If you have an array with a write-intent-bitmap, and you remove a device, then
re-add it, a full recovery isn't needed. We detect a re-add by looking at
saved_raid_disk. For raid1, it doesn't matter which disk it was, only whether
or not it was an active device. The old code being removed set a value of
'mirror' which was then ignored, so it can go. The changed code performs the
correct check.
For raid6, if there are two missing devices, make sure we chose the right slot
on --re-add rather than always the first slot.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Raid1 currently optimises resync using the intent bitmap etc. This
optimisation is not wanted when we explicitly request a repair through sysfs,
so add appropriate checks.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
We can only accept BARRIER requests if all slaves handle
barriers, and that can, of course, change with time....
So we keep track of whether the whole array seems safe for barriers,
and also whether each individual rdev handles barriers.
We initially assumes barriers are OK.
When writing the superblock we try a barrier, and if that fails, we flag
things for no-barriers. This will usually clear the flags fairly quickly.
If writing the superblock finds that BIO_RW_BARRIER is -ENOTSUPP, we need to
resubmit, so introduce function "md_super_wait" which waits for requests to
finish, and retries ENOTSUPP requests without the barrier flag.
When writing the real raid1, write requests which were BIO_RW_BARRIER but
which aresn't supported need to be retried. So raid1d is enhanced to do this,
and when any bio write completes (i.e. no retry needed) we remove it from the
r1bio, so that devices needing retry are easy to find.
We should hardly ever get -ENOTSUPP errors when writing data to the raid.
It should only happen if:
1/ the device used to support BARRIER, but now doesn't. Few devices
change like this, though raid1 can!
or
2/ the array has no persistent superblock, so there was no opportunity to
pre-test for barriers when writing the superblock.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This has the advantage of removing the confusion caused by 'rdev_t' and
'mddev_t' both having 'in_sync' fields.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Instead of having ->read_sectors and ->write_sectors, combine the two
into ->sectors[2] and similar for the other fields. This saves a branch
several places in the io path, since we don't have to care for what the
actual io direction is. On my x86-64 box, that's 200 bytes less text in
just the core (not counting the various drivers).
Signed-off-by: Jens Axboe <axboe@suse.de>
- added typedef unsigned int __nocast gfp_t;
- replaced __nocast uses for gfp flags with gfp_t - it gives exactly
the same warnings as far as sparse is concerned, doesn't change
generated code (from gcc point of view we replaced unsigned int with
typedef) and documents what's going on far better.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The bitmap code used to have two daemons, so there is some 'common' start/stop
code. But now there is only one, so the common code is just noise.
This patch tidies this up somewhat.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
A state of 0 mean 'not quiesced'
A state of 1 means 'is quiesced'
The original code got this wrong.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
If a device is flagged 'WriteMostly' and the array has a bitmap, and the
bitmap superblock indicates that write_behind is allowed, then write_behind is
enabled for WriteMostly devices.
Write requests will be acknowledges as complete to the caller (via b_end_io)
when all non-WriteMostly devices have completed the write, but will not be
cleared from the bitmap until all devices complete.
This requires memory allocation to make a local copy of the data being
written. If there is insufficient memory, then we fall-back on normal write
semantics.
Signed-Off-By: Paul Clements <paul.clements@steeleye.com>
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This allows a device in a raid1 to be marked as "write mostly". Read requests
will only be sent if there is no other option.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Both file-bitmaps and superblock bitmaps are supported.
If you add a bitmap file on the array device, you lose.
This introduces a 'default_bitmap_offset' field in mddev, as the ioctl used
for adding a superblock bitmap doesn't have room for giving an offset. Later,
this value will be setable via sysfs.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md does not yet support BIO_RW_BARRIER, so be honest about it and fail
(-EOPNOTSUPP) any such requests.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Firstly, R1BIO_Degraded was being set in a number of places in the resync
code, but is never used there, so get rid of those settings.
Then: When doing a resync, we want to clear the bit in the bitmap iff the
array will be non-degraded when the sync has completed. However the current
code would clear the bitmap if the array was non-degraded when the resync
*started*, which obviously isn't right (it is for 'resync' but not for
'recovery' - i.e. rebuilding a failed drive).
This patch calculated 'still_degraded' and uses the to tell bitmap_start_sync
whether this sync should clear the corresponding bit.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Without this, and attempt to 'grow' an array will claim to have synced the
extra part without actually having done anything.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
We need to be careful differentiating between a resync of a complete array,
in which we can clear the bitmap, and a resync of a degraded array, in
which we cannot.
This patch cleans all that up.
Cc: Paul Clements <paul.clements@steeleye.com>
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch removes some unneeded checks of pointers being NULL before
calling kfree() on them. kfree() handles NULL pointers just fine, checking
first is pointless.
Signed-off-by: Jesper Juhl <juhl-lkml@dif.dk>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Before completing a 'write' the md superblock might need to be updated.
This is best done by the md_thread.
The current code schedules this up and queues the write request for later
handling by the md_thread.
However some personalities (Raid5/raid6) will deadlock if the md_thread
tries to submit requests to its own array.
So this patch changes things so the processes submitting the request waits
for the superblock to be written and then submits the request itself.
This fixes a recently-created deadlock in raid5/raid6
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
When an array is degraded, bit in the intent-bitmap are never cleared. So if
a recently failed drive is re-added, we only need to reconstruct the block
that are still reflected in the bitmap.
This patch adds support for this re-adding.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Otherwise it could have a random value and might BUG. This fixes a BUG
during resync problem in raid1 introduced by the bitmap-based-intent-loggin
patches.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The logic here is wrong. if fullsync is 0, it WILL BUG.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
1/ change the return value (which is number-of-sectors synced)
from 'int' to 'sector_t'.
The number of sectors is usually easily small enough to fit
in an int, but if resync needs to abort, it may want to return
the total number of remaining sectors, which could be large.
Also errors cannot be returned as negative numbers now, so use
0 instead
2/ Add a 'skipped' return parameter to allow the array to report
that it skipped the sectors. This allows md to take this into account
in the speed calculations.
Currently there is no important skipping, but the bitmap-based-resync
that is coming will use this.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
When md marks the superblock dirty before a write, it calls
generic_make_request (to write the superblock) from within
generic_make_request (to write the first dirty block), which could cause
problems later.
With this patch, the superblock write is always done by the helper thread, and
write request are delayed until that write completes.
Also, the locking around marking the array dirty and writing the superblock is
improved to avoid possible races.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md_enter_safemode checks if it is time to mark the md superblock as 'clean'.
i.e. if all writes have completed and a suitable delay has passed.
This is currently called from md_handle_safemode which in-turn is called
(almost) every time md_check_recovery is called, and from the end of
md_do_sync which causes the mddev->thread to run, which will always call
md_check_recovery as well.
So it doesn't need to be a separate function and fits quite well into
md_check_recovery.
The "almost" is because multipathd calls md_check_recovery but not
md_handle_safemode. This is OK because the code from md_enter_safemode is a
no-op if mddev->safemode == 0, which it always is for a multipathd (providing
we don't allow it to be set to 2 on a signal...)
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
i.e. missing or failed drives are moved to the end of the list. The means
a 3 drive md array with the first drive missing can be shrunk to a two
drive array. Currently that isn't possible.
Also, the "last_used" device number might be out-of-range after the number
of devices is reduced, so we set it to 0.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
We we set the too early, they may still be in place and possibly get called
even though the array didn't get set up properly.
Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch changes calls to synchronize_kernel(), deprecated in the earlier
"Deprecate synchronize_kernel, GPL replacement" patch to instead call the new
synchronize_rcu() and synchronize_sched() APIs.
Signed-off-by: Paul E. McKenney <paulmck@us.ibm.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!