Commit Graph

7 Commits

Author SHA1 Message Date
Andrew Morton
63a1222b1f [DECNET]: Fix build after netlink changes.
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
2005-08-29 16:01:20 -07:00
Patrick McHardy
066286071d [NETLINK]: Add "groups" argument to netlink_kernel_create
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
2005-08-29 16:01:11 -07:00
Patrick McHardy
ac6d439d20 [NETLINK]: Convert netlink users to use group numbers instead of bitmasks
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
2005-08-29 16:00:54 -07:00
Harald Welte
4fdb3bb723 [NETLINK]: Add properly module refcounting for kernel netlink sockets.
- Remove bogus code for compiling netlink as module
- Add module refcounting support for modules implementing a netlink
  protocol
- Add support for autoloading modules that implement a netlink protocol
  as soon as someone opens a socket for that protocol

Signed-off-by: Harald Welte <laforge@netfilter.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
2005-08-29 15:35:08 -07:00
David S. Miller
09e1430598 [NETLINK]: Fix infinite loops in synchronous netlink changes.
The qlen should continue to decrement, even if we
pop partially processed SKBs back onto the receive queue.

Signed-off-by: David S. Miller <davem@davemloft.net>
2005-05-03 15:30:05 -07:00
Herbert Xu
2a0a6ebee1 [NETLINK]: Synchronous message processing.
Let's recap the problem.  The current asynchronous netlink kernel
message processing is vulnerable to these attacks:

1) Hit and run: Attacker sends one or more messages and then exits
before they're processed.  This may confuse/disable the next netlink
user that gets the netlink address of the attacker since it may
receive the responses to the attacker's messages.

Proposed solutions:

a) Synchronous processing.
b) Stream mode socket.
c) Restrict/prohibit binding.

2) Starvation: Because various netlink rcv functions were written
to not return until all messages have been processed on a socket,
it is possible for these functions to execute for an arbitrarily
long period of time.  If this is successfully exploited it could
also be used to hold rtnl forever.

Proposed solutions:

a) Synchronous processing.
b) Stream mode socket.

Firstly let's cross off solution c).  It only solves the first
problem and it has user-visible impacts.  In particular, it'll
break user space applications that expect to bind or communicate
with specific netlink addresses (pid's).

So we're left with a choice of synchronous processing versus
SOCK_STREAM for netlink.

For the moment I'm sticking with the synchronous approach as
suggested by Alexey since it's simpler and I'd rather spend
my time working on other things.

However, it does have a number of deficiencies compared to the
stream mode solution:

1) User-space to user-space netlink communication is still vulnerable.

2) Inefficient use of resources.  This is especially true for rtnetlink
since the lock is shared with other users such as networking drivers.
The latter could hold the rtnl while communicating with hardware which
causes the rtnetlink user to wait when it could be doing other things.

3) It is still possible to DoS all netlink users by flooding the kernel
netlink receive queue.  The attacker simply fills the receive socket
with a single netlink message that fills up the entire queue.  The
attacker then continues to call sendmsg with the same message in a loop.

Point 3) can be countered by retransmissions in user-space code, however
it is pretty messy.

In light of these problems (in particular, point 3), we should implement
stream mode netlink at some point.  In the mean time, here is a patch
that implements synchronous processing.  

Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
2005-05-03 14:55:09 -07:00
Linus Torvalds
1da177e4c3 Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
2005-04-16 15:20:36 -07:00